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Hi everyone!At this point, the main work left is rendering all the clips and doing some post-production, so we’re getting very close to the full release.

I went pretty heavily into a spider-gothic look with this one - dark stone, silver details, web-like patterns, arches, elevated platforms and plenty of Lolth-inspired architecture.

I’d love to know what you think about the overall style, and especially the lighting. Does it feel dark and atmospheric enough, or would you like to see anything adjusted before the final renders?

And I’m also really curious: do you already have any ideas for how you’d use this map in your campaign?

The full release will include animated versions of the map as well as POV scenery, so let me know what kind of encounters, rituals, boss fights, drow politics, or other Underdark situations you can already imagine happening here.

Cheers!~dransky

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Jarred Davis

You already have a mountain of stuff for Phandelver. Easy enough to lean on the Drow angle more heavily and jam this into the mix some place!

Dransky Battle Maps

Yup, that's exactly what I'm doing. A little detour for the underground pointy-ears :)