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Hi,

while waiting for the feedback to Early Access Release V0.6, I am working on a revised quest system for V0.7+.

The old quest system was imho my biggest design flaw in this game. It caused almost all the logic/quest progression bugs you may have seen and was responsible for a lot of help requests.

I rewrote it as a state based quest system with automatic housekeeping (pending, in progress, completed, done, ...) from scratch and applied it to the new quests (Act III) for a starter. (I will eventually backport all quests)

The benefits (see screenshots)

Immediate onscreen feedback windows on received quests 

"Active Quests" screen kept always consistent automatically

Detailed hints for each step of the quest

This feature will be released in V0.7 and I am looking forward to design better quests with it.

y.v. 

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