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Xbox Goes FULL AI - What's Next?! | Defining Duke, Episode 216

This week, Xbox unveiled MUSE, a generative AI model aimed at boosting creativity and possibilities for gameplay. Published in the journal Nature as well as announced by Microsoft Research, the Xbox team shared findings alongside Ninja Theory on what this new AI model that was trained on Bleeding Edge could accomplish. In the extensive write-ups, we learn about the principles of this AI model, what Xbox's mandate is for it across their first party studios, and even get teased a bit on what it could mean for backwards compatibility. However, is it all sunshine and roses here for Xbox's new approach to game development? The push for AI is on more than ever and it's no longer a matter of "if" but rather "when." Like any tool, its public perception will be dictated by how responsibly it is handled. Joining Matty this week is Brad, to clean up the AI mess, and dive into a whole bunch of other Xbox news. We follow up our last episode's conversation on Avowed, dig into the future of Obsidian, mull over yet another Phil Spencer interview, and plenty more in what is bound to be divisive subject for many listeners. Get early access to Defining Duke and all Last Stand Media shows at: https://www.patreon.com/LastStandMedia Get some Defining Duke merch! https://laststandmedia.store/ 0:00:00 - Intro/Avowed follow-up 0:22:33 - How will Obsidian scale after Avowed? 0:27:42 - Bobby Kotick interview 0:37:53 - Another Tony Hawk Pro Skater on the way? 0:45:09 - Jez Corden on Xbox’s next console 0:56:28 - Machine Games grows 0:59:35 - Updates on the leaked Final Fantasy remakes 1:09:14 - Stalker 2 is getting its biggest update yet 1:11:49 - Lost Soul Aside is getting a physical copy! 1:12:44 - Fairgame$ has been pushed to 2026 1:15:07 - System Shock 2: 25th Anniversary Remaster is getting a release date soon 1:18:47 - Kingdom Come Deliverance passes 2 million copies sold 1:19:57 - Funko Fusion developer 10:10 has reportedly been hit with layoffs 1:22:22 - Visionary art director Viktor Antonov passed away at age 52 1:24:39 - What We’re Playing 2:00:13 - Xbox introduces MUSE 2:35:24 - Phil Spencer interview 2:41:28 - Coming soon to Xbox Game Pass 2:43:30 - Game Pass Pick Of The Week

Comments

Timothy

Lol the thumbnail

southish

Hey Matty, could we see a Defining Duke+ episode on the open platform Xbox thing you talked about? You said at the start “It could be anything at this point.” I would be super interested in hearing you and Cog or anyone else's ideas on that and maybe the connection to how deep it could go or how deep you would want it to go, like if it opens to the point of external hardware interactions, how Steam could change things, how similar would y'all want the PC experience to be to the new open platform box. All that stuff is just a suggestion as the topic on it is cool to listen to and I think some ideas being discussed could bring up even more intriguing topics.

joefray_

Not sure they do Defining Duke Ultimate anymore but I'm sure they could ask Colin for a sacred symbols+ slot because that'd be a v interesting chat

Walker Simmons

There are already so many soulless games that feel like they are made by A.I so I dread the upcoming slop that A.I is actually gonna make. The last thing we need in this industry is less creativity 🤷

PortugalTheMark

Yeah DD+ is no longer a thing but i think there is a huge case for additional shows to the 1 a week for breaking news topics for example.

Mario Diosdado

I'm the opposite; to me Outer Worlds was just okay, but I'm finding Avowed quite entertaining.

Tiago Müller

The discussion about 8/10 being enough likely stems from Xbox fans' desire for a 9/10 game. The last ones to reach that mark—Forza Horizon 5, Flight Simulator, and Ori—aren’t from the more 'mainstream' franchises. Until Xbox delivers another high-scoring title in a major franchise, fans may struggle to fully appreciate the 7s and 8s along the way.

Brian Pini

This episode didn’t come into my podcast feed, was it pushed to the Patreon SS feed?