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Poll

Weekly Update (and IMPORTANT POLL): Back from Vacation and severely jet lagged, but still at it.

  • Courrier's Stash items e.g. Sturdy Caravan Shotgun and Vault 13 Canteen are allowed so long as they fit the rules 39
  • You can only pick ONE pack and only if all its items are CA compliant e.g. caravan pack 9
  • No preorder items whatsoever 7
  • 2025-10-29
  • 55 votes
{'title': 'Weekly Update (and IMPORTANT POLL): Back from Vacation and severely jet lagged, but still at it.', 'choices': [{'text': "Courrier's Stash items e.g. Sturdy Caravan Shotgun and Vault 13 Canteen are allowed so long as they fit the rules", 'votes': 39}, {'text': 'You can only pick ONE pack and only if all its items are CA compliant e.g. caravan pack', 'votes': 9}, {'text': 'No preorder items whatsoever', 'votes': 7}], 'closes_at': None, 'created_at': datetime.datetime(2025, 10, 29, 0, 30, 9, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 55}

Content

Hey Saucy Ones,

So real quick I need your input on something.

I'm formulating the rules for the Fallout: New Vegas California Compliance Run and I've hit an impasse. Should I be allowed to to use the preorder items in the run? I think they're basically free with the game nowadays as a pack-in with the ultimate edition everyone buys. While one of the Courier's Stash packs, the Caravan Pack, is completely CA compliant, there's the issue of if that violates the spirit of the run. Arguably the preoder items are things that the player character already owns but... I dunno, so I'm letting you all vote on how I proceed.

On that note I'm back from vacation

I am presently very, very jet lagged thanks to the 14-hour time difference between my home and Japan, but I'm still at it even if I'm falling asleep before 9, waking up at 4, and taking a 2-hour nap around noon. My sleep schedule will sort itself out in a week or so. I'm taking this extra week I have in October to lay the groundwork for the last 2 major videos of the year: Fallout: New Vegas CA compliance run and Abiotic Factor. how that's looking right now is that I'm taking the time to label the clips for Abiotic Factor and I'm making the master list of all the weapons in FNV with all their properties such as rate of fire, magazine capacity, and so on so that I can build out my ruleset and then deem which are acceptable to use in the run.

On the Aboitic Factor video I'm gonna structure that similarly to the Pathologic 2 and The Forest Videos where each major leg of the game is it's own chapter, meaning I've got 8-9 chapters plus some substories for bigger areas like Shadowgate/Praetorium. This is gonna be a biggun. No really, I've got A LOT of footage to get sorted and turn into a story

(that isn't even all of it, that's not counting the early access gameplay which brings it up to 386 clips 62 and a half hours of footage. Don't worry, I've handled more than that for videos in the past.

Something else I'm gonna do for the Abiotic Factor video is that as I'm labelling clips, I'm also writing down on a separate list which ones have something noteworthy enough in them to to also be cut up into a short. Sometimes you just gotta play the game when it comes to being on YouTube and a good way to do that is to upload related shorts that all link back to the big video which keeps the big video (hopefully) in the algo for much longer than usual. I'll tell ya how that goes later on when I actually get it done. Hopefully it's not too much extra effort for what are essentially free ads for the big video.

That's all for now, It's a little after 8:15 PM as I write this and my eyes are already getting heavy. Stay saucy!

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Comments

121 Esoteric Sight

Hello There! From most of the Fallout NV challenge runners I've watched, they usually don't allow the pre order weapons (often because they either provide too much of an edge, or because it doesn't fit the rules of the challenge). I however believe that if it fits the spirit of the challenge run, why not? (thusly why i voted for *one* pack, not all packs, because it makes sense to have one character background pack of items, not seven). thanks for reading this ramble!

CharlatanWonder

Good input. If I do use a preorder pack it'd be courier's stash because I'm pretty sure it's this only one that actually *is* compliant: Merc pack as the grenade launcher, vault pack has the 10mm with too high of a magazine capacity, and the tribal pack has poisons, all of which are no-nos.

The Original Narz's Diet ThiccDew™ Neo Edition

I would strongly suggest using the dlc starting items. I agree that it is part of the ultimate edition pack (or whatever) everyone plays these days. I would argue that not using the courier stash items would suggest not using the weapons from, or maybe even engaging with the content of, the DLCs. To heck with that

CharlatanWonder

That's another thing I'm debating about for the ruleset. Presently right now the rules are along the lines of 'you can do the DLCs as you see fit but you must still be following all the rules while you do them' as stuff like the Cosmic Knife and the Holorifle* (which I'm not even sure is going to be allowed yet) could be mainstay weapons if I can make it through dead money.

A Hanging Chad

If it fits, it ships. As a “gun person” I just have to accept that HK is expensive and not everyone gets one. But if you have one, enjoy it. Same here, only better since it’s all included anyway.