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Hi,

the Integration of V2.30 is successfully finished and V2.30 is now feature complete!Thanks to all players who submitted suggestions, reports and ideas! This will be the biggest package ever for SJX content wise.From today until 15th I will do a play through, checking the balancing, new GUI features and new quests!

15th Oct Beta Release

22nd Oct Early Access Phase I (VIP

29th Oct Early Access Phase II (Upper Tier)

9th Nov. Official Release (Official Patrons)

End Nov. Public Release

The Feature Overview will follow soon!

y.v.

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Comments

Erick Miguel Romero Gutiérrez

Good morning, can you post or I suggest you announce the Fap Night At Frenni's Para Android game please and upload some photos/images?

Jack Steel

Will 2.30 accept transferred saves? I started playing a while ago and was sad that my old game couldn't be transferred but now I have been playing 2.20 and would like to keep playing along as you develop.

Fantom

Hi y.v. This is pan from itch.io 2 more bugs that I did not report yet, related to battle focus and turned_hostiles. Probably to the "AI RELATED" settings. 1) If visible or ownship lost focus (because of underverse plates) the turned_hostiles stop moving when they should and 2) when their target gets destroyed->wreckage they should change focus to another mob instead of continuing to hit the wreckage. (I'll post the same message in itchio in a few minutes...)