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Stellarie and Dravarii

Classification: Humanoid (Related Species)

Origin System: Almera

Status: Diasporic (Homeworlds Uninhabitable)

The Stellarie and Dravarii represent one of the most extensively studied cases of parallel evolutionary divergence among sapient species. Their histories are inseparable, despite profound environmental, cultural, and philosophical differences.

Origins and Planetary Development

The Stellarie evolved on Almera-3, while the Dravarii originated on its neighboring planet, Almera-4. Both planets occupied a synchronized orbital relationship within the same star system. Almera-4 existed in a near-permanent partial eclipse, receiving direct solar illumination on only approximately twenty percent of its surface at any given time due to Almera-3’s orbital alignment.

This unique configuration resulted in extreme planetary divergence.

Almera-3 was a lush, arboreal world characterized by dense forests and vibrant blue flora. Native plant life developed a photosynthetic analog similar to chlorophyll, adapted to absorb blue-spectrum light rather than green. This evolutionary trait extended into the Stellarie themselves, whose early ancestors lived primarily in the upper canopy and subsisted on fruit-heavy diets. Modern Stellarie retain blue-toned skin pigmentation believed to be a vestigial adaptation to this environment.

Almera-4, by contrast, possessed a harsh and largely barren surface. Life persisted primarily beneath the crust, where geothermal fissures supported extensive networks of fungus-like flora capable of metabolizing heat and mineral deposits. Dravarii civilization developed almost entirely underground, expanding through cavern systems and subcrustal tunnels over many generations. Their skin runs the range of red, often thought to have been socially selected since it appears similar to how they see each other in and out of light given Dravarii are capable of seeing infrared when other light is not present in large quantities.

First Contact and Planetary Conflict

For much of their early history, the two species were unaware of each other’s existence. This isolation ended when the Dravarii sought to reclaim their planet’s surface by increasing available daylight. Their solution involved targeted orbital manipulation of Almera-3 through sustained kinetic impacts intended to alter the system’s balance.

The operation succeeded partially. Over a six-year period, Almera-3 endured sustained orbital bombardment, resulting in a gradual shift that would have increased Almera-4’s surface illumination by approximately one percent per year for the following century.

The Dravarii celebrated the outcome and prepared for surface expansion, unaware that their actions had provoked catastrophic retaliation.

In the years that followed, the Stellarie deployed some of the most devastating organic and chemical weapons ever recorded in galactic history. The conflict escalated rapidly and irreversibly.

Present Condition of the Almera System

Neither Almera-3 nor Almera-4 remains habitable.

Almera-3 suffered extensive mass loss and can no longer sustain an atmosphere. Almera-4 was overrun by biologically altered vegetation engineered during the war, rendering its atmosphere toxic to all known forms of life.

Both worlds are preserved as restricted zones and are frequently cited by the Federation as a cautionary example of unchecked interstellar conflict.

In fact the Federation was largely formed by numerous races to put an end to their feuding wars. Though it has created structure to prevent mass casualties from either end, it has not settled the underly tension between the two races.

Stellarie

Stellarie are a long-lived species with an average lifespan of approximately 400 Earth years. Their skin ranges across soft blue hues, believed to provide camouflage within arboreal environments. All possess natural dappling patterns resembling star fields that are then decorated by Stellarie connecting them to form constelations. These markings are culturally significant, and experienced observers can often infer major life events by studying an individual’s patterns.

Stellarie exhibit an unusual cultural aversion to direct eye contact. Seeing another individual’s eyes is considered an act of extreme intimacy. As a result, most Stellarie wear coverings over their eyes, including cloth, glass, or metal plates. In modern contexts, one-way visors are commonly used to facilitate navigation in shared environments such as space stations. More traditional communities favor white ceremonial cloth that allow limited vision.

Stellarie have consistently declined all external attempts to study their eyes. Unverified reports suggest their irises contain shifting, galaxy-like patterns that are considered visually entrancing.

Socially, Stellarie society mirrors human diversity, though with a strong emphasis on artistry. It is customary for individuals, particularly during their second century of life, to abandon formal occupations for extended periods to pursue artistic expression.

Politically, Stellarie are founding members of the Federation and remain highly respected. Despite the loss of their homeworld, they have successfully terraformed multiple planets and maintain a growing population both within Federation space and beyond. Much of their technology has been fully integrated into Federation standards, making distinct identification difficult, though Stellarie vessels are traditionally adorned in blue whenever permitted.

Dravarii

Dravarii share many facial features with their Stellarie counterparts, including pointed ears and striking beauty, but are typically shorter in stature. Their skin tones range across deep reds and crimson hues. Dravarii are similarly long-lived, with an average lifespan of approximately 300 years, though they experience a notably higher incidence of premature death.

A defining cultural trait among Dravarii is extensive tattooing. Major life events, achievements, and failures are permanently inked onto their skin. Mistakes of consequence are publicly marked and later incorporated into larger designs once the individual has demonstrated growth or achieved redemption.

Dravarii society values logic, efficiency, and decisiveness. They are often perceived as brash or abrasive by other species and show little tolerance for perceived incompetence. Emotional restraint is expected, though anger responses are frequent and culturally normalized.

Dravarii possess exceptional reaction times and are widely regarded as masters of fine mechanical work. Their smaller size and dexterity have made them particularly valuable as engineers and mechanics, especially within the confined interiors of modern starships.

A rigid social hierarchy exists within Dravarii culture, determined largely through tattoo comparison. When Dravarii encounter one another, it is customary to examine each other’s markings to establish relative status. Behavioral shifts following such comparisons are normal and should not be interpreted as hostility, though hierarchy dictates interaction norms and authority.

Individuals who commit severe errors may be formally ostracized for a period known as “reflection.” Only after demonstrating meaningful achievement, that would be tattooed, are they reintegrated into society.

AN - I'll work on some of the other top ones next week.

Comments

Stormking

Not gonna lie this makes me wish you would add some sort of databook or companion book for your series

David Wilhelm

Forgive me if I'm off base here as it's been a while since I studied physics to any degree. The text states Almera-3 had an extensive mass loss and can no longer sustain an atmosphere. At the risk of sounding like an asshole, I'm not sure that would be sufficient to eliminate the ability to hold an atmosphere. Maybe it would, but one key to having an atmosphere is a magnetosphere, generated by a molten core. That keeps the general cosmic radiation and solar winds from stripping away the atmosphere. At least, that's how I remember it working. So I suppose if that was part of the "mass loss," that might work. Not sure it matters to the plot and I could be totally wrong on this one. If so, I'm sure someone will correct me. I know this is just fun fiction and I'm probably overthinking things. Either way, looking forward to the new series.

A Gray Dragon

Sorry to nitpick the science but we see light that gets reflected. So chlorophyll is green because that’s the wavelength of light that it DOESN’T absorb, and so bounces off and into our eyes.

Austin Wolf

Mass is required to maintain a "liveable" atmosphere so while it may not be without an atmosphere it can definitely have suffered enough mass loss to not be able to maintain a completely liveable one

Billy Nowosielski

I can’t wait to see some of the more niche races these codex entries are awesome! Reminding me of Mass Effect 🤣

Jamie R

Mass generates the gravitational field of a planet and condenses the atmosphere from free floating gasses in space. Core spin and rotation within a planet generate the magnetosphere which creates a magnetic field that protects the planet from solar radiation that occurs during things like solar flares and coronal mass ejections. Atmospheric retention is through gravity pulling the gasses down and temperature which reduces molecular density that causes gasses to float. So a loss of mass in the planet reduces the gravitational pull and breaks the atmospheric retention balance.

Jamie R

Looking forward to this novel even more with the different species! Love the lore and background. These two almost remind me of elves and gnomes. Gnomes with their tinkering more than dwarves. But these species sound cooler!

JamzHigate

I imagine if this series rocks like it feels like it is. He probably could do some special kickstarter merch.