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Poll

Season 2 Episode 4 News and feedback! 🀩 (Poll inside) - Warning, wall of text inside! πŸ“–

  • A) I agree with you using AI. (Especially if the animations maintain good quality and update times are reduced.) 358
  • B) I don't agree with you using AI. (Even though the updates still take the same amount of time.) 31
  • C) MarcialART, you are our God and you are the one who must decide what to do. Hail MarcialART and our lovely Jen! 76
  • 2025-11-23
  • β€”2025-12-01
  • 465 votes
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Content

Hello people! With yesterday's launch (Season 2 Episode 3 for Android), I'm officially closing S2E3 and focusing on what's coming for S2E4. 🀩πŸ₯³

I've read all the comments from all platforms, and in general, S2E3 was one of the most liked updates so far (top 3 for sure), so I'm very happy with it πŸ˜‰. I'm glad that the majority liked it; the usual issue is the time it takes, and that everyone always wants more content πŸ˜…. But I want to share with everyone what's coming, and I will also include a poll in this post.

The most requested scene for me to continue is the massage center, so I will focus on it in the next update. Expect massage content for S2E4. πŸ˜‰

Aside from the most demanded content, the most requested thing is to not make the updates take so much time. Here I want to share with you some things. I will try to be as non-technical as possible. πŸ™‚ You all know that during the development of S2E3, I build a new PC with the newest graphics card (RTX 5090) so I could do the animations faster, but there was an issue, the program I use for the game (Daz 4) do not support and will not support this new kind of graphics card, so I won't be able to use it... They developed a new version (Daz 5), but they rushed it to say that they support this new generation of computer graphics cards. The program is buggy, has issues and incompatibilities, so it's something that's half-baked, and I will not switch when I clearly see that it will give me more problems than solutions. In short, all the effort and money that I put into building the new PC can't be used at this moment for the next episode. Aside from that, I searched for months for someone to help me with animations and couldn't find anyone. Honestly, both things were a let-down... That was the only way to keep the number of animations and reduce the waiting between episodes, but a new idea arose! πŸ˜‰

For those who played S2E3, you could see that I started adding some AI to the game, like 5% (little bits) of the animations of S2E3 were built with AI, the rest were normal animations. Building AI animations, compared with animations with Daz are faster, and easier, but here is the catch, doing animations with Daz is not easy, doing animations with AI is easy, but, a quick/easy animation with AI comes with bad quality, doing a good animations with AI is not easy, it needs knowledge, a good computer, etc.

I want to become a pro with AI to make outstanding animations that can match or surpass my normal animations, doing this will allow me to go considerably faster in the development process, for example, the animations of S2E3 took me like 4-5 months to do, I think that with AI I can cut that in a quarter of the time, what I was doing in 4 months, I can do it probably in 1, this would be a VERY BIG change in releasing times and amount of content.

Again, I'm not talking about bad quality AI animations; I'm talking about Pro AI animations, which are not easy to achieve, AI is a technology that is currently changing the world and in my humble opinion, everyone need to know how to benefit from this technology instead of complaining or going against it, it's like a wave that you have to surf or you will drown if you don't want to surf it.

I'm planning on going heavy on AI animations in S2E4 and showing everyone the true potential of this technology. I know there are people against it, but again, I'm not aiming for easy animations; I'm aiming to go pro mode to deliver professional results. As you all know, I built the translator program for the game, and I want to develop a program that helps me with the animations, taking the best of AI, and tweak it to make a new program to take IoM to the next level. (Honestly, I think it will be easier to do this program compared with the translator, and I trust in my knowledge and abilities to build it πŸ™‚)

If I achieve this, the development time could be cut to almost 50%!!! (It would be a HUGE change for IoM)

Previously, I was thinking of training someone to help me with animations, but explaining Daz would be a very slow process. By making this change, I can search for people who are experts with AI, or teach someone AI to help me; that process would be simpler and faster, so it changes my perspective for the future.

My current plan is the following:

1) I will take a week off for vacation starting tomorrow. (I need to recharge the batteries and keep the creativity flowing) πŸ˜‰

2) I will be learning AI and doing tests nonstop throughout December; during this time, I will also start building a program to help me create animations with this new technology.

3) In January I will start developing S2E4, with all the knowledge that I adquire during the December I will apply it to the next episode, and in Discord I will be posting some progress with the animations, remember what I'm saying, I'm going pro mode, I aim to give the very best animations possible, trying to surpass my current ones.

If everything goes according to plan, an update that took me 8 months could take 4 😲, and if I find someone to help or teach, it could go even lower. I'm very hyped and motivated because it would change a lot the development of IoM, bringing the same amount of content, with better animations in less time... 🀩

A critical aspect of this is that the images will remain 100% the same (0% AI). This is something I'm not planning to change, and I think it would be a big mistake to change it, so expect the exact same for images. The idea is to start using AI for animations only, and maybe not for all of them.

By the way, take a look at an early test of AI Jen. πŸ˜‰

*** This is not in-game; these are some early tests that I'm doing, and these are gifs. I can't upload videos to Patreon (Adult developers can't upload videos directly), so the GIF has less quality than the video result; the current results are better compared to what you see here. πŸ˜‰ What I was trying to achieve here is to keep the character consistency as she moves, so nothing weird occurs on her face, like I said, these are some early tests, and I'm planning to keep getting better at it during December. πŸ˜‰

*** The final goal would be to use AI mainly for the hot scenes. πŸ”₯πŸš’πŸ˜ˆπŸ˜‰ (But I don't discard using it in some other scenarios)

With all that being said, I want to make a poll, because I also know that there are people against AI and want to know who is with it or against it. πŸ™‚ (The poll duration will be one week.)

IoM AI Poll:

Files

Comments

bat92

Awser C

Wheatley Merchent

I'm skeptical of the use of AI, however I understand the necessity to release quickly. I'll give you the benefit of the doubt if you can pull this off.

QT

Important when using AI is consistency, so that the faces don't change. Other than that I'm all for it

TheIrishBob

These animations are awesome. If these get better with learning look out episode 4 could be epic. She is gorgeous and moves so well

Scott

Don't want to answer right now. If I had to id say no doesn't look right

Scott

Maybe if we can see full nude Ai renders like a mock uo scene thar can help woth people making a choice

dark zeratul

jennifer looks like she could be an escort in the last gif to me.

Paul Hampton

That first pic of Jen - she is just SCREAMING: "I *KNOW*, right?!?! Another vacation?!? Well, let's just let Marci go and fun ... what kind of trouble can WE get into, now that we've got the place to ourselves for the week?!" πŸ’₯😝😁😘❀️

Ron S

Wouldn't mind seeing Jen as an escort at the hotel.

Double-O

I'm not completely against AI, but the way it exists currently is terribly resource-intensive and an existential threat to countless people who need some sort of income to survive. That said, it's not like you abstaining from it would make much of a difference in the grand scheme of things, and those GIFs do look good. Best of luck on the new season though. πŸ–€

GRRM

Marci, knowing that you took patience and care when translating into 30 languages using AI, I believe you will maintain same quality for the animations as well. So far these 2 samples are looking good. Yes, I noticed some animations in S2E3 are AI made, and they are also good! So go for it, Marci. That RTX 5090 should be very powerful for AI content creation πŸ’ͺ😁

marcialart

Hello Wheatley! The thing with AI is that it's going extremely fast, for example, maybe something that can't be done today with it, it can be done in 2 days because the tech was upgraded, but also, it's not as easy as it seems if you aim for top notch quality, doing things rushed with AI can lead to easy and fast but poor results, that's why I want to dedicate some time to master it. And honestly, I'm very positive and I think I will be able to pull some amazing stuff with it. πŸ˜‰

marcialart

Exactly Rafael! That was the reason I posted a video of her today, turning around, so everyone can see the consistency that I'm achieving, even if she moves, no weird glitches or changes on her face. That is also why I mention that good results are not easy to achieve with AI; it's important to practice and master it to deliver professional results to everyone. 🀩

marcialart

I agree 100% Irish Bob! It could be epic, I hope I can get very good with AI and master it, because the results can be really awesome! 🀩🀩🀩

marcialart

Hello Scott πŸ‘‹, I've already done some tests and I don't want to show them now because they are not perfect, but they are pretty pretty good! πŸ˜‰ Already worthy to be included in an update, but I want to polish them to achieve the best possible results and surprise everyone with what's coming.

marcialart

Escort no, Dark Zeratul... HIGH CLASS ESCORT! πŸ˜ŽπŸ˜‰

marcialart

🀣🀣🀣 And I will take Jen with me that week, only for me 🎹Paul! πŸ˜‰πŸ˜

Paul Hampton

Well .. ok ... yeah.... HEY WAIT ... then it's NOT A VACATION.. is it?! πŸ˜‚πŸ€£

marcialart

Thanks Double-O, and I agree with you, it's a threat, but also an opportunity, it depends how people see it, I think everyone should jump into learning how to use it and how to benefit for it, because if two people are looking for a job, and one use AI and the other don't, the one that knows about AI has a HUGE advantage. I tell that to my friends, because the world is changing due to this technology, people can like it or not, but it's already happening, and better to learn to surf the wave that it's coming because if not, people sadly can drown. For example, in my case, now I'm more focused on finding someone that knows how to use AI rather than someone that know Daz3D to help me with the game. πŸ™‚

marcialart

Hey GRRM! πŸ‘‹ Oh I forgot to mention about that! Another benefit is that I can use the RTX5090 to do AI stuff while I keep working on IoM in my current PC, so I can do more with the AI approach! 🀩 And expect even better animations in the next episode! 😍😍😍

Dave Davidson

People agreeing with soulless AI, the younger generation is lost SMH.

marcialart

An easy/quick AI can indeed be soulless, but a professional AI animation needs a lot of tweaking, preparation, and knowledge, and the developer is the one that have to inject their soul into the final result. And of course I'm aiming for the second one. πŸ™‚ But I respect those who don't like AI; it's a matter of choice. But I can say that I'm planning to inject the IoM and Marci DNA into the AI that I'm adding, so expect something pretty unique. πŸ˜‰

AbjectlyCasey

Use AI for what it can streamline. The art here is in the writing, the storyline, the character interaction and the coding to provide choices. Pics and vids are the last thing people concentrate on unless the aforementioned just suck. Face it, you're selling a product. If you can't turn it fast enough people will lose interest. Look at Netorase Phone and say that it's the best known because of it's art and animations... I dare you! LOL!!! It's clearly gone down the rabbit hole now, but was trending up for years because of the story and interactions, not because of artwork or videos. If you can combine both great, but be a good writer regardless.

FelicitousAxolotl

I think a lot of people don’t yet understand the difference between the fast off-the-shelf AI generation with what a professional with an understanding of its mechanics can do with it. I’m excited to see what you’ll be able to accomplish with it, and thrilled that it would increase the speed of updates! :D ❀️

LanderL9

im all for it, use Ai as much as you need or want, more massage content, much more, more jess please, more gym stuff, and just more game please. Thank you

LanderL9

and a street worker too just for fun Marci lol

LanderL9

i love we are all agreeing she should become a lady of the night lol

WD72

Since you are aiming for pro level AI animation I'm all for it as long as it doesn't look out of place with the regular images. Jen deserves that.

Odd1out69

Available AI models via civitai or hugginface can generate the day to day routines quite nicely but the qualitiy for hot stuff is off. But if you find one please add a note which one?

Happy

AI is inevitable(insert Thanos meme) embrace it and start mastering it now and churn out content faster.

FΓ­los

Isn’t there a choice somewhere between all or nothing? The stories of AI programs deleting whole databases by β€œvibe coders” are numerous (and hilarious), but there are other ways AI can damage your work. I think AI is very useful at the margins but trying to incorporate into the main body of work saps productivity because one has to spend all their time correcting its mistakes and hallucinations. Indeed, trying to figure out what it did wrong can take more time than having just done the task from the beginning without it because at least then you’re familiar with the overall structure of the job since you created it. I’m not trying to do you down or say that you can’t do what you say you want to do, but rather share some experience of the limitations of this software (which putting aside the marketing hype is what it is) because I’ve seen some people’s work really suffer. And then sometimes they double-down rather than step back and ask β€œwhy isn’t this working?”. AI is the first software tool I’ve seen so many people have this black or white reaction to it rather than a reasonable and critical (in terms of trying to improve something) approach to it. I don’t doubt this is because of the tech giants involvement in it, especially Microsoft (old man shakes fist at cloud). I had an idea for finding someone who could help you is if you had an idea of how many hours work and hourly rate then you could crowdfund that money, and then whoever you found would know that you can pay them? Anyway thanks for all you do and sharing with us in the development, which for me has been also an enjoyable aspect of IoM

Scott

You have a great eye so I trust it.

Scottybhoy4886

Sorry Marci if A.I will be getting used from now on I think I'm done now. I became fixated with this AVN because of how good it was and not using A.i. Jen is perfect as is A.I is going to ruin it. I. Sorry but it's a no from me it's time to leave πŸ˜”

marcialart

Hello AbjectlyCasey! The story, interactions, and options will remain 100% the same; that's part of the IoM DNA, in fact, they can get even better because using AI for animations will give me more time to focus and improve different aspects of IoM, like the writing, add more repeatable in-game scenes, more places and choices, etc. πŸ™‚ About not being able to deliver it fast enough, you are 100% right. A very small minority of people think I do it on purpose, which makes no sense to be honest πŸ˜…, the longer the delay between the updates, it's not good for the players, and also not good for me and the game. In short, don't worry about the other aspects like writing, choices, interactions, etc, they will remain the same or even be improved. 🀩

marcialart

Hey FelicitousAxolotl! Exactly, that is why I want to spend a whole month understanding it and learning how to use it professionally, so it's not just some quick AI inside the game; it's more like professional custom AI infused with a lot of MarcialART art and style. 😍 I'm also very excited to see what I can accomplish if I master this new tech! πŸ™‚

marcialart

Landeeeer! More of everything!!! 😍🀩

marcialart

Hello WD72! That is one of the main points. Usually, there is a difference between the animations and renders (images), and that's also why I say that good AI is not easy to achieve and requires a lot of understanding and practice. My idea is to make them blend perfectly or almost perfectly with the current images of the game, so the jump between the images made with Daz and the animations is not noticeable, making the experience smooth. Like you just said, Jen deserves that! 🀩🀩🀩

marcialart

Hey Odd1out69! πŸ‘‹ I'm learning a lot by studying some of the Civitai workflows. There are some complex ones that I want to understand perfectly, and with that knowledge, try to make one tailor-made for IoM, trying to improve it to deliver the best possible outcome. 😍

marcialart

Also quoting Thanos, "Perfectly balanced, as all things should be." So I have to bring balance to the release times. πŸ˜ŽπŸ˜‰

marcialart

Hello Filos! πŸ‘‹ The idea is that it will only be used for animations (aside from the translator), and maybe not 100% of the animations, so this is not all or nothing, the vast majority will be done as usual and I even think that expanding AI to other fields would be a great mistake from my part, the animations is the slowest process, at the same time, the more difficult one, so I want to bring AI to help me only on them to accelarate the development and deliver amazing results at the same time. I understand when you say that some people work can suffer because AI is easy to implement, it's very easy to get a result, but the result probably will have a lack of quality, a good AI animation is not easy, and require knowledge and understanding, and that is why I want to dedicate December to learn it and master it, so the results are top quality. 🀩 About black and white, you are right, some people are completely against it and others like it, but one thing is certain, you can like it or not, but it's happening, and it's changing the world, so people must adapt to it. (Maybe an example is when phones were invented, maybe many people hated it because they wanted to communicate in person, but liking it or not, it didn't change the fact that it happened.) Before finding someone, I want to dedicate a month to learning it so I can better understand what can be done and how someone can help me with it. At this moment, I'm in baby steps with the technology and need to pour my brain with knowledge. 😝 I think it's great to share with everyone the development process, I'm glad that you appreciate it! 🀩🀩🀩

marcialart

Hello Scottybhoy! πŸ‘‹ I respect everyone, and that's why I prefer to say this before I start developing the new episode, so people know what to expect. AI has as many supporters as it does detractors. And if someone doesn't like it, I respect that. With that being said, IoM is my baby, and I wouldn't do anything that would undermine all the work I've done over the years, which is why I want a professional-grade AI. If at any point I see that what I'm doing isn't up to the standard that IoM deserves, then I wouldn't use it, but I'm confident that I'll be able to achieve something incredible that will further improve the game and surprise many. In fact, your message motivates me to learn a lot in December to create something truly incredible and unique. 🀩 If you wish to leave, that is your decision, and for my part, I am eternally grateful for the time you have been here in the IoM community. πŸ™πŸ™‚

AbjectlyCasey

That's exactly the point!! Kudos :-)

Morning Coffee

AI is a very explosive topic right now, but I'll throw my 2 cents in that conversation. AI is a tool, and as every tool, it's up to person to decide if and how to use it. All I hope is that this tool will be used responsibly and with quality in mind. We do have too much slop already

marcialart

Hey, Morning Coffee! I don't know if the analogy I'm about to make is correct, but AI is effectively a tool, like a hammer. If you don't know how to use it, you might break things, but if you know how to use it and you master it, you can build amazing things, but it's not easy at all to dominate it. My goal is to learn how to use that hammer so I can build wonders by learning the ins and outs of this new technology. πŸ› οΈπŸ™‚

aow59

Would love to know which AI models you're using for adult content. Most of the larger / mainstream models are restricting that content.

DANOULOUX

AI is a tool and we must welcome it with open arms... the human brain will only become more creative... congratulations on your enthusiasm for this time-free technology for achievements... you will be more prolific!

Mollisher

You’re the artist. It’s your call. Shortcuts don’t always work out. We do lose the soul sometimes. Will you lose the soul ? Will the technology be stealing and/or cribbing from other artists ? Is faster better ? I don’t know the answers. I checked Box C because it’s your creation, and your decision. I like the renders and I’m excited to see how Jen evolves. AI β€œinevitably” taking over this industry is probably not a good thing. But people are mostly here to see Jen do naughty things, so if this expedites that, or perhaps improves it, who am I to judge ?

FΓ­los

Thanks for the reply Marci and I appreciate the more in-depth explanation. I agree that AI or LLM or algorithmic learning or whatever name settles on has already changed many things and will continue to do so, but the big question is how and what that will look likely once the β€œbubble bursts”. I think we will continue to see it used in the margins in highly specified areas (like precision machine bit manufacturing or aspects of 3D animation) but the β€œAI” chatbot that does everything from OpenAI or Google is finished. The results don’t justify the valuations and RoP can’t keep up with overhead even under the most realistic optimistic modelling. Anyway this is boring finance and economic stuff, but make sure you’ve got some fungible non-digital assets for what’s coming because it will suck. Also, fwiw, I actually thought the bit of AI you used in Bruce & Jen scene was very well done so good luck and I hope you can get it to work for you :)

Lion

Hi Marci AI is the future. You may like it or not, but that's how it is. It's a bit like photographic film when it was replaced by digital: back then, there was a scandal because "digital will never reach the quality of celluloid." Well, today we see the quality achieved by digital, which depends primarily on HOW IT'S USED (as well as the technical means). And that's where MarcialArt comes in: you've done some wonderful things, beautiful animations, you're improving with every episode, and I don't want to lose all of that. In fact, I'll give you more and more criticism to help you improve further, not only on the technical side but also, and above all, on the narrative aspect of the story. Honestly, I'm more interested in how the story evolves. I want to set Bruce on fire, I want to see how Jennifer changes (will she become a sleazy, vulgar whore, or will she have a conscious, mature, and dignified evolution of her erotic nature? And much, much more). How you get there is up to you, offering us the best. The decision is yours, as long as you use the right technical means and HOW YOU USE IT to achieve the right quality you and we want: if not, it won't have been worth it. What's important to me is being able to play at your own pace. I want to clearly see the expressions you've given the characters, and I don't want to lose these nuances in the speed of viewing. I wouldn't want AI to deprive me of time to enjoy the aesthetic aspect of your game: people's faces, their movements, the background, because the images scroll quickly on the screen without having time to observe what I've told you. This is the quality and professionalism you must manage with AI. In S2Ep3, there are some very brief examples of AI: in some, Jen's face completely changed and she looked like a different person. I think this isn't a professional approach for AI; it definitely needs improvement. Sorry for the length, but there's so much more to say. In conclusion, I trust your decisions because so far you've shown that you're always working for the best. Keep going and don't give up.

Jareth

Option 3, in all seriousness I don't mind either way

marcialart

Hello aow59! πŸ‘‹ In fact, many models have restrictions. I'm not using a particular model, I'm in the middle of testing, but I'm learning and building my own custom models, part of it will not be public because it will be like the unique and secret recipe for the future of IoM (if they work properly πŸ˜…)

marcialart

Thanks, Danouloux! I agree, it's a technology that we have to receive, and the developer is the one who has to understand it and be able to permeate the creativity and make it feel alive. My enthusiasm is very high because a pro approach with AI can deliver some results that are truly incredible, but these incredible results, as expected, come with a lot of work and knowledge, and I'm on my way to acquiring that knowledge so IoM can jump to a new level of quality! 🀩

marcialart

Hey Mollisher! In the process, the most important thing is not to lose the soul of the game, and of course, I'm not planning on doing that, quite the opposite, my serious approach with AI to give everyone amazing results, I don't see it as a shortcut, I see it as being able to evolve and understand the new technologies to make things even better than before. πŸ™‚ Honestly, I'm very motivated to take everything to the next level. I'm very positive that when people see what I can do, if I manage to dominate this technology, they will be pleasantly surprised. πŸ˜‰πŸ€©

marcialart

Hello Lion! 🦁 First of all, I agree 100% with everything you said. About the face changes with AI, that is one of the reasons I need time to study and master it. If I plan to get serious with AI, it needs to take the game to a higher level, not to lower it; that's my goal with it. I know the animations you are talking about in S2E3 (In John's office), and while I study, learn, and test AI, I will redo those animations so that in S2E4, they will be changed with the newer, improved ones. πŸ˜‰ I've put a lot of time, effort and my heart developing IoM and if I see that something like AI can draw it back, I will discard it, but honestly, I think that if I put my all in learning it, I will be able to even surpass my current animations, and, at the same time, be able to make releases faster for everyone here, so I think it's worth it to give it a try and give my all during December. πŸ™‚ Also, the soul or core of IoM remains untouched, the AI will only be used for animations, the rest of the development remains intact, the images, interactions, story, etc, etc, etc. It will be the usual Marci style. 😎 (Also I'm not planning on building a robot to talk to people, I will keep reading and answering everyone 😝) Thanks for your feedback and keep it coming, all the constructive criticism is always received by me with open arms to always keep improving IoM. πŸ’ͺ

marcialart

Yay! 🀩😎 Thanks, Jareth, for trusting in Marci! 🫑

Bruxa

Heyyyy Marcial, can you please send me a discord invite? Or link? 🀍

marcialart

Hello LadyBruxa!!! I will send you a DM now. πŸ˜‰

dkev

I play a lot of these games, and there are a couple that use heavy AI. They are really nice. My only gripe about them is they don't loop. You get the AI animation scene then it moves on. If you use it for the lewd scenes and you can loop it until we click to move on, like the normal animation scenes, that would be awesome. But I don't know if that is doable.

marcialart

Hello dkev! I 100% understand your point; that is why I wanted to use December to learn and try to be a pro using AI, so I can deliver that type of animation. πŸ˜‰ Let's see what I'm able to do in January after a full month of learning AI like a machine. 😝 (Quotting from the Matrix movie, instead of Neo saying "I know Kung-Fu" it will be me saying "I know AI") πŸ€–

JikeIchi

Always working on your skills to improve the game. Plus super transparency on your plans. That what I like about your work. I have nothing against use of AI. My tip, always take a step back once it's done, look at it and if it feels right for you it's okay. Furthermore, AI makes the characters "too clean" imho. No sweat, always smiling, always perfect makeup....that doesn't feel real. You will rock it though!

marcialart

Hey Jikelchi! Always the best for our lovely Jen! 😍😍😍 The idea is to blend as perfectly as possible AI with the renders. I get your point that AI makes things "too perfect," but don't worry, the essence of IoM will remain untouched. πŸ˜‰ That is why I wanted some time to learn this technology, so I can get amazing results that perfectly fit the IoM style. (And I'm very enthusiastic that I will get them. πŸ™‚) Thanks, Jikelchi!