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Hi,

here is the Release Notes post for the upcoming V1.50 Release (see 'Downloads' section below for release dates...)

Thanks to all the Beta and Early Access Players for finding and putting up with issues.

This release is not save game compatible with V1.40 or earlier for technical reasons.  Use the multiverse pod for your items and start a new game at progress point of your choice

It is compatible with all V1.50 releases (Beta and Early Access)

Main New Features

Poledancing T'Ris, Nimhe Expanded

Poledancing Moira, Seraphine New

Seraphine's Krell Quest

Nimhe Progressive Hacker Outfit

Moira's Krell Quest

Milking Machine

Pony Pets

Pony Race Betting

Galaxina Episode

Galaxina Bot Replication

Parts Gen 1 / 2 Upgrade to 3 by MC from early game

Ylyee Scenes

(Loot) Balancing and QoL

Elite skill modifiers from Precursor crates

Improved high end bot crate yields

Engine MkIII Prototype

Crew Wellness Job Moira

Locations: Krell Dome, Krell Dome Plaza, Krell Pet Office, new Pet Shop

ingame debugging console

Spanking Game Moira add

Spanking Game: Krell option for all

Bugfixes

and much more...

Multiverse Pod Retrieval procedure

Nothing to do, it is just there in your new Game :)

Multiverse Warehouse: Will autofill at first entry (if you you saved it out with the pod)

Downloads (use newest Release!)

Downloads Public Release V1.50_15- PC MEGA - Mirror: PC Tera- MAC MEGA - Mirror: MAC Tera

Walkthrough 1.50

Known Issues

Minor graphical inconsistencies (uniform variations, ...)

Minor continuity and dialogue issues

Changes V1.50 vs V1.40_18b

CR-0671 / V1.50 / Minigame / Pony racing (Betting Interface)

CR-0793 / V1.50 / Artwork / NSFW - Pony racing related

CR-0842 / V1.50 / Gameplay / Upgradeable Gens (MC TEC Skill 10+ and help from BB2)

CR-0873 / V1.50 / Gameplay / Uniforms for Seraphine

CR-0874 / V1.50 / Gameplay / Stress management “toy”

CR-0922 / V1.50 / Animation / Additional angles for animation scenes (Seraphine, Nimhe)

CR-0978 / V1.50 / Minigame / Spanking Game Krell Uniform Variation

CR-1017 / V1.50 / Minigame / Spanking Game - Moira

CR-2040 / V1.50 / Gameplay / In-game options to duplicate Galaxina shell? (quest?)

CR-2043 / V1.50 / Low Impact / Ylyee Surprise Walk Ins

CR-2052 / V1.50 / Artwork / Progressive Outfits Nimhe

CR-2054 / V1.50 / Gameplay / Allow sale of Type I Shells (special location limited?)

CR-2055 / V1.50 / SW-Design / Unified Poledance code for all actors

CR-2056 / V1.50 / SW-Design / Debugging Console (u to toggle)

CR-2057 / V1.50 / Location / Krell Dome Dock

CR-2058 / V1.50 / Artwork / Krell Dome Arena Scenes

CR-2059 / V1.50 / Location / Arellarti Admin Office

CR-2060 / V1.50 / Location / Arellarti Pet Shop

CR-2061 / V1.50 / Gameplay / Poledance addition Moira, Seraphine

CR-2062 / V1.50 / Artwork / Poledance new moves Nimhe, T’Ris

CR-2064 / V1.50 / SW-Design / Loot tables for more consistent finds in Asteroid fields…

CR-2067 / V1.50 / Gameplay / Change of venue for crew meetings (mess hall)

CR-2068 / V1.50 / Dialogue / Consistent naming of Vee’s training “positions”

CR-2069 / V1.50 / Gameplay / Sale of Infiltrators to Auctioneer

CR-2070 / V1.50 / Gameplay / Opening of Exclusive Crates (and finding them as loot)

CR-2072 / V1.50 / Artwork / Render clipping Moira night visit

CR-2073 / V1.50 / GUI / Combat adjustments (mouse fire enable and space deactivate on enemy turn)

CR-2074 / V1.50 / Artwork / Inconsistencies in alternate ending screen

CR-2077 / V1.50 / Quest / Moira’s Uniform Exception (incl. milking machine mechanics)

CR-2078 / V1.50 / Quest / Arellarti Parade Seraphine

CR-2079 / V1.50 / Gameplay / Expanded Replicator blueprints

CR-2085 / V1.50 / GUI / Scroll memory for Inventory Selector to avoid jumping

CR-2087 / V1.50 / Artwork / Krell Shaver Special (Ylyee?)

CR-2088 / V1.50 / Gameplay / Anti Stress Plug

CR-2091 / V1.50 / Gameplay / Pre-Arellarti Jump uniforms properly restored after leaving system

CR-2092 / V1.50 / GUI / Various GUI improvements (departure control, …)

CR-2093 / V1.50 / Balancing / Various Loot balancing adjustments (high end loot values adjusted)

CR-2095 / V1.50 / Gameplay / Job for Moira (Crew Wellness…)

CR-2096 / V1.50 / Quest / Galaxina Episode - Vixens

CR-2143 / V1.50 / Balancing / Precursor crates now can yield elite skill modifiers

CR-2134 / V1.50_10 / QoL / Job: Feeding Pet Supplement (or whole milking job) reg. Nimhe, Moira (Vee or Seraphine?)

Bugfixes V1.50 vs V1.40_18b

CR-0779 / V1.50 / Bug / In cloaked condition “fly through” mobs is possible

CR-1052 / V1.50 / Bug / Voron Disruptor loses lock when killing AOE splash target

CR-2049 / V1.50 / Bug / Arellarti - Quthor beacon jump does not compensate uniforms correctly

CR-2063 / V1.50 / Bug / Missions should have precedence over docking or quest content…

CR-2071 / V1.50 / Bug / Corrected conditions for T’Ris to learn position from Vee

CR-2078 / V1.50 / Bug / Eliminate future content toggle (or auto hide)

CR-2080 / V1.50 / Bug / Zealot quest not clearing after siding with Zealots, alliance choice disregarded, …

CR-2089 / V1.50 / Bug / Progressive uniforms can only be seen on bridge on first day (relates to prog counters…)

CR-2086 / V1.50 / Bug / Getting T’Ris drunk too early in mess hall screws with first sex quest progression (autotrainer)

CR-1027 / V1.50 / Bug / Golden Seductress / premium shell tag pairing inconsistency

Bugfixes V1.50_15 vs V1.50_14

minor dialogue and gallery issues

minor inconsistencies milking system

Bugfixes V1.50_14 vs V1.50_05 (BETA)

CR-2143 / V1.50_06 / Balancing / EA1 / Precursor crates now can yield elite skill modifiers

CR-2144 / V1.50_09 / Bug / EA1 / Dialogue assignment issue in pole dance code

CR-2145 / V1.50_09 / Bug / EA1 / Cheers bought at Shady Krell not executed correctly

CR-2146 / V1.50_09 / Bug / EA1 / Shady Krell Chat dialogue error

CR-2147 / V1.50_10 / Bug / EA1 / Debug code remnants not commented out / managed properly

CR-2149 / V1.50_10 / GUI / EA1 / Minor GUI adjustments

CR-2150 / V1.50_10 / Dialogue / EA1 / Minor dialogue adjustments

CR-2157 / V1.50_12 / Bug / EA1 / Zealot quest does not clear

CR-2151 / V1.50_10 / Balancing / EA1 / Racing influence balancing

CR-2153 / V1.50_11 / Bug / EA1 / Crash at Shady Krell Cheer dialogue

CR-2154 / V1.50_11 / Dialogue / EA1 / Various dialogue corrections

CR-2160 / V1.50_12 / Bug / EA1 / Pony Girl Magazine probabilities skewed (#1)

CR-2155 / V1.50_11 / Gameplay / EA1 / GUI, code design and balancing of racing game,

CR-2158 / V1.50_11 / Bug / EA1 / Verity drinks no longer accepted

CR-2160 / V1.50_12 / Bug / EA1 / Pony Girl Magazine probabilities skewed (#1)

CR-2161 / V1.50_12 / Artwork / EA1 / Additional generic Pony (Voron)

CR-2174 / V1.50_14 / Bug / Vee dialogue regarding Seraphine’s Parade to be location limited

CR-2175 / V1.50_14 / Bug / Milk item labeling wrong (copy error)CR-2176 / V1.50_14 / Bug / Pet supplement consumption erroneous with Moira

CR-2177 / V1.50_14 / Bug / Incongruities in Vee Bridge Favours

CR-2178 / V1.50_14 / Bug / Crash at Khelara Discipline w/ Krell Outfit

Files

Comments

Master FluffyChaos

Can not wait wish I could sub just to avoid the wait F***ing unemployment :( lol I have to ask will the pet training level 2 come in to play this update or the next? Also just curious if you have plans to add a ship upgrade in the next system so we can have shady the bartender and her sister maybe even the cop girl maybe others all join the crew :P forgot the cop lady's name but can unlock the armory maybe, shady just want to see scenes with her but would be nice to have her sell all items from other shops on your ship instead of jumping all over lol. idk just wondering.

y.v.

The pet training level two will kind of come in as moira needs to be sent to reeducation to get her exemption back from the Krell. Also the milking machine tied to that whole quest (nimhe and moira) will help increase sub. Auxiliary characters won't join the crew in 1.50 yet but there will be a cameo of shady...

y.v.

That gives me an idea: Once I unlock the armory there could be custom storage alcoves for your personal army of infiltrators :) Maybe even incursions in the base or ship that need to be stopped by them and the intruders be tied up and delivered to authorities (or the pirates...)

Master FluffyChaos

Yeah that sounds cool and interesting, will look forward to that. Still hoping for stuff with the base you buy in game and ship upgrades from the blue aliens system dock. and other things I seen on your list for future :)