Update on cogdemos saves (Patreon)
Content
Hi everyone - I’m very sorry to say, but I haven’t been able to figure out the workaround yet. I’ve tried doing it a couple of different ways so far; unfortunately, both methods fell through during testing. I can feel that I’m getting closer to a solution, but I don’t know how long it will take before I figure things out on this end.
With this in mind, I’ve decided to focus my efforts on the method I know can work, because I’ve done it before: the character creator. Because it needs to cover a wide array of variables, I also want to approach it with ease-of-use in mind, i.e. minimize the amount of time you need to spend on the process. This means lots of presets, multiple choices in a single screen, and whatever else I can do to hopefully streamline the process.
I also intend to make it possible to skip to each of the chapters, meaning that you won’t have to wade through too much content to get to the parts you want to play. This does mean that you will be able to skip directly ahead to the new content, given that it marks the start of a new chapter (Chapter 9, to be exact). As new content gets added, I will also include the ability to skip ahead to them.
I will be working on this exclusively for the time being, which hopefully means I’ll be able to get it out there within two or three days. Afterwards, I'll keep looking into cogdemos' native save feature while I work on the next update.
I should make clear, though, that the update IS playable in the current version, it’s just the save system that’s going through an upheaval at the moment.
I’ll be sure to keep you posted once the character creator is ready for launch. And thank you for your understanding in the meantime :’)