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Hi,

today I outlined the main quest of V0.8 which will be a Holodeck Quest with Seraphine.

For that I reworked the empty Holodeck into a cleaner setup than the mix & match version in the game so far.

Furthermore I added a tactical analysis feature which is pulled up prior to any hostile encounter, which gives you an estimate of your survival rate based on hostile scenario and your ships condition and loadout. So no more attempts to take on 3 Krell with a photon cannon I hope...

Also integrated the final fix in V070 Early Access 2 (see list). I will compile the version tomorrow and can advance the All-Access Tier Patreon release to 24th of June.

y.v.

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Ted Cogley

Immortal wors of Han solo never tell me the odds