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This clifftop castle was once the crowning architectural jewel of Elturel. Only three of its five watchtowers towers still stand, though t

This clifftop castle was once the crowning architectural jewel of  Elturel. Only three of its five watchtowers towers still stand, though  they appear abandoned. The wooden gates that once led into the castle  grounds have been shattered, leaving a gaping hole in the wall.

The  west side of the castle has been reduced to a pile of smashed brick and  broken wood. The surviving buildings are blackened by soot. At the  center of the castle grounds, the High Hall cathedral stands defiant.

Hello Friends!

Well it took me quite a time, but finally here it is! Another free map for Descent into Avernus adventure! During the works I completely resigned from making it in Wildshape. The tool is great and I love it, but when it comes to the complex structures it takes ages to build them. That's why I switched to Unreal Engine 5 which gives me more freedom in shaping the walls and adding props. The walls that ook me over a week to set up previously, were made in 5 minutes in UE5.

Size - it's a bigboi! 

The map's original scale is huge and I tried to keep it in Foundry Version. The grid shown in the book was 10ft. From more practical reasons I keep standard 5ft. grid and it tunred out the map is really big. That made the resolution thing suffer a little, but I hope it's bearable and -  what's more important - playable :)

Versions:

The pack contains the main cathedral hall with the choir. In the pack there are two versions of map: the hall and choir version In Foundry module there is one map with the choir as a overhead tile and connected with monk's active tiles - so that makes an impression of player moving from the ground level up. Of course there are static versions too, so if you don't like animations or they're killing your or your player's machines, don't worry I got you! :)

Something different from the description:

This might be a potential problem or may be not. The current map version isn't 100% aligend with the description from the book. Yes, the cathedral is ruined somehow, but there are nice stained glass windows glowing. As per the description the windows are broken or the shutters are closed. I just red the description more carefully when the map was pretty much ready. Hope that won't spoil the overall climax of the place.

Links:

Naturally the map can be downloaded from HERE

Foundry VTT manifest: https://www.dropbox.com/s/9be4o87gqg7o0r6/module.json?dl=1

Package zip.: https://www.dropbox.com/s/4jcckp4qvuk0b9u/08_DiA_High_Hall_Cathedral_Upper.zip?dl=1

Hope you'll enjoy the map!

Cheers!

~dransky

Files

Descent into Avernus: High Hall Cathedral Upper - animated battlemap by dransky

#foundryvtt #battlemaps #battlemap Download for free: Links: https://dranskybattlemaps.com/ Foundry VTT manifest: https://www.dropbox.com/s/9be4o87gqg7o0r6/module.json?dl=1 Package zip.: https://www.dropbox.com/s/4jcckp4qvuk0b9u/08_DiA_High_Hall_Cathedral_Upper.zip?dl=1 if you like it: https://dranskybattlemaps.com/ if you love it: https://www.patreon.com/dransky Clause: [“Descent into Avernus: High Hall Cathedral Upper - animated battlemap" is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.”] Music: this absolute sick music comes from https://youtu.be/oeRgrdaF-8Q be sure to like and subscribe. The Descent - Descent into Avernus Soundtrack by Travis Savoie

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