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Poll

Sex related stuff

  • Add everything to the mod so the patch just enables sex scenes. 89
  • Let the patch handle everything sex related like it is now and keep it modular. 26
  • 2020-01-12
  • 115 votes
{'title': 'Sex related stuff', 'choices': [{'text': 'Add everything to the mod so the patch just enables sex scenes. ', 'votes': 89}, {'text': 'Let the patch handle everything sex related like it is now and keep it modular.', 'votes': 26}], 'closes_at': None, 'created_at': datetime.datetime(2020, 1, 12, 14, 13, 14, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 115}

Content

I keep thinking about if I should change how I'm managing this for some reason lol. Initially the idea of the mod was to be a kinky mod with naked wenches so I didn't actually think on adding more explicit sexual things to it and just assume people will use other mods for that.Now since I'm thinking on adding "sex related quests" I was thinking if they should be in the mod by default so when a sex scene is used you get the usual "fade to black" screen, but if you have the patch you get the sex scene so the patch main point is to enable the sex scenes.For example, if you used the sexlab patch you know it adds some dialogues to the main mod so if I change the patch to work as a "sex scene enabler" those dialogues would be included by default to the mod. If you use the patch you get the sex scenes but if you dont you get a fade to black screen.It would be easier to just make the mod dependant to sexlab haha but I actually don't wanna do that.What do you guys think?

Files

Comments

Pierre Johnson

Will this add a dependency on FNIS or SKSE?

KozukeHajime

Nope, but at some point I wanna make the wenches walk on all fours and that would definitely require FNIS, the hair changing script needs SKSE btw but the mod works without SKSE too, you will just get a message that you dont have it if you use the dialogue instead of a CTD :P

Long John

@Kpzile Hajime You would need to find some way around the Grey Face bug unless it has been fixed properly. Cause Skyrim needs FaceGen data for NPC characters, and if the hairs change then the current data generated would be invalid.

KozukeHajime

I dont get any grey face bug at all O.o what hair version of the mod are you using? Remember that you cant mix the hair patches and you should use just one.

Long John

@Kozuke Hajime I'm warning you so your aware. This feature has been tried (the hair changing part) by fishburger67 on Loverslab. He did it during the SexLab Sex Slaves mod as a feature on NPCs, which then resulted in the Grey Face bug. So unless you get some help, as well as manage to discover a way to avoid this, it will happen with the attempt here too!!

Long John

@Kozuke Hajime Also can the patches for enslaved wenches, sexual content etc when on Skyrim Special Edition, if at all possible (including feasible) be saved as an esl flagged esp (or a esm flagged as an esl). Utilising a plugins flagged as esl enables the capacity to not occupy a load order slot towards the standard maximum number of plugins.

Long John

Read my message below. In the post for 22/01/2020 - 13:33 as above like below, is a warning about your hair changing script feature.

KozukeHajime

yeah since they are not big I think it would be better if they are esl :P