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Use a [𝗖𝗼𝗻𝘁𝗲𝘅𝘁𝗠𝗲𝗻𝘂] attribute to 𝗮𝗱𝗱 a 𝗵𝗲𝗹𝗽𝗲𝗿 𝗺𝗲𝘁𝗵𝗼𝗱 to be 𝗰𝗮𝗹𝗹𝗲𝗱 from the 𝗨𝗻𝗶𝘁𝘆 𝗶𝗻𝘀𝗽𝗲𝗰𝘁𝗼𝗿 🙂(no need for a custom Editor script)😎

You can call it from the 3 dots context menu of your script 👍

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