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Content

https://github.com/WasabiRaptor/Starbecue/releases/tag/v4.0.1

Bug Fixes

- Fixed NPC convert script (it was one of the only things that had not been checked before calling stable)

- Fixed an edge case with object image keys

Changes

- Edited Absol sprites slightly

Comments

Cosmosium Kitsune

Not sure if it is just me but i seem to be having issues using anything within a certain distance of my character compared to my cursor which i did not have prior update. [Edit: Yup just confirmed it, i reverted to prior release 4.0 and the delay and / or distance when using items issue is not there.]

PLAYER

I'm not sure how but after I tried using the TF stuff in the mod every single species (including all of the base game ones) that I tried to play afterwards lost access to about 80% of the options in the menus (they're just gone as though the species is unable to use them, for every single species), reinstalling both the openstarbound and even srarbound itself did NOT fix the issue, and it's only the player's settings, none of the NPCs were messed up, this even applied retroactively in older saves that I made before the issue started when I loaded them

PLAYER

in specific they've lost access to about 60% of pred options, and all pred infuse options other than belly are gone, all of the prey settings are completely fine

PLAYER

also: breaking out of an egg completely disables your ability to interact with anything

PLAYER

can disregard, turns out for some reason being transformed changes the default settings for future reference to all body parts being disabled, instead of just one time disabling

LokiVulpix

transformed into what, because OCs have some settings locked to specific values, and those temporary overrides should not effect the value stored when it saves

LokiVulpix

can you describe in further detail what this actually means, because there were no real meaningful changes to the engine between 4.0 and 4.0.1 that I think would have effected this

PLAYER

i was turned into a vaporeon, and it seems like some VERY persistent value was set that made all my settings for body parts default to disabled, even on new characters that i turned all things on for in the opening popup, when previously what was set made sense for my chosen gender in character creation, and another actual bug: transforming another character's species completely breaks the custom UI and makes you unable to interact with any of your prey (just talking to them, other options work but you cannot see any changes to their state or health since the UI is frozen), only fixing once you either let someone out or vore someone else to update the list

Cosmosium Kitsune

I am not too sure what is causing it but when using 4.0 everything is working fine when its comes to using items such as swords and spears be it modded or unmodded, however when utilising 4.0.1 for some reason i can not swing a sword consistently or use any item consistantly until my cursor is a conciderable distance away from my player character.

YIN YANG

Hi!I'm back~!emm....... I wonder if it's just my problem. I followed the steps and used that "install.bat" file. But when I started the game, a warning popped up indicating that a key application called "GuiCtrl" failed, and then the game crashed. I wonder if this is just a conflict caused by me adding too many mods, or is it actually a problem with my steps? Also, I'm very glad to be able to continue following the updates again. About three or four months ago, I cancelled my subscription because of some financial issues. \(^w^)/

YIN YANG

OK......emmm......After some attempts, I found a solution. First, I needed to place the "packed.pak" file according to the steps into the corresponding position of the folder that was extracted from the zip file I downloaded. Then, I needed to run the "extracted version" once. Next, I had to move all the folders that had been run to the folder where the game is installed using Steam. Only then could I run the game in Steam. (Here, I actually had an extra step. To prevent any possible files that might not be replaced or unknown files from affecting the result, I actually completely deleted the original "win64" folder.) Anyway, I did successfully enter the game. Although the cost was that I needed to re-bind the keys and adjust the view, I still feel that I solved the problem. However, I still don't quite understand what exactly caused this. Maybe it's a file that I forgot? Or perhaps it's because the translation steps in the browser made me misunderstand? I just want to ask if you know the possible reason.

LokiVulpix

Ah the thing about GuiCtrl is because, in the 3.0 versions, I was using my own build of starbound that solely I had modified, and I hadn't cared for vanilla compatibility, so when I had added extra keybinds, it added them to the same config file that original starbound uses, which also caused crashes if they weren't removed from the config and someone uninstalled the modified exe when switching to OSB, which is a collaborative project, someone had implemented a different way for mods to add keybinds separately from the config file starbound usually uses which avoids the issue above for keybinds added in OSB, but that issue from having used SBQ engine in the past would have persisted in the config until it was replaced

NovaStarfury

i dont know how to install this, idk what the install.bat is or how to use it

NovaStarfury

i installed openstarbound and got it working, but im completely stumped at how to get starbecue working in it, i download the source code (zip), idk to do, then i get the openstarbound-SBQ-windows-client.zip, and i still dont know what to do!!

NovaStarfury

even when i reread the README thing a hundred times im still stumped

NovaStarfury

nevermind a friend much smarter than me helped me out X3

Reese Komori

This will be a silly question, but I'd rather ask than just be left wondering. Before I begin, I will say I've had no issues with this install! It's been a few years since I messed with anything SBQ, and I could've sworn there was a ton of like, SPO's? SPOV? Forget what it's called, but basically interactable creatures that could eat you, and an entire shope dedicated to them. Is there a mod I'm missing or is that old, scrapped stuff? Thanks in advance!