Home Creators Posts Import Register Favorites Logout

Content

This is a place where I want people to suggest events that may be a feature in 4.2Yeah I know 4.1 ain't done yet but that's just me not finishing a few sprites.So, this is a feature I have wanted in SBQ for a while I just haven't done it yet, it will be toggle-able and respect preferences and all but I want suggestions for possible events tied to it, basically, every time you warp, it'll have a chance for an 'accident' to occur, and then choose one from a list of events which will be toggleableSo far I have decided on a few events that I'm definitely putting in such as

switching your gender

triggering the relevant infuse with prey that you have

shrinking or growing a random amount

switching to a random species overall

switching species/gender with prey or crew teleporting with you

Switching positions with any prey you may have inside that teleported with you (including infuse, dialogue would probably treat it like udtf for those relevant spots)

Teleporting inside a character within a certain radius of the teleporter destination or a character in that radius ending up inside you

Certain events would probably be likely to compound with eachother, eg, the switching position with prey would likely also trigger alongside swapping species/gender with themI'm also looking for suggestions of more events that could be added to this listI will probably also have a thing you can do to add a "faulty" modifier to any teleporter that makes it have a higher chance to trigger an accident when teleported to/from

Comments

YIN YANG

What an attractive proposal! I almost immediately thought of an appealing way to play! I imagine there could be a pair (or more) of "contradictory" enable options (that is, neither can be selected, but if one is enabled, the other cannot be enabled), namely "being preyed upon upon landing by others" and "preyed upon upon landing by others". Of course, there should also be a corresponding option of "whether to agree with others doing these things to oneself". However, in my imagination, only players have the option of "refusing to be preyed upon by others", after all, "gravity" is unforgiving ~٩( ᐛ )و As for the "landing" height, I think it's about.... 7 to 8 or even higher is also reasonable, and you can set which "predation methods" you want to use to trigger this event (for example, when multiple are set, one will be randomly triggered. Of course, if we follow the conventional thinking, the "lower" part seems to have a higher chance of being selected). (Note: My English proficiency really doesn't allow me to write such a long and complex idea. So if the translation software makes me speak very much like "nonsense" and confuses you, just pretend I haven't said anything. Of course, if you are interested in this and point out those "ambiguous" parts, I would be very glad to explain them better.≧∀≦)

LokiVulpix

I understand what you're saying yeah, these will respect the pred and prey preference toggles and individual events will be able to be enabled or disabled

Captain Jirk

Great idea. Transporter accidents are classic sci-fi.

corbin allen

Possible idea: all nearby npcs get infused into you and the infusion could be random!

Zovoroth

Maybe as a "solo udtf" if you have no prey, you get infused to an NPC clone of your character. You'd warp, then try to move, but you can't. Then you realize you've been infused/TF'd... and "you" starts walking around and talking on its own. After you escape, the clone could just despawn immediately.

YIN YANG

Thank you~!>w<

Cosmosium Kitsune

What about an event where it teleports you to the wrong ship, full of vorny npcs. This would mainly occur on way back to the ship, if possible maybe only from the vore shop location

LokiVulpix

npc clone of yourself, could be fun, probably would want to get some unique “personality” writing for that scenario specifically

LokiVulpix

that could be fun, I could maybe see how the bandit encounter ships work, and make it be a version of that but you spawn inside it with no mech and they’re all set to be preds

Cosmosium Kitsune

Could have one with complete opposite. Them being full prey or asking to join your ship as a vorish crewmate

LokiVulpix

npc be like “oh no a big bad pred has boarded my ship! oh nooooooo!” *attacks with a weak ass gun that only does 0.1 damage and also can’t actually kill* “oh noooo you could do aaaany thing to me!”

tj fox 456

This is unrelated but what about a way to adjust the spawn rate of vore NPCs so say like you have too many you can change it from 1 out of 8 to 1 out of 15 or if you want to go Savage 1 out of 1 I've never done codings so I don't know how hard it would be to implement but I think it would be fun for v4.2

Cosmosium Kitsune

I second this, it would be pretty interesting to have it as a config slider which you can change and when you load a new planet, that will apply.