DevLog - Further DAZ to Blender Tests - Nimhe (Patreon)
Published:
2026-08-19 07:03:56
Imported:
2026-08
Content
Hi,
I transported Nimhe over to Blender. This time I added some clothes, which nicely transferred and even were correctly rigged together with the character.This allows mesh modifications of the outfits way better than in DAZ. Blender has so called shape keys, which are non destructive mesh manipulation sets (a bit like morphs in DAZ).I am also quite happy that the textures work quite well with default settings / no post work...Once I'm a bit more progressed I might make some Wallpapers too :)y.v.