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This is the place to find all the most important links to get started with Moulinette and also the important information to know. I'll frequently update this page.

Again, thank you for supporting Moulinette!

Available creators on Moulinette Cloud

By supporting Moulinette, you can easily browse, search and use assets from the creators you support. See creators available on Moulinette Cloud or browse their assets on Moulinette Marketplace.

About Moulinette (for GMs)

Moulinette is available in multiple formats :

Moulinette FVTT modules if you use Foundry VTT. 

Moulinette Browser Extension to access assets outside of Foundry VTT.

The above links provide tutorials and videos to see Moulinette in action. 

I also invite you to join Moulinette Discord. It is the best place to get support and request for additional features. Alternatively, you can use GitHub projects to report an issue.

About Moulinette Cloud (for content creators)

If you're looking for the hosted content deliver service that helps you distribute your assets and bring visibility to your work, here are a few important links to check:

Discover Moulinette and Moulinette Cloud 

Getting started with Moulinette Cloud

I also invite you to join Moulinette Discord and reach me on #partnerships channels or directly!

About Moulinette Cloud (for users)

If you want to get your own cloud storage (on Moulinette) to manage your assets and use them anywhere, follow these instructions :

Make sure that you support Moulinette with tier Dwarf Blacksmith or more

Take a look at this YouTube tutorial to see it in action

Visit the address below to start :https://assets.moulinette.cloud/byoa/manage-assets

I also invite you to join Moulinette Discord if you need any help!

Files

Comments

Michael Ghelfi Studios

Thanks a lot for the flawless job you do mate, my patrons are so happy of Moulinette! (And so do I)

Beneos Battlemaps

The best solution out there to distribute my content! My Patreons Love it! 10/10

James Long

Yeah, I really kind of despise that I have to pay to join your Patreon to be able to search to find other creators content. I can date myself back to the Wolf metasearch engine, before Google had a single spider crawling the web. I categorically despise paying someone else to provide me with a simple search to find information. That's pretty much the precise opposite of what the big brain professors designed the internet to be in the first place. I recognize that you are in deed one of the foremost developers for the community centric FoundryVTT platform. I bow humbly and thank you for those efforts, and happily donate my simple monetary support to further your endeavors. However, I am ashamed that such a noble developer would stoop to holding the masses behind a pay wall to reach content, and humbly request that you DON'T.

Moulinette

Thanks for your feedbacks, it always helps me improve Moulinette! I'm really sorry that you feel like you have to pay for content that you already bought! In order to search and find creators' content, you DON'T have to join my Patreon. The FVTT module itself is free (even open-source). Any content that you already bought and downloaded can be indexed and searched on your Foundry VTT server(s). The documentation is available on the GitHub repository of the modules and you can get support on our Discord. Moulinette Cloud, on the other side, cannot be compared to a spider crawling content. It's a a content-delivery distribution service that hosts over 70 GB of content and optimized it (WebP, thumbnails, previews) for Foundry VTT. While the module itself costs next to nothing, hosting in the cloud could be quite expensive. I could adopt the same financial model as Google (ads, reselling user data, etc.) but I personally hate that model and prefer to not track user activities (no analytics, no social network integration, no ads) and rather ask for a small contribution to cover the infrastructure costs. I fully understand that this model is not suitable for all. Feel free to also join our Discord to discuss this further with us and the community.

James Long

I wasn't aware that you hosted your own content. That is a horse of a different color. I thought that you were just encapsulating web searches or searches of specific content providers / websites to scrape thumbnails and links. I actually just heard about Moulinette a few days ago. One of my content providers recommended it to quickly find resources, so I assumed that that's what it does. I think MOST people think that that is what it does. Example: I've just now figured out that I can change the thumbnail view to get a category list of sorts. That should be a default. Even more critical, I've discovered that I can just click the search button to display all results in a certain 'pack'. Most search requests ignore blank searches, you should really just display all results by default. I was getting REALLY irritated trying to guess asset names in different areas. Tokens are listed under tiles. Really? ..but wait, they're also under images. and..? That needs to be sorted. At least change the category to 'Tiles and Tokens'. Add some hints below the search bar in the search window when there is nothing displayed. What is option 7 supposed to be on the main bar? Also, WHY is there a bar AND a search window. Shouldn't there just be an option to open the search window in the first place? Clicking '1' on the soundboard says something like 'This slot has not yet been defined! Opening Forge Audio'. Um... I don't use Forge. ..and whatever Forge Audio is, it's not opening it. TLDR: The GUI needs to be more intuitive.

Moulinette

Again, thanks for your feedbacks. Some of your suggestions have been implemented recently. The "list" view is not the default. The "Tiles" tab has been renamed to "Tiles/Tokens". I started a YouTube channel and I'm working on simple tutorials to help people with the initial setup and basics : https://www.youtube.com/channel/UCfB4Jtg_WzWnAFGHN1oNrEQ Regarding the search, this part is being entirely redesigned. So I won't change too much on the current implementation.

chris

Yes and thanks for all your help letting me set it up For B Battlemaps (Using Firefox to import instead of Chrome was a perfect solution!

Alex Moore

It is very strange for you to come after someone without fully understanding the service they provide or what they are doing. Moulinette's services are a massive convenience for DMs like myself who are time impacted. While I could independently manage, update, and upload the content I have paid for, what Moulinette does is a huge time savings for me and worth the couple bucks.

James Miller

Moulinette has already saved me time and effort and I've only been a patron for like two weeks. Thanks Moo!

Riverside Studios

Bloody Hell! This is amazing! Take my money, Moo.....TAKE IT!

Moulinette

Thanks Jesse ! I'm really glad you like it

Danny Castillo

Moulinette is not working with version 10 at the moment

Jeff Barger

I have the same issue the same issue Moulinette Core is not working on Foundry version 10 build 284. If it matters I am running Wrath and Glory game system 4.0.0. I have removed all modules and added 1:1 to figure out what was causing the failure and isolated function failure to the Moulinette suite.

Moulinette

Hi Danny, Moulinette is now officially supporting V10.

Moulinette

Hi Jeff, Moulinette is now officially supporting V10. I also updated the versioning to match FVTT. New versions are now 10.0.0. Be careful when upgrading. I tested as much as I could but I probably missed some edge use cases. Feel free to report the issues on : https://github.com/SvenWerlen/moulinette-core/issues

steven evans

I am try using Moulinette Core with Whfr on v10. when activated I can no longer see any sceenes

Tim Dartt

I also can no longer see my scenes after upgrading to v10 when Moulinette core is enabled. Any suggestions?

Jason Hughes-White

I too am having the same problem with Moulinette Core disabling all scenes when active.

Tim Dartt

I solved this issue by uninstalling and reinstalling the Moulinette modules. They did not update to v10.x when I clicked on the update module button in foundry. Reinstalling resolved my problem :)

Moulinette

In order to fix the issue with v10, you need to uninstall and re-install the modules. Make sure that modules have version 10.0.1 or more.

Moulinette

In order to fix the issue with v10, you need to uninstall and re-install the modules. Make sure that modules have version 10.0.1 or more.

Moulinette

In order to fix the issue with v10, you need to uninstall and re-install the modules. Make sure that modules have version 10.0.1 or more.

Moulinette

In order to fix the issue with v10, you need to uninstall and re-install the modules. Make sure that modules have version 10.0.1 or more.