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Sabrina really rolled well on Performance this weekend! Comment below with your questions about D&D and tabletop games, and we'll answer them in the aftershow!

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how D&D accidentally broke capitalism

Subscribe to our new podcast Corner Piece: https://answerinprogress.com/cornerpiece-dnd Dungeons & Dragons used to be a nerdy, rules-heavy game for social outcasts. Today, it’s massive. Actual Play shows like Critical Role, Dimension 20, and The Adventure Zone are blowing up online and selling out arenas. More people than ever are playing and watching tabletop games. Despite its success, Hasbro and Wizards of the Coast (which owns D&D) are struggling to transition their successful IP into the kind of revenue you might expect. How is it that the people capitalizing on Dungeons & Dragons' popularity are the players, artists, and actors? How did D&D become the game that capitalism can’t buy? SUPPORT US ON PATREON https://patreon.com/answerinprogress SUBSCRIBE TO OUR MONTHLY NEWSLETTER https://www.answerinprogress.com/newsletter SOCIAL MEDIA Sabrina Twitter: https://twitter.com/nerdyandquirky Instagram: http://instagram.com/nerdyandquirky Melissa Twitter: https://twitter.com/mehlizfern Instagram: http://instagram.com/mehlizfern Taha Twitter: https://twitter.com/khanstopme Instagram: http://instagram.com/khanstopme CREDITS Producer: Sabrina Cruz Video Editing: Joe Trickey Creative Producer: Sean Wetselaar Production Coordinator: Angela Innes Story Consultant: John DeLore Motion Design: Sabrina Cruz Sound Design: Joe Trickey SPECIAL THANKS Sarah Lynne Bowman (https://www.sarahlynnebowman.com/) Dillin Apelyan https://www.instagram.com/superdillin | One Shot Podcast (https://oneshotpodcast.com/) Chris London https://www.instagram.com/chris_london_film for providing amazing terrain from Dwarven Forge (https://dwarvenforge.com/) Liam O’Brien https://twitter.com/VoiceOfOBrien | https://www.youtube.com/@criticalrole Griffin McElroy https://www.instagram.com/griffinmcelroy Tejas Hullur https://www.youtube.com/@TejasHullur for lending us his studio MUSIC Epidemic Sound. Get started today using our affiliate link. http://share.epidemicsound.com/answerinprogress RECOMMENDED READING Of Dice And Men: The Story of Dungeons & Dragons and the People Who Play It by David M. Ewalt They Came To Slay: The Queer Culture of D&D by Thom James Carter The Adventure Zone Graphic Novel Series by Clint McElroy, Griffin McElroy, Justin McElroy, Travis McElroy and Carey Pietsch The Functions of Role-Playing Games: How Participants Create Community, Solve Problems and Explore Identity by Sarah Lynne Bowman CITATIONS https://www.answerinprogress.com/dnd-citations TIMESTAMPS 00:00 there's something weird about d&d 2:13 what even is d&d 2:56 let's ask an expert 3:20 we actually played 5:49 the friends we made along the way 7:40 we made a new show! 9:50 how the OGL changed tabletop 13:19 the insane accident of actual play 15:59 "play is a way for us to reclaim our power" ------------------------------------------------------------------------------------ Welcome to the joke under the fold! Why don't dragons eat paladins? Because they taste Lawful. Leave a comment with the word DICE to let me know you were here ;-)

Comments

Igor Matkowski

It is unrelated to video but why one must imagine Sisyphus happy? according to YOU what makes you belive that you must imagine him happy?

Yanaira

Has Melissa been able to decide whether she had fun playing D&D?

BobC

There was a brief period in the early '70s when D&D instructions were passed around as mimeographed sheets, each generation degraded from the prior until some fan typed a fresh copy and started a new reproduction chain. I was introduced to D&D during those heady days, when fandom was spreading like fire, and geeks and nerds were suddenly having active, social fun together. While I enjoyed the gathering, I wasn't tracking the game well enough to stay engaged. Too much was happening all at once, and I'd often become lost, disengaged from the story. Someone suggested I try being the dungeon master (DM), and everything changed for me. It wasn't that I wanted or needed to be in charge, but simply that I could track things better when I had a job to do, something to focus upon. One thing that worked to my favor was that, while I was a decent storyteller, I had little imagination for creating the story. Pulling together bits, pieces and clues from the other players' characters became, for me, like building the story from the Legos they were giving me. I only had to supply a sketch of the landscape, and the players provided the light. While I had trouble bringing characters to life myself, I had a knack for giving them challenging situations. I was thrilled when the players enjoyed the twists and turns I'd toss their way. I started creating my own dungeons on quadrille-ruled graph paper. Several sheets taped together, and carefully folded between sessions. Then an artist in our group started making these little tent cards with a depiction of each player's character. Seeing those drawings combined with the players acting to animate them was absolutely amazing. Having a seat at that table is among my favorite memories. Finally, the question: Sabrina, do you think you'd like D&D better if you tried being a DM? It was night-and-day for me, and I suspect it could be for you as well.

UmbreonLibris

Have any of you tried other TTRPG systems? Personally, I love playing D&D, but don't always vibe with the high fantasy setting and tend to prefer less rule-intesive systems.

Brian Saines

Can you train AI to come up with an AIP LARP game?

Jade Lamb

I'm curious why the video didn't talk about the OGL controversy last year that had WotC changing the very freedom the video discussed and many creators exploring alternative options. Did it not fit with the video's thesis?

Simon Law

I believe it was touched on near the end of the video. Around 16:55.

Simon Law

Will you try playing another RPG session in the near future? If so, can you please attempt to invite a guest?

Milian Ingco

this is a very silly question based on the fact that the OGL was inspired by open source, but do you think that the OGL has the potential to be abused on as hard as open source is being abused right now due to AI? (not a part of the question, just some context if you weren't aware of it) for context a bunch of open source repositories are being copied with AI in a specific way to avoid needing to license the original creators, theyre also busy receiving a ton of ai slop contributions by people who want to say they contributed but really just did one thing and then dipped.

Anaxyrus

Is there anything interesting you came across in your research that didn't make it into the final video?