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*Files included in the version uploaded in nexus

Mainly some updated files to replace some scripts and the esp with some tweaks related to the issues reported just replace the files.Issues Fixed:-Player can't get ashra's collar.-Chadrus spit doesn't work/enable Yulia's dialogue to continue the quest.-Elora's Dialogue in Gloomreach mentioned teleporting but the player doesn't teleport. (I removed the teleport because if you have several followers they can get stuck inside the cave. Its better if the player just go outside and fast travel to the temple in this case I fixed the dialogue).-Yuriana isn't marriable (she will be after completing the temple of dibella quests, for now its a good point for that)-Ethel can't be bought back.Tweaked:Added a shortcut to the beggars club in the ratway. Just walk a little after entering and you will find it. (requires master lockpicking but if you the long route to the beggars club you will find a key for it).

-Subjugated wenches are as stronger as slaver bandits.

Notes on some quests skips and other unfinished stuff :

-Raca and Sanbri's quest.For now the quest completes itself when you find Raca, after that sanbri is available to be a regular follower but she doesnt have a "house" set, I would suggest to ignore her for now.When you "complete" that quest you will get 3 items: a whip, a "lust" spellbook and 10 subjugating posions. These items are required to subjugate the subjugated wenches. That quest is mainly a tutorial related to how to use those items. Its pretty much like this.-You cast "Lust" on the subjugated wenches.-You use the subjugating poison on a weapon or the whip.-You hit them with the whip until their magicka is less than 25% of the total. After that the wenches are subjugated.I plan to add a little more random effects to the spell and the poison, that system still requires several things mainly so you dont get duplicated subjugated wenches.

-Missing Dibella Priestesses.

For now is required to complete the 3 tasks in the temple but I will add other quest instead and make this one available after you complete the usual 3 quests for the temple of Dibella.I think most people are confused what to do to save Elora (which is to find Khythaela in Duskglow Crevice) but I didn't add that many clues related to that. I will "connect" those quests in a better way.Elora also needs her own dialogues.

-Other stuffFor now most "timers" in some quests are a few hours mainly so they are easier to test them but since some people mentioned 1 month may be too much for some things I will probably reduce that to be a couple of weeks, so I will just try to use weeks. In some particular cases I may still set it to at least a month though :P"Wench Traits" are not completely set for all the wenches yet. Currently some wenches are limited because of that. I mainly want the main quest and other quests to work correctly so I can set each wench and with the dialogues needed for them too.The changing outfit systems needs work too for now the option to select their default outfit isnt set since it depends on each wench.Other thing people mentioned is a way to track or know where to find wenches. I'm thinking on some kind of bandit's report to help you with that. At least to hint some things here and there. I don't really want to add markers for all of them (there are like 70 wenches now) so a big book could help with that, just a pic and some info to kind of check who you may be missing. Maybe several books depending on the "type" of wenches.Let me know if you find more issues or other suggestions. I'm glad several people enjoyed the update ;)

Files

Comments

Gary gordinne

Amazing as always champs Maybe it's because I tried to pay the Ethel slave trader before the patch but when she speaks about returning to Rorikstead nothing happens she stay there and no options to be my slave/followers Maybe I need to restart the mod Bc she's my favourite ;)

Drew C

Thanks for the updates. By the way is the patch for Wench body 2.0 still needed?

milkmaidfan

for some reason im struggling to get yuriana to wear the right clothes and armor, also the old pirate wench/barmaid wench outfits have nothing but black textures now. Any chance to update this to let you basically design her outfit? Admittedly I have no clue how to do that myself.

KozukeHajime

Mmm in that case she is probably still in the "buxom wenches followers block" faction which is the one disabling the dialogues, using help "block" will most likely show you the faction id so you can remove it from her with a command. other option is to change the global variable handling that to 0, using help "bought" you will get the complete name of it and changing it to 0 will enable the dialogue again. Maybe this is complicated to do but yeah in your case a save before buying her would be better to solve it u.u

KozukeHajime

Nope, I included it in the current version for SE since most outfits are compatible with it. I'm actually not sure if I did it with LE, I will check :P

KozukeHajime

Its kind of possible without using the follower system but one of the things needed so she doesn't change "force" her default outfit is to be a permanent player teammate. It's mainly a thing handled by the follower system and I don't really want to change it since it will conflict with other mods people may use for that. I would suggest to use them instead to handle her main outfit, for example I use EFF to handle followers and it does what you mentioned and you can even see her default outfit and remove parts of it. The trick there is to let her have at least 1 piece of her default outfit so it doesnt reset to it, like her headband for example. I will check those textures since for LE they work but they may need more things while porting them.

Drew C

So I just got done with the Hateful Fucking Depths. I feel that needs to be reworked because that section it's confusing as fuck and in the end I just started disabling doors cause quite frankly I have better things to do with my time than to run around dark corridors pulling switches to open doors. I got pissed off beyond all belief and as it went on I got angrier and angrier thus ensuring logical thought got harder and harder. I think the switches need to to be signposted more clearly (for example put them near a light source) and these dor switch puzzles need some sort clear hint system on how to solve them (I suppose some manic enjoys this so wouldn't want to ruin there fun by just having the mod tell me).

Drew C

Oh and stop making NPCs invulnerable, If I want to kill that shit head bandit in the underground club I should be allowed to make that mistake.

milkmaidfan

also it appears im missing a shield from the collect shields quest. I have all but one, the third shield, and Its not marked anywhere on the map.

KozukeHajime

Mmm I wonder if the user died for some reason, I will check since I pretty much want to remake that quest and the shields too

KozukeHajime

I'm that maniac lol but maybe like you said some better hints would be better since the only one is pretty much the note I left with a dead bandit :P I guess adding some messages in the levelers would help too. I will see what I can do ;) The annoying ones may be the ones for the gates :P

KozukeHajime

Main reason I made him invulnerable was because several people ended up hiting him then being unable to continue the quests lol. I actually would like to set all the wenches to be un-essential but dealing with the consequences may be too much for now. I really like when there is some kind of risk to lose a npc but kind of worries me that people may end up using the console to resurrect them then complain several quests don't work because for the game the npc is dead. So maybe... I still would like for all npcs in the mod to have the chance to die.

William Zhuang

Speaking of which, which dead bandit you are talking about? I cannot seen to find that pretty note you mention regarding to the door puzzle. I'm trying and still is not figuring out how to pass the door.

KozukeHajime

You are talking about the 3 stone doors puzzle right? to the right after 2 gates there is a dead bandit and near a bag there is a note mentioning 2 pullbars and that he was left there by his friends (who died in other rooms). one of those pullbars open the room in the middle too. I guess I need to add more hints to it since to solve the puzzle is to set the doors in the same way so the dead bandit with the note is still trapped. which is: left open, mid open, right closed and the fire in the room in the middle deactivated. I honestly thought people wouldnt have that many issues to solve it xd

Andrey

Ethel does not want to talk behind the tavern, claims that we are not alone(you have someone as playerate), although I am absolutely sure that no one is following the player's character at this moment.Which parameter is checked in that dialogue?

KozukeHajime

the dialogue checks if you have a player team mate aka a follower. but sometimes some mods force them to be always like that. Other option is that maybe you have a wench waiting somewhere with the options I added. do you use UFO? i think that may be causing that

Andrey

Yeah,i have 2 phantom followers. I just changed the criteria of the dialogue in the editor. Took about 2 minutes.

milkmaidfan

I am having the same issue, I am not using UFO, so any solution to this you can give is helpful to me.

milkmaidfan

andrey can you tell me how

milkmaidfan

A list of issues i am having. Keep in mind I did not start a new game. 1. Ethel will not go behind the tavern, she just tells me to meet her there and then doesn't. 2. When she was going there, she kept saying i had someone following me when I didn't. 3. Shield number 3 cannot be found, its not on the map anywhere. 4. Mable has disappeared, as well as Yurianas sister. They both were in a custom player house and when I went to look for them, both are gone. 5. Yuriana will not stop babbling that she is a slave. When I tell her to change clothes, she does only momentarily, then when I come back she is fully nude again and babbling about being naked. Telling her to get dressed does nothing now, she can only wear her cow outfit or armor, even when I give her clothes. She also loves baths and wont leave a bath tub unless its to sleep. I had to use a custom spell to marry her as the option was never available to me any other way.

KozukeHajime

He maybe used tesedit to check it since its a simple check if the player has team mates. Mmmm I will see how I could change it, maybe she could just mention it and not really block anything xD

KozukeHajime

Most of those things are related to not using a new game lol in the shield case is probably that I move it since Im reworking that one too

神無月

If I went a little further on the wench quest for the new game and then went to see Ethel, the conversation with her didn't go on. If I went to see Ethel first in a new game, the conversation with her went on.

神無月

Sorry for the basic question, but how can I get all the WENCHs to be EFF followers?

KozukeHajime

Mmmm at what point you were in the main quest?, its weird since the quests arent related at all o.O

神無月

sorry. It seems that someone just remained as a follower due to my misunderstanding. I tried too many things at once.

EizeArrow

Problems I have encountered at present: 1: After completing the three tasks of the temple, no next task appears (you can start the task of looking for women by actively looking for imprisoned women, but there is no task to do after completing this task.) 2: After I started looking for a special hammer, even if I got the hammer, the task was still on the dungeon guard. Therefore, I even took six hammers( The problem was solved by opening a new game.) 3: In the task of finding a shield, even if you get the shield, the tracking of the task is still on the body (also solved by opening a new game.) 4: I tried to find out the assignment book about the dungeon robber task through the console. After reading, the task appeared successfully, but when I went to the dungeon, I found that the robber was not here at all. 5: After entering the beggar club, I will flash back after moving for a short time (I guess it may be because there are too many character models, because the same problem occurred when I played the last task of version 1.4. Later, I changed the material to solve this problem.) Finally, I really like yuriana and her task. Thank you very much for making such a good mod. She is almost the only goal for me to play ancient scroll 5, so I specially come to patreon to sponsor you and look forward to future updates. Sorry, my native language is not English, so these sentences may be a little difficult to read

KozukeHajime

1.Mmm I think at that point you have to talk to Yuriana tehn read a note she gaves you. 4. Im not sure what this is about haha 5. interesting no idea why that would happen, there are not that many npcs but reducing them could help and the wenches are mainly the heavy ones thanks a lot, like you mentioned several things are caused because of using the mod in an old save. Sadly skyrim saves scripts in your savefile and doesnt update them for some reason, thats why its always recommended to use a new save. thanks for the support ;)

EizeArrow

Thank you for your answer. I'll try it later

EizeArrow

Thank you very much for your reply. I have successfully played most of the plot, but there are still some problems 1: In the story about the farm girl in a small town, after returning the girl to her father, she invited me to meet in the evening, but the conversation couldn't go on. She said she needed to talk to me alone, so I dissolved all my followers, but still couldn't continue the conversation. 2: As for the dibela believers captured by falmar, a task will appear after they are rescued. The content is roughly to find a way to save her, but I have no clue how to complete this task. 3: At the end of the plot, when I was looking for yuriana's sister, the task was located on a jar, but in fact, I should continue to go deep into the map, which should be a bug. Finally, I am amazed by this modification. Thank you again for your mod and look forward to the next plot.

milkmaidfan

I finally started a new game, and now I already got a new issue. Got Yurianna out of the mines after I had to cheat as the four invisible bandits murdered me over and over again. Then got her to Whiterun to the smith, and the smith has zero dialogue on removing her chains..

Richard Cademartori

How can I download this patch? I am attempting to get this working in VR and the newest version on Nexus breaks VR, so I would like to try this with the test version. Thanks

Nightshade

Did you fix number 1? I have the same issue right now and i dont even have the option to dismiss yuriana

KozukeHajime

I wonder if there is someone else using VR having issues or well with no issues too I guess xD

EizeArrow

No, I've tried many methods, but I still can't continue. This may be a bug. Wait for the next update.