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Greetings, brave om’veri! Thank you very much for your continuous support! You’re making it all possible! Here’s some great news: we are only one step away from finishing Update 2! Many smaller content patches have already brought dozens of new mechanics into the game, revealing the core aspects of gameplay and setting its vector of development.

0.20 is the most massive and difficult (in terms of coding and art) update, which is aimed at putting all the components of game together, as well as bringing you the top-quality gameplay experience. The code and art foundations of the entire project are currently being forged with your help, dear patrons! By playing the Prologue and leaving High Circles you will get general opinion on what to expect the next.

The new version 0.20 will include the following content and changes:

- Consequences of your decisions and actions: Leaving Gherstie near the Great Tree, huh? Drifting apart with Ahros? All your actions will impact the future plot and gameplay: new dialogs, events, QTEs, character development and much more! You can even help you party mates find happiness… or make them fade in disguise – that’s all your choice!

- Reputation system is now fully-functional: if you manage to gain the maximum bonus till the end of the day, you’ll get a cute cut-scene and an important upgrade for one of your friends!

- Now you can call it a day and finally begin your journey!

- Some skills and abilities revamped and rebalanced.

- Some attack types reviewed and fixed.

- Leveling system revised and upgraded.

- One more side story in High Circles.

- Reworked and revised art: backgrounds, Prologue character models, interface tweaks (all art has been remade in HD).

- Nental karma points system: being a Nental, Azaries can perform harsh and illegal actions without the fear of being spotted by the guards or experiencing severe reputation loses. Don’t forget: the total number of Nental points and necessary amount of them needed for particular action differs and depends on multiple factors (skills, abilities, crime rate indicator)

- Some cut-scenes and visual effects are more vivid now.

- Improved visual effects of some skills and abilities.

- In the First Chapter Azaries’ Diary will be fully-functional. The description of the characters in it may differ from the childnood records of the heroine, depending on her relationship with a particular character.

- Some backgrounds will get improved detail and will be animated.

- Access to the Map of Nanraas and the first plot-related battle.

As you can see, a lot of innovations are planned. We are used to keeping promises, thus all the declared elements will be implemented.

Encyclopedia will not work in the Second Update, nevertheless, it will be fully-functional during the development of the Third Update. Everyone who is currently interested in the lore of the om’veri world can read all the dialogs currently available in the game.

Thank you very much for your support! Are you ready for more? Stay tuned!

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