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Hi,

here is the Release Notes post for the upcoming V1.30 Release (see 'Downloads' section below for release dates...)

Thanks to all the Beta and Early Access Players for finding and putting up with issues.

This release is not save game compatible with V1.20 or earlier for technical reasons.  Use the multiverse pod for your items and start a new game at progress point of your choice

It is compatible with all V1.30 releases (Beta and Early Access)

Main New Features

New System NX010

Vaultship encounters with new unique shields and weapons

New Hull Plating system

New Unique G Shell with random stat boosts

Racy/Revealing Uniform for Moira

Krell Uniform for Moira

Vee Signal Inhibitor (NSFW) w/ updated Uniform Order Screen

New NSFW Animations for Moira, Tris, Nimhe, Vee

New NSFW cutscenes (Belit, Achievements, Uniform Fitting Moira, ...)

Vee Revised

Main Quest: The Way Home

Tons of GUI updates

Alternate NSFW angles for some anims

V-Type QC (NSFW)

Early game balancing improvements (quicker progress)

and more...

Multiverse Pod Retrieval procedure

Nothing to do, it is just there in your new Game :)

Multiverse Warehouse: Will autofill at first entry (if you you saved it out with the pod)

Downloads

1.30.15e - MEGA PC: https://mega.nz/file/QLUiCJ4S#Zp3Q6MYeOYBi6m2vmjDWAliLv0U_FSYJ9urrioRnxLc 

1.30.15e - MEGA MAC: https://mega.nz/file/YHkk2YoL#FnAiafpIRYGy0ObLloHlykR8RKho1yqHcTDmmBX6QXI 

Reported Issues (some not confirmed yet)

Minor graphical inconsistencies

CR-0779 Bug In cloaked condition “fly through” mobs is possible

CR-0869 Bug QC base value not transferring via pod?

Bugfixes 1.30.15e

CR-1055 / V1.30.15e / Bug / MV Pod crash when mouseover on Bot containers

Bugfixes 1.30.15d

CR-1050 / V1.30.15d / Bug / Day 100, 110 resume point bug (Quthor Lockout, wrong resume init sequence)

CR-1051 / V1.30.15d / Bug / Bot space-find event crash in Quthor

Bugfixes 1.30.15c

CR-1042 / V1.30.15c / Bug / Cargo manager crash when accessing non-ready tooltip (obsolete data / bot preview exit)

CR-1043 / V1.30.15c / Bug / Connection Quthor-Xenos set to invalid in endgame (ambiguous “not Moira in Crew” condition)

Changes V1.30.15b vs V1.30.15

CR-1010 / V1.30.15b / Bug / Stacked rewards from vaultships register only as one item in inventory

CR-1011 / V1.30.15b / Bug / NX010 cordon bailout not throwing player back to Xenos

CR-1025 / V1.30.15b / Bug / NX010 Swarm Fleet encounter crash

CR-1034 / V1.30.15b / Bug / 6th map fragment appears (one at NX010 entry , one at Junkyard completion)

Changes V1.30.15 vs V1.30.14a

CR-0894 / V1.30.15 / Bug / Blocked Drones at warehouse (load / unload mismatch?)

CR-0989 / V1.30.15 / Bug / Crash when Khelara tries to reload w/o launcher

CR-0990 / V1.30.15 / Bug / Misleading color markers in Missions Screen (double green etc…)

CR-0991 / V1.30.15 / Balancing / Number of Obliterator encounters resp. probability of encounter to reach achievement Admiral

CR-0993 / V1.30.15 / Bug / Space Oddity sometimes missing despite report from Vee (Day 140 none found anymore?)

CR-0995 / V1.30.15 / Dialogue / Miscellaneous Dialogue corrections

CR-0996 / V1.30.15 / Bug / Naked Vee Gallery picture not accessible?

CR-0997 / V1.30.15 / Bug / Crash when aborting Vaulthip Key interaction

CR-0999 / V1.30.15 / Bug / T'Ris 3rd outfit trigger (happens 2nd time when returning from Krell Space)

CR-1000 / V1.30.15 / Bug / Infiltrator can still escape after Biolab Mission /Night

CR-1001 / V1.30.15 / Artwork / Nimhe collar on 2nd station walk inconsistent with cutscene

CR-1002 / V1.30.15 / Bug / Inhibitor application menu Vee shows up pre quest completion

CR-1005 / V1.30.15 / GUI / Header bar missing after some combats (Obliterator fights, special missions?)

CR-1004 / V1.30.15 / Bug / Vaultship sequence incorrect / Quarry vs. Deepspace Encounters

Changes V1.30.14a vs V1.30.12

CR-0975 / V1.30.14 / Bug / Vee and T’Ris dialogue typos/crash

CR-0976 / V1.30.14 / Balancing / Adjust volumes of illegal wares on sale (reduce) in non-prohibited locations

CR-0977 / V1.30.14 / Gameplay / Allow sale of illegal bots from Tenaris

CR-0981 / V1.30.14 / Bug / Inconsistent behavior T’Ris Lewdness Dialogue / Time Passing / Cutscene

CR-0983 / V1.30.14 / Bug / Early game inconsistencies (V wake up, T’Ris favours, repairs…)

CR-0986 / V1.30.14 / Bug / Reset progressive Uniform to highest once T’Ris crafts a more new version

CR-0987 / V1.30.14 / Bug / Crash due to progOutfit variable error (hour_passes)

CR-0988 / V1.30.14a / Bug / Various dialogue fixes

Bugfixes V1.30.12 vs V1.20.11

CR-0865 / V1.30.12 / Bug / Assessment for Precursor Level QuThor too low

CR-0869 / V1.30.12 / Bug / QC base value not transferring via pod?

CR-0871 / V1.30.12 / Bug / Likes/dislikes management & consistency

CR-0879 / V1.30.12 / Bug / Mission delivery priority check prevents Library delivery

CR-0894 / V1.30.12 / Bug / Blocked Drones at warehouse (load / unload mismatch?)

CR-0895 / V1.30.12 / Bug / Fourth clothing kit resets progressive uniform of T’Ris

CR-0920 / V1.30.12 / Bug / Inconsistent behavior Khelara when talking about Racy/Krell uniforms

CR-0921 / V1.30.12 / Bug / Inconsistency with FP from T’Ris (never get repair FP if Khelara does it and you remain on bridge)

CR-0926 / V1.30.12 / Bug / Incorrect mission level determination at restocking missions (for higher level systems)

CR-0928 / V1.30.12 / Bug / Loot / Verity option not consistent of Loot is chosen (Verity should be optional)

CR-0929 / V1.30.12 / Bug / Khelara accepts uniform prematurely

CR-0930 / V1.30.12 / Bug / Nimhe conditional dialoge disregarding Vee’s dress state

CR-0931 / V1.30.12 / Bug / Belit’s payment not triggered correctl

CR-0932 / V1.30.12 / Bug / Seraphine HJ available too early (condition issue?)

CR-0933 / V1.30.12 / Bug / Quest key duplication (QID_SERAPHINE_TRAIN_HJ)

CR-0938 / V1.30.12 / Bug / DEV3/Infiltrator shell stats lost when data scrubbing legacy bot components at night

CR-0939 / V1.30.12 / Bug / Krell Toy Design inconsistence ( Green w/ gold patches vs. Glenn for normal Toy)

CR-0949 / V1.30.12 / Bug / BETA/Inconsistent uniform inspection dialogue Khelara

CR-0955 / V1.30.12 / Bug / BETA/Ylyee not wearing clothes when boarding

CR-0956 / V1.30.12 / Bug / BETA/Pet Class showing up in Tris dialogue when not applicable

CR-0957 / V1.30.12 / Bug / BETA/Infiltrator can erroneously escape while on missions

CR-0958 / V1.30.12 / Bug / BETA/Gallery page 4 bug (related to Nimhe Lab favours?)

CR-0959 / V1.30.12 / Bug / BETA/Gallery page 3 and page 8 blank image with star (V alt, Nimhe alt?)

CR-0963 / V1.30.12 / Bug / BETA/Make Inhibitor accessible via dialogue

CR-0964 / V1.30.12 / Bug / BETA/Voron Hyperdrive Sales Blocked (occasionally)

CR-0965 / V1.30.12 / Bug / Vaultship keys erroneously persistent

CR-0966 / V1.30.12 / Bug / BETA/Premature availability of Lewdness dialogue after giving Kit to Tris

CR-0967 / V1.30.12 / Bug / BETA/TRis uniform walk favour memory

CR-0968 / V1.30.12 / Bug / BETA/Hull Plating Indicator accessibility

CR-0969 / V1.30.12 / Bug / T'Ris favour point dialogue 18:00 wrong timing

CR-0970 / V1.30.12 / Bug / All Voron hyperdrive sales erroneously blocked (no_sell) tag

Detailed Change List V1.30.12 vs V1.20.11

CR-0934 / V1.30.12 / Animation / NSFW - T’Ris Bridge

CR-0935 / V1.30.12 / Gameplay / Revealing & Racy for Moira

CR-0936 / V1.30.12 / Gameplay / Krell Outfit for Moira

CR-0937 / V1.30.12 / Animation / Moira Research (Krell Toy)

CR-0872 / V1.30.12 / Gameplay / Uniforms for Moira

CR-0878 / V1.30.12 / Dialogue / Various editorial fixes

CR-0683 / V1.30.12 / Animation / NSFW - Vee Sex Bridge III

CR-0708 / V1.30.12 / Animation / NSFW - QC Type V

CR-0769 / V1.30.12 / Gameplay / Ship Hull Plating Expansion

CR-0870 / V1.30.12 / Gameplay / Trait Cube to reroll 3rd Trait (only set of 3 Traits)

CR-0896 / V1.30.12 / Gameplay / Vee Bodysuit post discovery (adapt sprites, portraits and room scene)

CR-0897 / V1.30.12 / Gameplay / System Locations and Integration NX-010

CR-0898 / V1.30.12 / Gameplay / Vaultships

CR-0899 / V1.30.12 / Gameplay / Premium shell system (integration, template, special effects)

CR-0900 / V1.30.12 / SW-Design / “Transparent” shell stat overrides by intercept (base bot stat data is left untouched)

CR-0901 / V1.30.12 / QoL / Drop Down menu for jobs

CR-0907 / V1.30.12 / Animation / Additional Cam Angle / position choice for sex scene (T’Ris BJ)

CR-0908 / V1.30.12 / Animation / Additional Cam Angle / position choice for sex scene (Nimhe Sex)

CR-0923 / V1.30.12 / Gameplay / Signal Inhibitor for Vee

CR-0924 / V1.30.12 / Gameplay / Belit Reward (Gate Quest)

CR-0925 / V1.30.12 / Gameplay / Subsystem swap now retains only compatible modules (rest goes to cargo)

CR-0880 / V1.30.12 / Dialogue / Bounty hunting career: Adjust hints to new mechanics

CR-0882 / V1.30.12 / QoL / Tags for bot part grade in icon window

CR-0883 / V1.30.12 / QoL / Arcade manager with Thumbnails

CR-0884 / V1.30.12 / Artwork / Galaxina Special

CR-0885 / V1.30.12 / Gameplay / Complete trophy pedestals mechanics (casanova, trainer)

CR-0886 / V1.30.12 / Gameplay / Trophy pedestal completion gallery reward (4x)

CR-0888 / V1.30.12 / Quest / The Way Home - NX-0101 (System Entry Events)

CR-0890 / V1.30.12 / Quest / Restore The Gates - Restore Quthor-Iltari Portal

CR-0891 / V1.30.12 / Quest / Moira’s EXH Training

CR-0893 / V1.30.12 / Botlab / New Shell - Luxury Concubine (G)

CR-0971 / V1.30.12 / Balancing / Increase trade mission rewards

CR-0972 / V1.30.12 / Balancing / Increase availability of common wares

CR-0973 / V1.30.12 / QoL / Smart Buy Button

CR-0974 / V1.30.12 / Balancing / 3->5 early AI Cores, Argus requ. reduced to 75% in junkyard/vee quests, awaken vee speedup….

Files

Comments

NFinity

This is an amazing amount of work. Thank you, and the testers for your attentions to detail to get this done.

OldBowhunter

I am really excited for this new update. As always keep up the excellent work. Any new projects when you finally finish this one?

y.v.

Well, 1.40 will be the first ending. Depending on interest, I can then add a few special mission releases until end of the year. On the whole I want to move away from DAZ, so my next project needs some leadtime for me to get the Blender Characters done. It might be a Fantasy/Harry Potter kind of setting....

Dziatzkull

Have you ever tought about a game that is just for Character customization on random scenarios like the Illusion games involving all your game characters , from Space Journey, The princess and the Tower, and the game from H.P, style you´re planing? Would love to see and support it if you develop that simulation game.

y.v.

Customization games would require I move to realtime 3D characters and use an appropriate engine (Unreal, Unity, etc...). My next game will still be rendered and probably Renpy again, so the customization is limited.