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So rope core memory sequencer is! near enough done. it just needsa programming, and a big old bunch of editing! the fact this project has taken yonks to do has meant a mountain of footage here and there to slice together but a good challenge nethertheless :D right! so to program a drum pattern

i can only fit 7 more drum patterns so i think im going to go with the first 7, however! if there is one that is too similar to one before i may need to jump along to the next! just because a nice variety would be good! hope thats alright. however there is only so much you can do with 8 steps!!! so lets collectively get the others down

how it works is type it like below…..

pattern name :- ……….

Pattern :-

Kick.       00000000

Snare     00000000

Tom 1     00000000

Tom 2    00000000

click       00000000

Ext 1       00000000

Ext 2      00000000

Ext 3      00000000


0 is no trigger, 1 is trigger. there are 8 steps in total. 

Files

Previews only

maxresdefault.jpg

Comments

Jay Ackley

Can't forget Dembow! feel free to elaborate with other drums but this is the heart of it! (if one of the external sounds winds up being a high hat, use the sequence that's assigned to the click for a high hat instead) Kick. 10001000 Snare 00010010 Tom 1 00000000 Tom 2 00000000 click 01000001 Ext 1 00000000 Ext 2 00000000 Ext 3 00000000

lookmumnocomputer

Thanks everyone. Space for 1 more! Which I will make up in an hour if not filled :)