Race of Life - Episode 4 Extra Early Access Release (Patreon)
Content
It’s finally here.
For some of you the wait lasts a few more days - but for us, this is the moment.After months of work, late fixes, rewrites and re-renders… we’re officially releasing the update.Champions and higher tiers (+$100) can grab the game here:👉 https://www.patreon.com/posts/race-of-life-4-150798509?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Racers ($50) can grab the game here:👉 https://www.patreon.com/posts/race-of-life-4-150934226?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Mechanics and Street Racers ($20 and $30) can grab the game here:👉 https://www.patreon.com/posts/race-of-life-4-150934385?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Bookmakers and Doctors ($10 and $11.99) can grab the game here:👉 https://www.patreon.com/posts/race-of-life-4-150934546?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Gamblers ($5) can grab the game here:👉 https://www.patreon.com/posts/race-of-life-4-5-151158379?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
Let’s quickly sum up what you’re getting:
• 3717 images (including 112 in Maggie’s extra scene)• 199 animations (including 19 racing + 23 Maggie extra scene)• Fully implemented SFX system — all sex scenes now have sound design and professional voice moans + separate mute options for SFX and voice tracks (check Options in main menu)• 7 lewd scenes (7 different girls) + bonus Extra scene for Bookmakers & higher tiers• A brand-new optional mini-game: Darts
This update is Jake diving head-first into the underground racing world. To celebrate the launch - here’s a small teaser featuring Jasmine & Natalya. A render that perfectly fits the tone of this update.As Joshua wrote below - this one is pure meat.
I genuinely hope you’ll enjoy it. I personally had a lot of fun playing this build - and laughed way more than I expected. That’s entirely thanks to Joshua’s writing.Now I’m incredibly curious what you will think.
About the animations
Starting from this episode, the animations are made in Blender.If you’re used to the previous ones - you will notice the difference. You’ll probably also notice they improve as the update progresses… beginnings are always rough.
Some scenes may still receive polish passes later - that’s normal during a pipeline transition.
Technical notes
This is our first update with such an expanded audio system.There may be audio inconsistencies or small issues - please report anything you find here or on Discord. We want this update to be as polished as possible and your feedback helps us refine it quickly.
As always - bugs can happen. Especially in Ren’Py… you never truly win against Ren’Py.
Saves may occasionally break depending on at which point of the game they were created, but thanks to a community member we now have a working repair method.Each release post will include instructions on how to fix saves if needed.
Some of you probably expected a choice simulation / path selection at the start of the update. I actually worked on it and it is finished. However, it exists only for the Steam version.
On Patreon you naturally play episode-by-episode and already carry your own saves and paths forward, so such a system simply wouldn’t serve much purpose here.It was designed specifically for players who will start directly from Act 2 on Steam without ever playing Act 1 - letting them reconstruct their story choices.
And one more thing to clear up: Episode 4 is not the full Act 2. Act 2 will release on Steam only once Episodes 4, 5 and 6 are completed.
That’s all from me.I can’t wait to hear your thoughts - and for those still waiting for their release day, thank you for your patience.
Every comment, message, suggestion, theory, bug report, and every Steam review you leave keeps this project alive and moving forward. You’re not just playing the game - you’re actively shaping it with us.
Huge thanks also go to the people behind the scenes who helped make this release possible:our beta testers who spent hours breaking the build so others wouldn’t have to,our voice actresses who gave the characters real emotion,and our SFX director who handled and supervised the sound design and sex scenes audio work.
We’re incredibly lucky to have both a community and a team like this.Thank you for supporting the project and letting us keep telling this story.
And a few words from Joshua:Welcome to episode 4. I’m genuinely excited about this episode because of how the story is starting to get into the meaty part. There are the usual bits that everyone expects in here, but also little nods to our long-time supporters, some payoffs for people who have stuck with their chosen paths, and some real changes in the way the characters interact with each other. Overall, I’m pretty happy with how it’s turned out. But my opinion on it doesn’t really matter. In fact, only one opinion does. Yours. And with that in mind, I look forward to hearing all about it. Not just the compliments (although those are welcome) but what you didn’t like or thought could have been better. What you hope to see and what you think I messed up. Sometimes it might be because the story isn’t done yet, other times I’ll learn something and rethink how I go about telling this story. But if I was afraid of feedback, well, I don’t think I could have stuck with it over the last four years. As they say, a ship in the harbour is safe, but that’s not what ships are for. So leave a comment on our Patreon, talk about it in forums or on reddit, discord or whatever you like. Jake’s juggling more than ever. The battery project is creeping forward. The racing scene is pulling at him. Old friendships are resurfacing. Old feelings too. And in between the jokes, the banter, and Cooper being… well, Cooper… I think what excites me most is that Episode 4 feels like the last breath before the story tightens its grip. The tone shifts. The stakes sharpen. The emotional lines get harder to blur.You’ll laugh. You might wince. You might yell at Jake. You might yell at me. And honestly? That’s exactly what I want. Thank you for sticking with this story. Every episode feels like we’re building something bigger together. Now go play it. And please… tell me how it hits you. Good, bad or whatever. Thanks to everyone that’s supported us, our Patrons, the buyers on Itch and Steam, the Discord and Reddit communities, AVNLovers, gamestorylog.com, and everyone that’s told a friend about our work. Thanks also to our beta team. You guys spot all my mistakes and help make it as clean and clear as it is. Great work. Enough dribbling from me, go have fun with it. Let’s go!