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It's me, Colin. Please welcome Punching Up co-hosts Brad Ellis and Micah Moriarty, as well as regular LSM contributors Ben Smith and Lockmort to the show. Today, we convene to discuss Rebel Wolves' first offering, The Blood of Dawnwalker, an extraordinary game that we all loved (and highly recommend). In Dawnwalker, you take the role of Coen, a young man from a Carpathian valley overrun with Plague. Or, at least it was. Vampires have come in to take control, liberating the population from not only the Black Death, but from an abusive and violent government that disregarded and took advantage of them at every turn. But, perhaps not surprisingly, one should be careful what they wish for. We get into the lore, the characters, the gameplay, the world, the mechanics, the systems, and so much more. As always, we spoil the hell out of the game... so proceed with caution.

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vince2077

Hell yea were is matty??

They Now Call Me UNC.

I’m going to spoil this game for myself because there’s not enough time and money to play everything

John

Colin is spot on about the crafting systems/economy. That was my biggest gripe about the game and the biggest difference maker between Witcher 3 and this game. In Witcher 3 it’d absolutely essential to engage with the looting/crafting system and weapon/armor upgrade systems, and the economy supports that. When you don’t feel the need to use those systems, as a result, the exploration/looting feels hollow as well because you’re not going to need/use any of that stuff anyways

Yet

It was ok I finished it halfway thru the time when I got bored, combat was so easy

Publix Chicken tender sub

I really liked Wolverine a lot. But this is a really good episode. Really interesting takes. cheers to video games 🍻

Michael Limauro

Great conversation and game. You’re right though that the economy in the game was broken lol.

Mark ?️

I almost want them to do a literal Assassin's Creed 2 and set the next game in Renaissance Italy. There's something about Vampires and Venice that go hand-in-hand in my mind, and as someone else said, it gives you the opportunity to have several maps like TW3 that are slightly distinct; Florence, Venice, and Tuscany would make sense