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Hi,

testing of the base holodeck mechanics with V2.55 DEV has received positive feedback and was successful. I started working on the last few levels (see banner...) of the Lizard World holodeck adventure. I noticed that making real world and fantasy scenes is much more difficult than doing sci fi levels like a ships deck etc. but I am learning a few things as I go along...I am still struggling a bit with a lizard girl character I need to get from DAZ to blender for the adventure but slowly things are looking good and I think I can finish design adjustments on her today.

After completing the holodeck mini adventure I'll move to Vee's Trainer quest and the ponygirl content. For the pony outfits + characters I definitely want to use blender this time as this gives me more flexibility.

y.v.

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