Devlog - 15th Oct - V2.55 Progress (Patreon)
Content
Hooray,
I finished the Lizard Dungeon level, all dialogues puzzles and tests!By far the most interactive scene in the whole game. I deliberately did not graft on minigames, like slots to fill with items but have all interactions on scene (e.g. search barrel for item, use item to smash another item in the image, switch on altar with secret panels on screen, etc...)
Also, it is great to do all the cutscenes right in blender. No more DAZ + blender compositing, camera matching, ... Rim lights now can be used to frame a figure and explicitly ONLY light that figure and not anything else in the scene. Very helpful...The banner for example is a zoom in from one of the cutscenes.Tomorrow I move on to the Portal room in the Lizard World Holo adventure and then there's only one more to conclude the mini adventure. :)y.v.