Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Hi everyone! Thank you for your support! Our project is constantly developing. Nevertheless, summer is not the best time for hard work and fast game development – there are too many distractions and seductions around: the heat, girls, coctails, disco clus, vacations, kitchen gardens, laziness etc, but we’ve been struggling forward to bring you the finest brand-new content and the best gameplay experience against all odds and desperate attempts of our mind to convince us to organize a departure somewhere close to the ocean (yep, we’re true work-addicts). Currently we’re focusing on some important role-playing content, including quests, loyalty missions and world map. So, here’s the list of our accomplishments:

- First quests are already implemented in the game, some dialog branches and quest rewards are yet to be decided in order not to destroy game balance;

- Gherstie’s loyalty quest with multiple branching dialogs and dozens of possible outcomes. Depending on your game class and choices, you can finish this quest in multiple ways, including even a possibility to rob your partner!

- City map and places of interest: you can visit them all during Gherstie’s loyalty quest, listening to her commentaries and discovering more about the local lore;

- Character classes and bonuses.

To do list:

- Finish and implement some translations and typos

- Add some artworks and remaster existing ones

- Perform playtest

Thank you, brave om’veri! The release time is closing! Prepare for more adventures and new exciting brand-new stuff! You’re free to leave comments, suggestions and ideas here, on Patreon, or join our discord channel for more live communication! 

Are you ready for more? Stay tuned!

Files

Previews only

Comments

No comments found for this post.