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Hi all! First of all, we would like to thank our patrons for their support! Thank you so much! Sorry for the delay of our weekly feed – we’ve been working on some new exciting spoiler content and awesome game features! Also, our lazy-ass translator has been isolated from his comfortable couch and now he’s working in 40 degree heat (ho-ho-ho (^_^) ) in order to translate the remaining and upcoming dialogs. Few new features will soon be implemented in test build and distributed among QA-testers and high-tier patrons. And now lets review progression of the current in-development game build:

Already Implemented:

- Translation updated and typos fixed

- New branching dialogs

- Encyclopedia feature (is being tested)

- Om’verai dictionary (beta, not yet available for testing)

- Alternative ways to handle Intro bosses

Currently in progress:

- Chapter I art, writing and coding

- In-game ways to exploit the Encyclopedia feature (some bosses can be defeated or even skipped if you’re attentive enough and like reading tons of lore ;-) )

- Encyclopedia content and coding

- Small fixes and gameplay improvements

- New loading screens and animation (won’t be available too soon, but it’s gonna be worth waiting)

To do list:

- Complete translations and text redo (Grrrrrhhhh – our translator)

- Add the first city and its map

- Design the first quests and rewards

There’s still so much to be done… But never say die! We’re doing our best to bring you the best game experience possible! As far as we’re a young development team and there’s so much for us to try and learn, there could be some bugs, glitches, typos or not properly working features. Please, if you ever encounter any – just let us now and we’ll fix them all asap. We are looking forward to hearing your feedback and taking into consideration your suggestion!

Are you ready for more? Stay tuned and good luck! 

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