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Hey! 👋


Here is a tutorial on how to create a wall painting mechanic using a custom shader graph. I was playing the House Flipper and Gas Station simulator and I found it pretty cool.


I hope that you will find this useful 🙂


Thanks so much for your support! 😘

-Peter

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How to crate a wall painting shader in Unity 2021

Many sim games offer a wall or object painting mechanic as a way to customize your in game house. In this video I will show you how to create a custom shader graph that will help us to achieve this kind of effect and in the next part we will integrate it into our game as an interactive mechanic. @Jettelly Learn all there is about shaders in Unity https://learn.jettelly.com/unity-shader-bible/ Learn to write more maintainable code using Design patterns by making a 2d platformer game: https://courses.sunnyvalleystudio.com/ Shader graph images/file: https://drive.google.com/drive/u/1/folders/1cTPx1PhhweSSrbX2XRyJU-5hyO0NKP7P Join the discord: https://discord.gg/RQEtYHz You can support me through Patreon: https://www.patreon.com/sunnyvalleystudio #unity3d #shader #gamedev 00:00 Intro 01:01 Creating a shader graph 01:55 Adding MainTex and Normal Map 04:59 Creating a Transition using UV node 06:23 Applying color 08:54 More organic transition using SmoothStep node 11:01 Adding Noise 13:22 Applying Base Color to the texture 15:21 Remapping Paint amount parameter 17:51 Recap of the whole shader 19:10 Applying the shader to a wall

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