Beta Build v0.9.1.1x1 - Cannoneer (Patreon)
Content
The new cannoneer enemy is finally ready! Took a good bit of tweaking of her variables to get her dialed in between her positioning, chase times, and various missile flight patterns, but she should work pretty well now. Her micro missiles should properly threaten Mia each time they're fired, but can still be consistently dodged if the player knows how to move. She's been added to all 3 existing levels in a few different areas that should suit her capabilities.
In addition to the cannoneer, there are numerous bug fixes and a few balance changes, tweaks and improvements that are, as always, detailed in the changelog. There were some critical fixes made to the save/loading script, so sorry to say that old saves will once again probably be incompatible, but going forward things should only be more stable.
New enemy predators are still being animated in the background, so worry not that those should be on the way in the near future. While those animations are being worked on, I'll be taking are of a last few major things before making a full kickstarter - things like a shop, inventory, gun upgrades, dialogue system, and a few related things for the game's story and collectable data logs. I'll try and run a poll soon to see which ones to focus on first, so stay tuned for that!