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Hi, here is the release notes post for V0.8c

Main New Features

Completely reworked economy (bots, wares, missions)

Revised mission system on central Captain's console

Quest: The Holodeck

Quest: The Princesses Demands

Quest: Toys For Nimhe Ct'd

Quest: Nimhe Public Favours

Quest: A Favour For Krogneath / Pet Training

New Mining Spot Arellarti

New High End Krell Enforcer Mob (Mil Drop Guarantee)

Galaxina Ct'd

MC Tech Skill Mechanics (Stage I)

Nimhe Parts Upgrade Skill

Arellarti Precursor Wreck Site

SW Design: Quest DB sanity checker, skill increment system, ...

many QoL feature gameplay and Botlab

Multiverse Pod Retrieval procedure

Nothing to do, it is just there in your new Game :)

Downloads

Download PC

Download Mac

Walkthrough 8.1

Known Issues (0.8a, 0.8b labeled ones are fixed in EA2, EA2a)

Some graphical inconsistencies

Odd timing sequence of Nimhe's bot reports at 19:00 (sometimes)

Random stasis pod sales may sell bots returned from arcade in pods / Workaround: Unpack all bots and sell in bot manager instead!

CR-0465 / V0.8a / Bug / Space Aid cargo stocking treated like space station ( too many torpedoes, …)

CR-0466 / V0.8a / Bug / New location tracker system doesn’t register for 20:00 T’Ris event on minimap

CR-0467 / V0.8a / Bug / Pet Class return scene does not clear active screen elements

CR-0468 / V0.8a / Bug / Krogneath multiple refresh per day

CR-0469 / V0.8a / SW-Design / Game patch system for save game compatible patches & extensions (hooked in hour_passes)

CR-0470 / V0.8a / Bug / Corridor Meeting quest now 19:00 but quest text says 18:00. Update Quest text and dialogue.

CR-0471 / V0.8a / Bug / Type L shell not in loot tables (Krell Enforcers)

CR-0485 / V0.8a / Bug / Seraphine not changing dress after return from krell Space

CR-0472 / V0.8a / Bug / Nimhe public favour outfit collection achievement doesn’t purge quest

CR-0492 / V0.8b / Bug / Inconsistent morning use item message / random

CR-0493 / V0.8b / Bug / Hyperjump crash on some machines due to PC hardware timing

CR-0498 / V0.8c / Bug / Crash of getPath tooltip in module support due to missing paranoid type check (L148)

CR-0503 / V0.8c / Bug / Various Dialogue updates

Changes V0.8 compared to V0.7

CR-0417 / V0.8 / Artwork / Spanking the Princess

CR-0417 / V0.8 / Artwork / Vee Bridge

CR-0417 / V0.8 / Artwork / Nimhe Public

CR-0418 / V0.8 / Artwork / T'Ris Pet Scene

CR-0351 / V0.8 / Artwork / Galaxina Ep. 21

CR-0352 / V0.8 / Artwork / Seraphine Bathing Scenes

CR-0353 / V0.8 / Artwork / Vee and Seraphine costume tryouts & side images

CR-0354 / V0.8 / Artwork / Nimhe cosplay

CR-0408 / V0.8 / Artwork / Castle Uniform Tryouts

CR-0413 / V0.8 / Artwork / Krell Space Guard

CR-0376 / V0.8 / Dialogue / Bridge greeting sequence T’Ris

CR-0357 / V0.8 / Gameplay / Warning message for multiverse pod overload

CR-0371 / V0.9 / Gameplay / More NSFW day options for crew (-> CR 0417 for V0.8)

CR-0372 / V0.8 / Gameplay / Parts upgrade job assignment for Nimhe ( 5 each to higher grade part, up to 2(4?) per day

CR-0391 / V0.8 / Gameplay / Loot table for Junkyard

CR-0392 / V0.8 / Gameplay / Rebalance bounty and mission rewards

CR-0398 / V0.8 / Gameplay / Overhaul mission GU and dialogues

CR-0404 / V0.8 / Gameplay / Tactical assessment prior to encounters

CR-0405 / V0.8 / Gameplay / Investment opportunities for in game benefits (base, vanity item, loops, …)

CR-0411 / V0.8 / Gameplay / More intelligent 15:00 and 20:00 lab evacuation triggers

CR-0420 / V0.8 / Gameplay / Economy overhaul (bots, missions, prices)

CR-0421 / V0.8 / Gameplay / Exclusive material finds in crates

CR-0425 / V0.8 / Gameplay / Nimhe appreciation progression

CR-0427 / V0.8 / Gameplay / Precursor wrecks Arellarti

CR-0458 / V0.8 / Gameplay / Add advanced pet quest to quest DB

CR-0461 / V0.8 / Gameplay / Krell enforcer loot table (Mil crates & BFT guaranteed)

CR-0451 / V0.8 / Gameplay / Gen 3 Cortex upgradeable to Precursor with Elite AI Core

CR-0452 / V0.8 / Gameplay / Krell Guard Space Search

CR-0286 / V0.8 / Gameplay / MC skill system stage 1 (TEC)

CR-0415 / V0.8 / Items / Castle dresses Seraphine & V

CR-0416 / V0.8 / Items / Isomorphic Projector

CR-0409 / V0.8 / Location / Holodeck - Palace Room

CR-0410 / V0.8 / Location / New Holodeck Design

CR-0415 / V0.8 / Quest / T’Ris Pet Quest

CR-0416 / V0.8 / Quest / Nimhe Training Quest

CR-0312 / V0.8 / Quest / The Holodeck

CR-0419 / V0.8 / Quest / The Princess’ Demands

CR-0450 / V0.8 / GUI / Make all commodities selectable for pod

CR-0457 / V0.8 / GUI / Filter button for Future Quests

CR-0401 / V0.8 / SW Design / Assign race info to char stats

Fixes V0.8

CR-0395 / V0.8 / Bug / T'Ris comment on “crew” ready” and first Krell Space Entry not aligned

CR-0402 / V0.8 / Bug / Krell BG in night passes screen with ship artifacts / glitch

CR-0403 / V0.8 / Bug / In day 20 scenario, T’Ris toy demo scene missing in gallery

CR-0412 / V0.8 / Bug / T'Ris revealing uniform hallway scene triggered even when T’Ris wears free uniform

CR-0422 / V0.8 / Bug / GUI error at accessing “L” shortcut before having a crew

CR-0424 / V0.8 / Bug / Registering of Sex activities MC not complete (Vee, Nime, …)

CR-0426 / V0.8 / Bug / Prices and item data of old instances (Type I Shell, …) not aligned at retrieval

CR-0441 / V0.8 / Bug / Seraphine missing from stats menu

CR-0442 / V0.8 / Bug / Color optimization (readability) mission screen

CR-0443 / V0.8 / Bug / Mission screen accepts more than 3 contracts

CR-0449 / V0.8 / Bug / T'Ris stays offboard after Arellarti Station walk (locOverride not restored in cargo bay intercept)

CR-0420 / V0.8 / Bug / Crash when combat scenario is entered without launcher

CR-0421 / V0.8 / Bug / Ylyee response to tips after mission but before completion

CR-0422 / V0.8 / Bug / Options Chat/Finish in T’Ris final HJ not branching

Files

Comments

NFinity

As what is the hallmark of this game is the work you've put into it that makes it such an incredible gaming experience! This is awesome and I look forward to V0.8 when its out! Thank you for all of the work that will make this happen!!

DazzNoo

''More intelligent 15:00 and 20:00 lab evacuation trigger'' this i don't understand. to wich events is it refering to?

y.v.

I booted MC from lab indiscriminately while tris and nimhe autotrainer quests were in active state (even if done). Now lab is only blocked until the autotrainer cutscene has played. After that the timeslots are available again for MC