The Dragon Update Is Here! (Patreon)
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Hey guys,
I've just posted the latest build for the $10 tier!
This build adds dragons! Lots of dragons! 6 males, and 3 females, all with different skins and body shapes, like twink, muscular, athletic, stocky, chubby, and dad bod! Some with wings, some without. I went for having most without for the time being because they don't fold up yet and kinda get in the way. I disabled collision on the wings so you won't be bumping into them though. The intent is to allow you to toggle them on and off at some point so they can all have wings, or not.
The dragons were licensed from Zairiza / SlapYouWithFish!
https://zairiza.gumroad.com/
In addition to adding these avatars:
I've upgraded Unity to the latest LTS build which may help with performance a bit.
I've removed the coffee table from the living room because I plan to add more spawn points in there and it will just get in the way. The ceiling lights are gonna have to go too, eventually the player capsule bumps into them, and I wand to have a macro scene in there.
I've fixed a long standing issue where you would drift while scaling up or down. I'd thought this issue might be caused by the player capsule repeatedly colliding with the ground as it changed size. But it turns out that the player was drifting towards the center of their playspace as the playspace scaled down. The further you were from the center of the playspace the more pronounced this drift was!
I also fixed an issue with the player's height in game being shorter than intended. If you're around 5'6" you should now see almost eye to eye with the dragons at their default height.
And in other news... There's a new fur shader on the market!
https://normalizedcrow.gumroad.com/l/FeathersAndFur
I've already purchased it for use in the game. Unlike most fur shaders which use a shell based system that causes the hairs to appear like a series of dots rather than a continuous line up close (not good in a game where you can shrink and would literally be buried in said fur), it renders fur with hair cards! This shader can also render feathers, and I've got some bird avatars it would work great with!
The only other thing of note for this update is that I've been talking with a friend about possibly bringing them on board to help with the coding. They're very skilled and would likely get a lot of new featured implements a lot more quickly than I can do them myself, and I could then focus on other aspects of the game like adding more avatars, creating new environments, improving the menus, etc!
That's it for now!
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