UPDATES!! Tuff Street Public Release TOMORROW!! (Patreon)
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Another fantastic week of growth on this little Patreon page - thank you all for coming on board, especially my latest paid supporters. We're closing in on 400 members which is just unreal!
Great news everyone, post a few late updates and testing I aim to bring the latest version of Tuff Street to version 1.0 and public release tomorrow (Sunday) afternoon! Still not too late to jump onto one of my paid tiers and get your name in the map - sign up before mid Sunday and I'll get you in there!
Separate but related to the Summernats maps, I've been working on another layout from scratch using LiDAR data and video references, see if you can guess what it might be. Have had a few hiccups with it early on but am making good progress now. Anyone that builds maps knows just how long these things take - so many details to bring into it, but I hope it will be worth the effort soon.
On other fronts, I've been upping my game on the car mods front and have a number of car mods at very advanced stages. Some are in game, others still in the modelling stage but I aim to do a poll on these in the near future to see what you'd like prioritised as a release. Paid members will certainly get access to these as soon as possible, with some to be released to all members at a later stage.
Again, really stoked to see how much support there is in the modding community, thanks heaps for getting on board everyone.
Cheers,
Aussie Dave