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Hello, dear Patrons!

Here are two new wallpapers in UHG 3840x2160 and usual 1920x1080 resolution. I hope you like them. If you have some exciting ideas for future wallpapers, please send them to me.

Sincerely yours,

Deep

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Comments

Revitaliser

Hi Deep Sleep. I've just switched to +25 just to write this comment fair and square as a suggestion 😉 but also a question. I'd love to see some of the events to grow. Do You think it's a good idea that will write in well with Your plan for the future grow of the game (a ten tons of potential by my recognition) to make some of the events as permanent- non time skipping, whitch will grow accordingly to Anna's current eee level of corruption? Like for example (and a personal request 😂) Annas visiting Alfred for coffie in the morrning? Can You make it so it could be an optional choice in the free mornings with no other plans? Like I've wrote the sceene it self can grow side by side with Annas corruption but also with their personal relation- by grow I mean - new poses, more dialogs, ability to interactively control the playtrough the scene itself by choosing next pose, speed or mood...or all 😂😂😂 in this way You can add a great growth possibilities to the game by a small amount of new CG's and animations and dialogues (which are by the way great so far in my humble opinion 😉) in this way in a year of steady small addings of content to one already implemented in the game we can end up with replayable events with optional different playtroughs of 25 different positions, endings, moods, and outfits... and more and more potential to grow - i mean everyone has his or hers favourite event which he or she would love to see grow. My sugestion Alfred coffie/ late chat with over a bottle of wine 😉 ask in a pool who would love to see wich sceene growing... is it possible at all? Thanks for a wonderfull game and please put my idea under consideration 😊 best regards

Revitaliser

Not necessarily. If he use the base event it will only be a few renders per update, as a side bonus. For example let us start with the base event - morning coffee . Ups im out of milk again . Let's visit Albert. Use the same renders, and implement an additonal choice during already existing story line like for example Albert can have milk this time... and we have a ready new branch for the event... or...don't put any new CG but apdate existing ones by dialogs coresponding for Anna current level of corruption... in time you can have a realy big choice pile. Lets play a little with the idea. Anna rings the bell. First choice Milk/ Check on Alfred. Two branches right - first we know where it leads, second- great oportunity to grow for the shower sceene (already done, so only few more renders and dialogs) so we have two base choices. Lets play the milk story. Anna has the first choice and that line we know. We know that second leads to nothing...so lets change that and by choosing it, let us put initiative into Alfred hands this time. His first choice- tell Anna you have milk/ lie about the milk. ( two chances for additional story line not influencing the main plot) First chice of the above You can later (like update later) split to give her milk- affection route/ accidently spill the milk - coruption route. And so one and so forth. The base will keep growing in time providing you with a kind more and more choices, and same CG and animatoins can be used in warious of ways differing with dialiogs and story only, providing you in the end with sort of a game in the game it self 😂 I would love to propose an idea for a tree of choices but I dont wont to accidentally put spoilers for unexisting content. Who knows may happen by accident 😉 what is Your opinion on all of this? New tale took over 100 renders 😉 what have beter time to content and result ratio? New tales or expanding the existing one (great one at that) 😉