Home Creators Posts Import Register Favorites Logout

Content

I'll take any feedback I can get on the last couple chapters, these parts were rough to write but I think I got it how I want. I've been going back chapters and doing editing on previous chapters as well.

The balcony off Harold's office caught the early afternoon light in a way that made the Landing look almost peaceful.

Harold stood at the rail, hands resting on cold stone, watching the activity below. Wagons rolled through the main square, heavy with supplies for the various villages. A group of recruits drilled in the yard beyond the fort's walls, their movements still rough but improving. Somewhere past the craftsman's quarter, hammers rang against metal in overlapping rhythms—the smiths working double shifts to keep up with demand.

Suddenly a notification started blinking in the corner of his eyes and he opened it off handily. 

____________________________________________________________________________

WORLD FIRST ACHIEVED

First Organized Force to Destroy a Nest (Minor)

____________________________________________________________________________

Harold's grip tightened on the rail.

A nest.

He'd suspected when he saw the first reports from when they crossed the river. The reports had suggested something larger than a large goblin den—too organized, too many sightings, the warg cavalry that shouldn't have existed this far from the Blackjaws. But a nest...

There shouldn't be a nest here yet.

He knew this region's timeline. Knew how long it took for monster populations to consolidate, for dens to grow into something worse. The dens in that area hadn’t had time to consolidate into a nest yet.

Unless— something had accelerated it.

It had to be the lizardmen. They had some version of ritualized magic. His jaw tightened. If the lizardmen were somehow catalyzing monster development—if their rituals could turn dens into nests in months instead of years—then they were a far more dangerous threat than he'd calculated and they needed to be eliminated sooner rather than later.

____________________________________________________________________________

Perk— Increased Damage(Rare):

Soldiers under your command deal 8% increased damage in combat.

Settlement Reward: Soldiers learn mana skills 10% faster.

____________________________________________________________________________

The rewards registered distantly. Ten percent faster mana skill development was significant. He'd think about the implications later.

Another notification cut through.

____________________________________________________________________________

Perk Unlocked: Hardened Veterans(Uncommon)

Force sustained significant casualties (20%+) while maintaining High Morale.

Reward: +8% Morale Resilience

____________________________________________________________________________

Twenty percent.

Harold stared at the words until they faded from his vision. Twenty percent casualties. One in five. And the system was rewarding him because the survivors hadn't broken. He had sent out a cohort of almost 600 soldiers with even more ready to reinforce them. 1 in 5 dead. 

The thought tasted like ash.

____________________________________________________________________________

Perk Unlocked: Commander Kill I(Rare)

Appointed Commander has slain enemy Appointed Commander (Monster).

Reward: Appointed Commanders are 5% more hardy.

____________________________________________________________________________

Hale or maybe Parker. The notification sat in his mind. Commander Kill 1. A chain like the one he had gotten for killing the goblin commander. The system expected more—it was incentivizing his commanders to hunt enemy leadership. Eventually, that wouldn't mean goblins.

____________________________________________________________________________

Perk Unlocked: Decisive Battle Won II

Reward: +2% Soldier Hardiness

____________________________________________________________________________

He must have gotten the first one without noticing before, but that was another chain that would keep stacking.

____________________________________________________________________________

Perk Unlocked: Alchemical Warfare(Uncommon)

Alchemical weapons used to breach fortified settlement.

Reward: +5% explosive potency and radius for alchemical munitions.

____________________________________________________________________________

Harold's hands went still on the rail and he sighed. Alchemical weapons.

He'd told them no explosives. After Elia's accident—after six students dead and a building destroyed—he'd been explicit. He had taught them how to brew weak explosive potions, but he hadn't allowed them to make something more explosive without greater control over their mana. The volatility had strange ways of increasing if your control wasn't good enough. 

It had to be Finn. The boy had been too eager, too fascinated by what Elia had achieved through catastrophe. Sela was the careful one, the one who followed protocols. But Finn...

Harold didn't know whether to be furious or impressed.

He settled on worried. If they'd used explosives in a combat situation, Hale had no other choice.

A few smaller notifications flickered past—supply lines established, logistics efficiency improved, fortification captured intact enough to trigger a perk—but Harold barely registered them. The numbers blurred together. Percentages and bonuses and rewards for death and destruction.

He was still standing at the rail when the door behind him opened.

"Harold." Margaret's voice. 

"I have Captain Hale's preliminary report," she said. "I just translated the code. Hale will provide a more detailed one later, but he wanted you to have this immediately."

Harold heard her footsteps cross the room and felt her presence at his shoulder. She didn't stand next to him at the rail—Margaret wasn't one for sentiment—but she was close enough that he could hear the paper shift in her hands.

"The nest is destroyed," she said. "Completely, they left it burning when they marched away."

"It was a nest." Harold's voice came out flat. "Not a den."

"Yes, though I’m still not clear on the differences." Margaret paused. "Hale confirmed it. A settlement with trolls, organized hobgoblin leadership, and warg cavalry. He also confirmed blackjaw goblins in the group."

"There shouldn't be a nest here yet."

"It does seem…early." Another pause. "Hale noted the same thing in his report. He believes the situation in the northern basin may be more complicated than our initial assessments and says the area will need to be cleared again. He is rushing to the villages south."

The lizardmen. It had to be. Their rituals, their connection to the Thresher King—somehow, they were accelerating the monster consolidation. Which meant every timeline Harold had built in his head might be wrong.

"Casualties?" he asked.

"Heavy." Margaret's voice was level, but he heard the weight beneath it. "The cohort took significant losses over almost a week of fighting. The report didn't include exact numbers, but Hale described the force as combat-effective but reduced. He is requesting a shipment of more powerful healing potions."

"What about the breach? His ploy to draw out the force failed."

"It was successful, but the report doesn't say much. Just that Hale used alchemical weapons to bring down a section of the palisade wall."

Harold turned his head slightly. "I told them no explosives."

"Apparently, someone decided the situation required them." Margaret's voice was carefully neutral. "Hale's report mentions that the alchemists performed beyond expectations. He's requesting more combat-trained alchemists for future operations."

"Performed beyond expectations." Harold turned back to the view. 

Margaret was quiet for a moment. Then: "No details. Just that the breach was successful and the alchemists were instrumental."

Harold closed his eyes. He wouldn't know the full story until Hale sent a full report. And the knowledge that one in five of his soldiers were dead or dying.

"What about the southern front?"

"Mark reports Henri's force is committed to Haven. No way for them to redirect without losing days. Our adventurer teams are conducting harassment operations along their line of march." Margaret paused. "We've lost some adventurers from the stealth section, but Henri has been delayed for days so far. The longest respawn timer has been 3 hours for the ones that have died on that quest."

"Is there anything else?"

Margaret hesitated behind him, and Margaret rarely hesitated.

"Harold. When did you last sleep?"

"I'm fine."

"That wasn't what I asked."

He turned finally, meeting her eyes. She stood with her usual perfect posture, the reports held against her chest, but something in her expression looked almost concerned.

"I'll sleep when this is over."

Margaret held his gaze for a long moment, then inclined her head.

"I'll have dinner sent up. The full report from Hale should arrive after he has stopped for the night."

She turned and left without another word. The door clicked shut behind her.

Harold stood alone on the balcony, the system notifications still echoing in his head. He looked down at his hands. He pushed off the rail and walked inside.

He needed—

The thought caught in his throat. He knew what he needed. He knew exactly where to find it.

The corridor leading to the archive room was quieter than the rest of the hall.

Harold had passed the main administrative chambers five minutes ago, nodding to clerks and runners who flattened themselves against the walls as he passed. His presence filled the space around him without effort now—the Lord's aura, Margaret called it. People made room because it felt correct, and Harold had stopped fighting it.

But the weight behind his eyes had sharpened into something that pulsed with his heartbeat, and the pressure in his chest hadn't eased since the last report from Hale came in. Men were dying. He needed—

He didn't let himself finish the thought. He knew what he needed. 

The room Bethel had claimed sat at the end of the corridor, past a storage chamber that she had also claimed. Someone had hung a cloth across the doorway, just fabric, weathered and plain. Harold pushed it aside and stepped through.

The space was smaller than the administrative areas, but Bethel had made it work. Rough shelving lined two walls, already filling with bound stacks of paper, clay tablets, and leather-wrapped bundles of notes. A long table dominated the center, cluttered with inkpots and quills and half-finished pages. Candles burned in iron holders, their light pooling yellow across the workspace. The air smelled of ink and candle smoke and something faintly herbal—probably one of Bethel's teas.

Anselm sat at the table, writing in small, careful letters. He looked up when Harold entered, and his quill paused mid-stroke.

Bethel sat in a chair by the narrow window, her cane leaning against the wall beside her. Afternoon light fell across her lap, catching the steam rising from the cup in her hands. She watched Harold over its rim, and her eyes missed nothing.

For a moment, Harold stood in the doorway, holding the Lord's posture out of habit. His spine straight and shoulders set. Then the cloth fell closed behind him, and something in his chest unlocked.

The aura didn't collapse—it was more subtle than that. But the careful mask he wore for soldiers and citizens, for anyone who needed to see a Lord rather than a man—it slipped. His shoulders dropped. The exhaustion he'd been holding at bay crept into his posture, his face, the way his hands hung loose at his sides.

Anselm's eyes flickered, noting the change. He said nothing, but his quill remained still.

"Sit, Harold James Calder." Bethel's voice was calm. "Before you fall down."

Harold crossed to the chair beside her and lowered himself into it. The wood creaked under his weight, and he realized his hands had curled into fists on his knees. He forced them open.

"You didn't come here to admire our collection." Bethel gestured toward the shelves with her cup. "Though you're welcome to. We've made progress. Greek myths, Roman history, Catholic liturgy. Buddha's words. Someone remembered most of a recipe for apple pie yesterday, which Anselm assures me is a significant cultural artifact."

"It is," Anselm said quietly, and returned to his writing.

Harold didn't smile. He couldn't find the energy for it, though apple pie sounded amazing.

"I need—" He stopped. The words caught in his throat. He tried again. "Can you—"

Bethel's expression shifted. Something knowing entered it, something almost sad.

"No, child."

Harold's jaw tightened. "You don't know what I was going to ask."

"Yes, I do." She set down her cup on the small table beside her chair. "You came here wanting me to take it. The weight you're carrying. The guilt, the pressure, the noise in your head that won't stop. You want me to draw it out of you and give you a little bit of peace. For a time.”

Harold said nothing. She wasn't wrong.

"I won't."

The words hit harder than he'd expected. He looked at her, and something must have shown on his face, because her expression softened.

"Not because I don't care," she said. "And not because you don't deserve rest. But because what you're carrying isn't a wound I can heal. It's something you have to work through yourself, or it will own you forever."

"I don't have time to work through anything." The words came out sharper than he'd intended. "There's a war happening. Men are dying against monsters and men. More will die before this is finished."

"Yes." Bethel's voice was calm. "And when the war ends, there will be another crisis. And another after that. If you wait for a convenient time to break, you'll never break at all—and then one day, you'll shatter instead."

Harold's hands had curled into fists again. He stared at them.

"You're still human." Bethel continued. "That hasn't changed because you hold a title. You'll crack sometimes. You'll fall apart in the small hours when no one's watching. You may think it’s a weakness—but it’s how you stay sane long enough to work through it."

She tapped her cane against the floor, a sharp punctuation.

"My perk can give you some peace. But silence isn't healing. It's just quiet. And when it ends, everything you pushed down will still be there, waiting."

From the table, Anselm's quill had gone still again. Harold glanced over and found the older man watching him—not with judgment, but with something that looked like recognition.

"She's right." Anselm's voice was rough, quiet. "I know what it is to carry choices that can't be undone."

He held Harold's gaze for a moment longer, then inclined his head and returned to his writing.

Harold looked back at Bethel.

"Now, I can offer some advice for free. What kind of advice are you looking for?" she asked. Her tone shifted—sharper now, more practical. "I have options. Machiavelli. The Stoics. Dostoevsky, if you want to wallow productively. Plato, Cicero, Sulla, Caesar—men who built empires and struggled with what it cost them."

"Something that makes it feel less like I'm becoming the thing I spent years trying to escape. I—I don’t want to be like them. They did horrible things to people in the name of survival."

Bethel studied him for a long moment. Then she reached for a stack of papers on the table beside her and shuffled through them.

"Do you know Machiavelli?"

Harold nodded exhaustively, "The Prince. Political theory. Ends justifying means."

"Everyone remembers that part." Her mouth curved slightly. "But he also wrote this: 'A man who wishes to make a profession of goodness in everything must necessarily come to grief among so many who are not good.'"

She looked up at him, and Harold stared blankly back.

"He wasn't saying virtue is worthless. He was saying that a leader who refuses to use force when it is necessary will be destroyed by those who have no such hesitation. And when he falls, everyone under his protection falls with him."

"I understand the argument." Harold's voice was tight. "Understanding doesn't make it—"

"Feel right." Bethel nodded. "No. It doesn't. It's not supposed to. Especially after what you have been through."

She set down that paper and picked up another.

"Marcus Aurelius. Emperor of Rome, philosopher, and a man who spent most of his reign at war. He wrote his Meditations in a tent between battles." She tapped the page. "'Waste no more time arguing about what a good man should be. Be one.'"

Harold waited.

"He didn't say it would feel clean. He didn't say the weight would lift. He said stop arguing and act. Make the best choice you can with what you have, and then live with it."

"And if the best choice still means men dying because I moved them like pieces on a board?"

"Then they die." Bethel's voice hardened. "And you carry that. And you make the next choice, and the next, because the alternative is letting someone else make those choices—someone who won't lose sleep over them at all and someone who doesn't have your unique circumstances."

She leaned forward, her eyes sharp.

"Sulla proscribed thousands during the Roman civil wars. Posted their names on lists and let anyone kill them for a bounty. When it was over, he resigned and retired to his estate. Do you know what he said?"

Harold shook his head.

"'No friend ever served me, and no enemy ever wronged me, whom I have not repaid in full.'" Bethel's voice was dry. "He died in his bed, satisfied with his choices. History remembers him as a monster, others as the most honest dictator of the time."

She let that settle.

"You want to know the difference between you and Sulla? Between you and Henri? It's not that you act—everyone acts. It's that you feel the cost. The men who stop feeling it are the men who have lost something essential. Something innately human. It’s already amazing you can feel anything after what happened to you."

"I didn’t for a long time…I think when I regressed, my body was rebuilt. My mind though…still struggles sometimes. But that sounds right," Harold said quietly. "But it doesn't feel right. Logic…isn't always logical."

Bethel laughed—a short, sharp sound.

"No. It isn't." She sat back in her chair, studying him. "Dostoevsky understood that. The Russians knew something the Stoics didn't—that suffering isn't just an obstacle to overcome. It's part of being human."

She picked up another page, this one more worn than the others.

"'Pain and suffering are always inevitable for a large intelligence and a deep heart.'" She looked at him over the paper. "Do you understand what that means? 

Harold shook his head exhaustedly. It means this—" she gestured at him, at the weight visible in his posture, "—is not a flaw. It's not weakness. It's the cost of being someone who thinks deeply and feels deeply. The alternative is to be shallow. To be Henri."

Harold's throat had gone tight.

"But here is the warning," Bethel continued, her voice dropping. "Also Dostoevsky: 'Man grows used to everything, the scoundrel.'"

She set down the page.

"You will grow used to this, Harold. The deaths, the hard choices, the weight of command. Your mind will adapt because that's what minds do. The question isn't whether you'll grow accustomed to it—you will. The question is whether you'll stay watchful enough to notice when you're growing cold. When the years of war we have ahead of us stop costing you anything at all."

The candles flickered. Somewhere in the keep, a door closed heavily.

"That's what I'm afraid of," Harold said.

"Good." Bethel's voice was firm. "Stay afraid. The moment you stop fearing it is the moment you've already become it."

She reached out and took his hand. Her grip was stronger than he expected, her skin papery but warm.

"Child. You want me to tell you it gets easier. It doesn't. You want me to tell you that if you make the right choices, the guilt will fade. It won't." Her eyes held his. "But here is what I know: People need to do hard things in order to get better at doing hard things. That is how strength is built. Not by avoiding difficulty, but by walking through it and coming out the other side. All you can do is prepare the people here as best you can."

Her grip tightened.

"And you, Harold James Calder—you have survived extremely hard things. Things that would have broken most people. Things that did break you, in ways you're still learning to live with."

Her voice dropped lower.

"So what's one more hard thing? One more weight to carry, one more impossible choice? And then one more after that. And one more after that."

Harold's vision blurred slightly at the edges. The candles wavered.

"Six months," he managed. "It's only been six months since I—"

He couldn't finish. The words caught somewhere in his chest, tangled with years he still couldn't speak about.

Bethel didn't ask him to explain. She simply held his hand and waited.

"Six months is nothing," she said finally. "For what you survived? Six months is barely enough time to remember how to breathe. You're not supposed to be healed yet. You're not supposed to feel whole."

She reached up with her free hand and touched his face briefly—a maternal gesture, quick and warm. Harold relaxed into the touch before she removed it.

"But you're still here. Still making choices that cost you, because you know someone has to make them. That is not a man who has lost his way. That is a man who is finding it, one impossible step at a time."

The silence that followed was different from before. Something in Harold's chest had loosened.

Bethel released his hand and sat back.

"Now." Her tone shifted to brisk practicality. "I have something for you."

She gestured toward Anselm, who rose and retrieved a large wooden box from beneath a stack of papers on the far end of the table. He carried it over and set it on the small table beside Bethel, then inclined his head and returned to his seat.

The box was well-made, the wood smooth and polished, larger than Harold expected—nearly the length of his arm.

"We were going to give this to you later," Bethel said. "When things settled. Not everyone had signed yet." She paused. "But I think you need it now."

Harold took the box. It was heavier than he expected.

"Open it."

He undid the clasp and lifted the lid.

Inside, nestled in scraps of cloth, was a chess set.

The board lay flat across the bottom of the box, a single solid piece. Alternating squares of light and dark stone, carefully fitted together. The pieces sat in carved depressions along both sides: a full set, white and black, each one shaped with care.

"Josh made the board," Bethel said. "With Beth’s help—she has steadier hands than he does, though don't tell him I said that. You’re lucky to have them; they are good people."

Harold lifted a single stone rook from its slot. The rest were made from a variety of materials. The carving was precise, almost architectural—the battlements clean and sharp.

"Josh carved that one," Bethel continued. "He said he used it to practice his control with his new perks. He spent three nights on it."

Harold turned the piece over in his hand. The stone was warm, smooth, where fingers had worked it carefully.

"Hale contributed a pawn." Bethel's mouth curved slightly. "Said it was the only piece he understood."

Harold set down the rook and picked up one of the pawns. It was simpler than the rook, but solid. Well-made. He could see Hale's practicality in it—all function and no flourishes.

"Robert helped with a few of the others," Bethel said. "Said it reminded him of restoration work. Bringing something out of raw material. The boy has an artist's soul."

Harold's fingers moved across the pieces, touching each one. Then they stopped.

One of the pawns caught the candlelight differently. He lifted it and held it up.

It was glass. Delicate and clear, with tiny bubbles frozen inside it. The shape was slightly uneven—hand-blown, not molded—but it caught the light and scattered it across his palm in fragments of gold and amber.

"Rimi," Harold said quietly.

"He insisted." Bethel's voice softened. "He said you gave his hands back. The least he could do was make something beautiful with them."

Harold held the glass pawn for a long moment, remembering. The burns had been severe. The scarring worse. He'd spent hours on the healing, pushing his alchemy further than he'd thought possible without his old perks to make those potions. 

He made delicate glass now. He set the pawn back carefully and reached for the knights.

The first one was carved competently—probably by one of the volunteers that came to contribute here. But the second—

Harold went still.

It wasn't a knight in the traditional sense—it was a triceratops standing on its rear legs like a knight, roughly carved but unmistakable. Saratops....That stubborn girl.

He turned it over.

On the flat bottom of the knight's base, carved so small he almost missed them:

— S

Harold's hand closed around the knight and his throat locked.

"Harold." Bethel's voice was gentle.

He realized he hadn't moved in too long. He blinked, and his vision cleared.

"I'm fine," he said, and his voice came out rough.

"You're not," Bethel replied. "But you will be."

He set the knight back in its place—carefully, so carefully—and lifted the board itself out of the box.

The bottom was covered in writing. Just names. Dozens of signatures crowded together across the stone in some kind of ink or paint, some neat, some scrawled, filling every inch of space. The original Gravensend group with so many more names. The people who had stood with him from the beginning, before there was a town, before there was a keep, before there was anything but a clearing in the wilderness and a handful of people choosing to trust him.

Josh's signature was larger than the others, with a small doodle of a hammer beside it. Beth's was precise and compact. Margaret's was elegant, formal. Robert's was surprisingly careful. Hale's was a slash of letters, barely legible. While Caldwell simply but a coin with a C in it.

And in the center:

Gravensend.

Harold stared at it for a long moment.

"The whole thing was Josh’s idea," Bethel said quietly. "You should hang out with your friends more. I know you’ve been down in your basement brewing in your free time."

"Maybe it’s time to stop letting Josh steal some and actually drink with him."

Harold closed his eyes and drew a slow breath. Letting it out slowly.

Then he set the board back in the box, laid the pieces carefully on top, and closed the lid.

"Why chess?" he asked, and his voice was almost steady.

She shrugged, "Maybe because it's honest." Bethel met his eyes. "Ask Josh."

Harold closed the box. "Thank you Bethel, this means more than you know."

Bethel waved a hand. "Thank them. I just carried it down the hall." She picked up her cup, found it empty, and made a small sound of annoyance. "Now go away. You have a war to finish, and I have a man who claims to remember The Odyssey arriving in an hour."

Harold rose, the chess box tucked under his arm. At the doorway, he paused, one hand on the cloth.

"Bethel."

She looked up.

"The perk." His voice was steadier now. "If I needed it—really needed it—would you?"

She studied him for a long moment.

"If you truly needed it," she said quietly, "I would. But you would have to be breaking apart in front of me, child. Not just hurting. Breaking. There are more people than just you here, in pain. You are perhaps the most justified though."

Her eyes softened.

"And I don't think you're there yet. I think you have more fight left in you than you know."

Harold nodded once. He pushed aside the cloth and stepped into the corridor.

The weight in his chest hadn't vanished. The guilt still coiled there, the war still waited, the reports would still be piling up on his desk. But something had shifted.

One more hard thing. And then one more after that.

He was halfway down the corridor to his room when a small voice drifted from one of the side offices.

"Mama, where's Mr. Harold?"

Harold slowed. Through the open doorway, he could see Adeline at her desk, papers spread before her, her son sitting on a stool beside her with a piece of charcoal and a slate.

"He's busy, sweetheart," Adeline said, not looking up from her work. "He has a lot to do."

"But I wanted to show him my drawing."

"Later. When he's not—"

The boy looked up and saw Harold standing in the corridor.

His face lit up.

"Mr. Harold!"

Adeline's head snapped around, and she started to rise, but Harold held up a hand.

"It's alright." He stepped into the doorway. "What did you draw?"

The boy held up his slate proudly. It was a mess of charcoal lines—a simple figure with something that might have been a flaming sword, standing next to a lopsided rectangle that could have been a keep.

"It's you," the boy said. "Fighting the monsters that hurt my dad."

Harold looked at the drawing. At the boy's eager face. At Adeline, frozen halfway out of her chair with an expression caught between mortification and profound sadness.

"That's a good sword," Harold said softly. “But I think you need to include your dad standing next to me, fighting them too with his own fire sword.”

The boy beamed and nodded seriously running back to work on his drawing.

Harold's eyes found Adeline before he shifted the chess box under his arm and continued down the corridor, the sound of the boy's excited chatter fading behind him.

Mr. Harold.

Just Mr. Harold, who fought the monsters.

He walked hurriedly back toward his room, the chess box solid against his ribs, Sarah's knight pressing warm through the wood, and he felt the emotion well up within him; the weight felt like too much, and he could feel it collapse within him.

He made it back to his room and fell heavily against the wall before he broke down. Letting the pressure out. For all the lives he ordered out and the pain and suffering and death he would cause in the future. For good things didn't come without work, and in Gravesend. You had to earn everything, and that was a lesson Harold knew better than anyone. 

Comments

Hollowlce

I was thinking about your response to the crafter resurrection mechanic. I primarily agree with you on the whole that if a crafter could resurrect during combat it could be overpowered. But I do think that any crafter that could genuinely be considered crafting whilst in a combat situation shouldn't be penalised with no ressurection. I don't think it would be overpowered as very few crafter class could legitimately craft during combat. The lumberjack for example would definitely not ressurect. However some classes like a combat alchemist, a trapper (where just setting up a trap for a predator and being jumped by said predator in the process), a beast master, courier, an engineer during a siege ect should be allowed to ressurect. Mainly because their are quite a few crafts that require you to almost inherently be in dangerous situations or in active combat like a medic. Obviously the more germane seamstress, herbalist, farmer ect won't be ressurected during combat but otherwise why have the crafter ressurection mechanic at all when the majority of crafts overall will never die during their craft regardless. This will be the last comment I make about this but it has really been bugging me. Ultimately I respect your decision as an author and will continue to read and enjoy the content regardless. On another topic I have personalpy been finding the army combat fairly repetitive. I don't know if it's because it's either win or lose and don't feel that emotionally invested in the characters involved. I don't know if just an overview of the combat tactics might be better but I know that I tend to skim read the army combat chapters to get to Harold or other POVs outside of army combat.

Matt L

I thought about doing something similar to what you are suggesting? but what the cut off? Because the lumberjack is using crafting skills and mana in combat. same as the alchemists. In the end, I decided not to go that route cause it would make the battles less impactful, and it's supposed to be an apocalypse. I get the argument I just don't seeing it scaling well when the risk is gone. Adventurers get it, but they also come with heavy penalties a couple of years down the line when they are taking a month to re spawn. The ones you're talking about that require you to be in combat can be done by soldiers and healing is mostly done by potions. If the combat isn't enticing then I'll have to go back over it. Those are some of my favorite scenes to write. Appreciate the feedback, though. This whole thing is a work in progress and only works if y'all tell me whats working and what isnt.

JohnathanR

Enjoyed this chapter, and some much needed character development for Herold. Can't wait to see him back in the action though. Tyftc

Reading Risk

The way you write combat is awesome. Not repetitive for me at least. Harold needs to stop worrying and go kill some stuff.

SoJoe

I also find the combat to be written well, I quite enjoy those chapters, I think it is better than alot of royal road combat since there seems to be repercussions through death that often gets lost in longer stories.

Johan

Tftc

Hellnhavoc

Good chapter. Solid emotion. PTSD is a tough thing to write. Like, you want to give its due but eventually it can feel depressing to keep reading. I think it’s why it gets skimmed over a lot.