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Hi,

this is a test render of T'Ris integrated into the Blender Scene. As it turned out quite well I thought I'd post it as VIP/Upper Tier exclusive art preview.
There are minor issues but overall I am quite happy that my figure master can be linked right into an existing scene.

I definitely use this capability also for animations, which are 20 times faster in render time than with DAZ... :)

y.v.

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Voodoo Monkey

I don't know if you're using this but a trick I've used a lot to speed up renders in blender is using AI denoise. You can run surprisingly low sampling passes and the denoiser cleans it up incredibly well and shortens render times by a lot. It's not as consistent when using it for animation frames since the denoiser won't be as consistent but I think your animations should be fine for this.

y.v.

I'm using 0.02 denoise for the render which speeds it up a bit (default 0.01). The render 1920x1080 of T'Ris here took a render time of about 1min 15 sec on my M3 Ultra Studio Mac which is ok for 5 frame anims as I usually use :)