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Hi,

these are the Release Notes for Version 2.00.

Main purpose of 2.00 was SW-Architecture rewrite to bring the code up the latest Renpy and Python versions and to introduce a save game compatibility concept going forward. This is the reason there are so many SW-design CRQ implemented in this version.Nevertheless I added also a bunch of NSFW scenes. :)2.10 will build on that and very likely be save game compatible to 2.00.

Main New Features

Migration to Python 3.x and Renpy 8.3

Architecture redesign for save game compatibility

Combat particle effects

Multiplexed sound effects

Pet walk system extension

New shops (Shady Krell, Pirate Cantina, ...)

Introduction of game registry

Smart data reinitialization (allows live load of content)

Mini-Quest: Crew pony race participation

T'Ris Pet Tricks

Seraphine Krell Inspection

Immersive cutscene(s)

L-Type Premium Shell

Preference Cubes for Bot likes tuning

Improved & rebalanced yield in Crate RNG

many QoL Features

many bugfixes

Downloads

Version 2.00_010d PC - MEGA

Version 2.00_010d MAC - MEGA

Walkthrough 2.00 - MEGA

Some older versions are available on my itch.io page

New Features

CR-2203 / V2.00 / SW-Design / Clean up location tags  

CR-2180 / V2.00 / SW-Design / Pet walk system extension

CR-2172 / V2.00 / SW-Design / GAME registry to separate states from static GAME data

CR-2179 / V2.00 / Artwork / Add progressive Uniform Inspections to Nimhe

CR-2200 / V2.00 / Artwork / Rerender out of focus Seraphine Inspection backgrounds

CR-2187 / V2.00 / SW-Design / Remove V1.50 Legacy Code

CR-2183 / V2.00_004 / Dialogue / Stat dependent dialogue (immersion) - Part Khelara

CR-2208 / V2.00 / Gameplay / Expo after entering a new star system (rules, slaves, …)

CR-2204 / V2.00 / QoL / Registration of stat max per version (REGISTRY) & info

CR-2181 / V2.00_002 / Dialogue / Stat dependent dialogue (immersion) - Part T’Ris

CR-2210 / V2.00 / Sw-Design / Rewrite game patch routines and scrubbers

CR-2211 / V2.00 / Sw-Design / Location tag cleanup via REGISTRY

CR-2212 / V2.00 / SW-Design / Add explosion sounds to effect channel

CR-2214 / V2.00_003 / Location / Active Elements: Iltari Station ED (Crates)

CR-2226 / V2.00_002 / Bug / Expand location mission allowed flags, patch update, …

CR-2215 / V2.00 / Gameplay / T’Ris Plaza Tricks

CR-2217 / V2.00 / Gameplay / Dock Encounter Khelara

CR-2219 / V2.00_002 / Location / Zealot Temple

CR-2240 / V2.00_003 / Gameplay / Interactive elements Iltari Entertainment District

CR-2228 / V2.00_002 / SW-Design / Smart Init Botlab (Dynamic)

CR-2238 / V2.00_003 / Dialogue / Misc dialogue fixes

CR-2234 / V2.00_002 / Gameplay / Likes Cube Set

CR-2235 / V2.00_002 / Gameplay / Voron Torpedo MkII

CR-2241 / V2.00_004 / QoL / Shady Krell shop interface (pet supplement, drugs, …)

CR-2244 / V2.00_003 / Gameplay / Active Elements: T’Ris nightstand

CR-2246 / V2.00_004 / Gameplay / Pirate Cantina shop interface / Shady stock adjust

CR-2248 / V2.00_005 / Gameplay / T'Ris pet tricks extended

CR-2245 / V2.00_004 / GUI / Subsystem picker and GUI

CR-2252 / V2.00_005 / Gameplay / Nimhe Pony racing Integration (incl. achievement)

CR-2259 / V2.00_005 / Assets / New Krell pet toys

CR-2098 / V2.00_002 / Gameplay / Implement (bot / loot) balancing proposals

CR-2088 / V2.00 / SW-Design / Migration code to Python 3.x - Syntax corrections

CR-2193 / V2.00 / SW-Design / Smart Init Quests (Dynamic)

CR-2269 / V2.00_005 / Gameplay / Miniquest: Crew Pony Racing

CR-2114 / V2.00 / Feature / Add Krell Uniform inspection for Seraphine

CR-2184 / V2.00_005 / Dialogue / Stat dependent dialogue (immersion) - Part Seraphine 

CR-2190 / V2.00 / SW-Design / Smart Init Item (Dynamic)

CR-2191 / V2.00 / SWDesign / Post Loading Save Game vetting,

CR-2271 / V2.00_005 / Data / Update gallery data

CR-2192 / V2.00 / SW-Design / Smart Init Rooms (Dynamic)

CR-2192 / V2.00 / SW-Design / Smart Init Space (Dynamic)

CR-2164 / V2.00 / SW-Design / Combat update: Particle explosions, multiplexed sounds

CR-2166 / V2.00 / SW-Design / Renpy 8.x code migration (file handling, …)

CR-2220 / V2.00_002 / Gameplay / New Premium Shell (Fantasy)

CR-2236 / V2.00_004 / QoL / Revise Nimhe shell crafting trigger event to SLU 9 (from 13)

CR-2253 / V2.00_005 / Gameplay / Seraphine Pony racing Integration (incl. achievement)

CR-2173 / V2.00 / SW-Design / 4 multiplexed channel wrapper for sound effects

CR-2194 / V2.00 / SW-Design / Smart Init Gallery (Dynamic)

CR-2195 / V2.00 / SW-Design / Split up night_passes module and add safe zone

CR-2209 / V2.00 / Dialogue / Various editorial fixes

Updates vs. Early access

CR-2308 / V2.00_008 / Bug / Verity pole dance gallery unlocks

CR-2310 / V2.00_008 / Bug / Race not recognized when seraphine was running (return ship issue)

CR-2311 / V2.00_008 / Bug / Ylyee dress inconsistency after shaving scene

CR-2312 / V2.00_008 / Bug / Space patrol weapons check logic

CR-2307 / V2.00_008 / GUI / System name and government type align with StarSys

CR-2284 / V2.00_008 / Sw-Design / Detect and deny URM compromised saves

CR-2333 / V2.00_009 / Artwork / New secret poster

CR-2316 / V2.00_009 / Dialogue / Dialogue changes (Krell) depending on seraphine’s quest finished

CR-2290 / V2.00_009 / Gameplay / Time should be spent for Assembler runs

CR-2304 / V2.00_009 / Gameplay / Multiple space events (2x) per day

CR-2331 / V2.00_009 / Gameplay / Captain active nightstand (bot packaging)

CR-2334 / V2.00_009 / Gameplay / T’Ris sex as favour (w/o drink)

CR-2332 / V2.00_009 / GUI / Torpedo load out in ship stats widget

CR-2285 / V2.00_009 / SW-Design / Add version metadata to save game records

CR-2337 / V2.00_010 / Bug / Nimhe can’t reseal Galaxina Crate anymore

CR-2336 / V2.00_010 / QoL / One key onboard access to botlab, cargo, engine, sleep

CR-2338 / V2.00_010 / Bug / Various play through fixes vs. V200_009

Bugfixes

CR-2268 / V2.00_005 / Bug / T'Ris gate module pet boarding glitch

CR-2222 / V2.00_002 / Bug / DEV / Khelara shower drink crash

CR-2133 / V2.00_007 / Bug / Inconsistencies with Nimhe’s progressive uniforms (walks, lab favour)

CR-2263 / V2.00_005 / Bug / Galaxina container replication issue

CR-2267 / V2.00_005 / Bug / Moira admin office, correct pet check mission

CR-2261 / V2.00_005 / Bug / No post combat wrap up after Void fights

CR-2270 / V2.00_005 / Bug / Lab cam monitoring time glitch

CR-2272 / V2.00_006 / Bug / Game time management 22h bug

CR-2265 / V2.00_005 / Bug / Edge case Xenos access without Seraphine

CR-2273 / V2.00_006 / Bug / Bugfix legacy milk mod patch data

CR-2207 / V2.00 / Bug / Location registration Aux / Ylyee

CR-2264 / V2.00_007 / Bug / Occasional ”ghost missions” that show up in another system

CR-2217 / V2.00 / Bug / Rollback reactivate for new games / reload

CR-2232 / V2.00_002 / Bug / Pony racing not working (python migration)

CR-2186 / V2.00 / Bug / Gallery patch code erroneous (indexing)

CR-2225 / V2.00_002 / Bug / DEV / Hyperlane Reject (isEndorsed)

CR-2210 / V2.00 / Bug / Fixed Dome Arcade Access

CR-2213 / V2.00 / Bug / Inconsistent requirements for Khelara Shower / Training Scenes

CR-2218 / V2.00 / Bug / Gallery misalignments 167/168, misc

CR-2223 / V2.00_002 / Bug / DEV / Escape rate rounding formatting

CR-2224 / V2.00_002 / Bug / DEV / GUI align vs. anchor behavior change

CR-2243 / V2.00_003 / Bug / Progressive uniform crash / same day offer

CR-2250 / V2.00_004 / Bug / Day 40 T_TRIS_AUTO timer forgotten

CR-2274 / V2.00_006 / Bug / Bugfix Tris pet toy handover

CR-2249 / V2.00_004 / Bug / Linkstate errors (migration omission)

CR-2257 / V2.00_004 / Bug / Location conditions in Beacons not migrated to regitstry

CR-2258 / V2.00_005 / Bug / Custom sound multiplexer not respecting pref volume

CR-2260 / V2.00_005 / Bug / Vee bridge position inconsistencies

CR-2229 / V2.00_002 / Bug / Milking errors (no attribute milkRemaining)

CR-2230 / V2.00_002 / Bug / Milking errors / actor list

CR-2227 / V2.00_002 / Bug / DEV / Bridge favour first dialogue vee “done favour” issue

CR-2231 / V2.00_002 / Bug / yutani analyzer : python 3.x namespace correction for reduce()

CR-2237 / V2.00_003 / Bug / Residual debug logging in night_passes

CR-2232 / V2.00_002 / Bug / Seraphine pet walk cutscene

CR-2233 / V2.00_002 / Bug / Infiltrator retrieval trigger not migrated

CR-2255 / V2.00_004 / Bug / Verity Poledance gallery unlock inconsistency / mixup (first image)

CR-2199 / V2.00 / Bug / Cargo drones do not show all cargo

CR-2209 / V2.00 / Bug / Ylyee cutscene / hallway inconsistency

CR-2266 / V2.00_005 / Bug / Void mining Mysterious Cube cargo glitch

CR-2208 / V2.00 / Gameplay / Expo after entering a new star system for the first time (rules, slaves, …)

CR-2198 / V2.00 / Bug / Seraphine bad mood trigger should not happen when in Holodeck

Files

Comments

Gideon Lamarr

*pats devs back* you’ve Ben a busy little bugger haven’t you. Looking forward to this and even more for what’s to come now that so much techimagick thingies have been done.*sings in opera voice* cooonteeeeeent!

Gideon Lamarr

And happy holidays and all that of course

Piotr Sulecki

Instead of preference cubes, maybe make a talent booster give the bot a respective like, or remove a dislike at least. That would be another point for using the talent boosters. In my games I usually avoid them like plague, and the IQ boosters too.

y.v.

That is a very good idea! Will come in V2.10