Dev-Log 04.05. (Patreon)
Content
Hi,
today I did the renders for one new quest. I don't want to post any spoilers, so I can just say it involves an abandoned research station where you are able to gain a unique bot shell from a military experiment gone wrong... (only the box as teaser in banner above)
As to the development process for quests I finally found one that seems to work without too many recursions, namely
First write a short screenplay type script of the quest (4 to 5 pages)
Then draw a bunch of thumbnail storyboard illustration for the cutscenes
Third, do the renders (and any assets / items the quest might need)
Finally write the quest code / transfer dialogue code
Any other sequence does not work for me. So lets hope this time the process can ensure a consistent quality of code and story.
y.v