Heralds of the Avirentes 0.25 Third Update Description (Patreon)
Content
Hi there, brave om’veri! Thank you so your support! You’re making it all possible! Huh, we haven’t seen the developers’ diaries for a while, have we? It’s time to share with you some brand-new exciting details about the upcoming updates and content-in-development!
We wish we could develop our precious game faster with a steadily growing pace and tons of new awesome content like we did before, but life always makes us rearrange our plans and take into consideration multiple factors that can negatively affect our performance and productivity. Nevertheless, against all odds, we’re pushing the development process forward and soon the update 0.25 will be delivered to you, our dear patrons! New stories, battles, exciting characters to meet and intereact with… Are you ready for more?
Meet our first but definitely not the last fully completed substory!
Main campaign, despite its branching dialogs and tons of content, is only a small part of the world Azaries lives in. 80% of the game will be put into substories and quests the main character can take or ignore by the will of the player. If you would like to find out more the mysterious world of the om’veri and their forefathers – substories will fill this gap and let you dive into countless adventures outside the main storyline or close enough to find out some essential details, which can potentially give you an upper hand in future.
First of all, what is substory? It’s not just a simple quest or mission you can take and accomplish in a couple of minutes. We’d rather say, substory is a plot-oriented stand-alone entity, which can uncover some interesting facts about the om’veri and their world, or help you find out more about your party mates, NPCs or even key characters of Nanraas! Substory consists of a sequence of interrelated quests bound by one storyline, which is not a mandatory undertaking, but it can still bring you hours of gameplay and answers to some urgent questions. Usually, a substory has some requirements to trigger, for example: you enter some new arear, meet NPC, brings some character’s affection to a new level or even find some object during the journey. Substory may or may nor be connected with the main storyline, nevertheless, in both cases the completion of any substory is not required for further main campaign progression, yet some substories have time limitation and can be bound to some particular place in the game world, therefore they would become inaccessible if initially skipped.
Main features of a substory:
· Substory is a global even that may or may not trigger at a particular point of Azaries’ journey. Many of them are related to her previously made decisions and karma obtained. Most of the substories are dialog-oriented.
· You can ask a companion to help you with the substory. Carefully chosen mate can be extremely useful and helpful, besides, that’s a great opportunity to improve your relationship or vise versa. Sometimes, Azaries can be asked to assist some characters on their substories.
· Substories have a branching storyline and multitude of different endings! Try finding them all! Some of them may bring Azaries generous reward, but some may greatly impact her personality in a sinister way!
Successful accomplishment of a substory mostly depends on Azaries’ social skills and a way she treats the other characters. KINDNESS and CONFIDENCE parameters might come in handy. Oops, new traits! Let’s find out more about them!
Azaries’ traits expansion and improvement
We already know that Azaries gains JUDGEMT and AGRESSION points that greatly affect available dialog options and the attitude of other characters. Now these parameters will be greatly expanded in order to allow the player chose and exploit his/her way of building Azaries’ personality that massively impacts gameplay!
Five new traits will be added in the next update:
1) KINDNESS. Other om’veri can sense Azaries’ kindness and their attitude will be much friendlier, building up NPCs’ trust and affection will be much easier and the strangers’ affection will change from neutral to friendly. Reputation points in the cities will be easier to get and dialog bonuses will improve. Nevetheless, there’s always a downside: if Azaries gets too kind, some other characters will try to cheat on her or exploit her good-naturedness to their advantage.
2) CHARM. Female characters will admire you even more and some brand-new dialog options will let you use Azaries’ charm to get what you want much easier! Yet, some characters will envy our brave om’verai and may even try to confront her on the jealousy basis.
3) CHARISM. Only one gaze of your character will make enemies tremble and even flee in fear! Combat abilities will also improve. Some weaker enemies could even decide not to deal with Azaries at all! Hmm, but some other characters with strong leadership skills might not like another leader on a board. Beware of traps!
4) CONFIDENCE. Azaries’ decision making will be greatly improved, so no other character will dare to question her judgements! Dialog bonuses will be applied to corresponding branches. Yet, overconfident Azaries may get into trouble – you should never underestimate your foes…
5) CRUELTY. Show everyone who’s the boss here! The most radical and blood-thirsty ways of solving social conflicts and mere battles will be at your disposal! Nevertheless, the downsides are obvious: no one wishes to deal with a cold-blooded merciless assassin with the tyrant complex…
Previously implemented traits will remain as they are now – most of the main campaign decisions and undertakings will be impacted by the karma you’ve built.
LEDGEL device
Those who were attentive enough while playing update 0.23 definitely noticed a small earphone-like device, which was used by Azaries to make and receive calls. It allowed the main character to keep in touch with her parents.
Time flies, so does the tech progress in Nanraas. Now Azaries possesses the newest LEDGEL device, which can operate in multiple modes, including the following:
· COMMUNICATOR MODE. Azaries can contact her parents and friends via this device. Also, some character may try to reach her out in case of emergency. The device becomes available since first time Azaries uses it at the camp.
· MAIL STORAGE. Azaries will receive different letters from her parents, friends, party mates, NPCs and even foes. The newly-developed method of quantum dematerialization and further crystal-infused atomic reconstruction allows the main character to even send whole items via the energy network, as well as receive presents or quest items. Truly an amazing creation!
· BANKING MODE. In future Azaries will be able to open a banking account via LEDGEL and operate the finance instantly. It will allow her to pay for the purchases, transfer kentecks to other character’s accounts and most importantly – stored money can’t be taken away from Azaries in case of being defeated by the thugs or road bandits, as well as it can’t be stolen by city thieves.
· QUEST BOARD. In each city Azaries can upload the local quests from a BOARD CRYSTAL – young om’verai should approach the device and touch it with LEDGEL to update the list of missions and requests. LEDGEL can display QUEST BOARD of only one city at a time.
· ARCHIEVES. Azaries uploads her memories about completed or failed quests, substories and some characters into the internal storage of the LEDGEL in the evening of each day. Sometimes it might be useful to re-watch some memories at a different angle.
LEDGEL’s functionality is not final and is subject to further change and development.
New battle, balance tweaks and other stuff
Update 0.25 mainly focuses on newly-introduced substory, but some crucial class-based branch will be added to the existing content: Azaries will be able to meet new characters and make a couple of important decisions.
WEATHER EFFECTS will also be added as an important variable during the battles. Have you ever tried breathing fire under the rain? Hmmm, but don’t forget about you psio-abilities.
Due to introduction of new traits, the system of perks and trait-based bonuses will be reviewed and updated. Don’t worry! You can still load your old saves and rearrange the newly-given traits in a special menu. Yet, you can experience some bugs and glitches – please report all found issues to our discord channel!
Gherstie is now a little bit more difficult to please than it was before.
Some new balance tweaks have been applied – some changes may be noticed during the battles and some in-game events.
Update 0.25 features reviewed text and translations with multiple mistakes and typos fixed and some in-game names of the characters, places and monsters standardized. As our game’s growing bigger, we’re paying more attention to all its aspects, including even small text issues.
Release date and schedule
The main part of the update in the terms of coding and writing has already been completed, including the major aspects of the substory. If we can keep up the pace despite epidemic issues, a couple of weeks is needed for the update to enter real-life testing stage.
Thank you very much, our dear patrons and supporters! Your help, love, assistance and feedback help us work on this awesome game and polish all its aspects!
Are you ready for more? Stay tuned!
Files
Previews only