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Finally fixed crew so they're retaining their settings after being dismissed and made to follow again (thanks starbound for handling your data in the stupidest way possible!)

prioritize letting out prey in the same way it entered if no other controls for doing otherwise are active

fix an edge case issue when struggling

fix soft digest effects having the wrong path to their icon

reform reset will no longer run on hostiles if fatal digest override for hostiles is active

deed will drop NPC cards when broken to hopefully reduce lag when holding the item

fix edge cases causing NPCs to break when hunting

Catfox fixes

If this one has no major issues by saturday, since crew kept being stupid because starbound is stupid, then this will be 2.8 final

Comments

Occultist

hopefully starbound isnt stupid!