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Hi everyone,Here's the Highlight-15 Pack for Masks of Nyarlathotep Remaster.[Spoiler Alert: From now on, certain passages of my explanations or certain visuals may be spoilers!]Our investigators descend into the darkness beneath the pyramids of Giza.Surviving the traps of a labyrinthine tunnel, they enter a gigantic underground chamber where a cult is attempting to bring an evil Egyptian queen back to life...This pack contains the following maps:00-Landing Page-Egypt - (2100 × 1400px)23-Giza - (11900 × 9100px) - [140x140px]23b-Giza-NIGHT - (11900 × 9100px) - [140x140px]24-Mycerinus Pyramid - (5040 × 5880px) - [210x210px]25-Sphinx - (11620 × 6300px) - [140x140px]25b-Sphinx-NIGHT - (11620 × 6300px) - [140x140px]25c-Sphinx-PORTAL - (11620 × 6300px) - [140x140px]26-Tunnels Below - (12180 × 9520px) - [70x70px]27-The Great Chamber- (8960 × 11900px) - [140x140px]28-The Red Pyramid - (10920 × 10360px) - [140x140px]28b-The Red Pyramid-NIGHT - (10920 × 10360px) - [140x140px]29-The Bent Pyramid - (10360 × 10920px) - [140x140px]29b-The Bent Pyramid-Night - (10360 × 10920px) - [140x140px]30-Bent Pyramid-Entrance A- (2730 × 3780px) - [210x210px]31-Bent Pyramid-Entrance B - (5880 × 2730px) - [210x210px]32a-Nyarlathotep Sanctum-OFF - (6300 × 6300px) - [210x210px]32b-Nyarlathotep Sanctum-ON - (6300 × 6300px) - [210x210px]33-Hospital - (5040 × 3150px) - [210x210px]Shepheard Hotel :34-Shepheard-Main terrace-Entrance (4620 × 5250px) - [210x210px]34b-Shepheard-Main terrace-Entrance-NIGHT (4620 × 5250px) - [210x210px]35-Shepheard-Reception (4620 × 5250px) - [210x210px]35b-Shepheard-Reception-NIGHT (4620 × 5250px) - [210x210px]36-Shepheard-Restaurant (4830 × 9240px) - [210x210px]36b-Shepheard-Restaurant-NIGHT (4830 × 9240px) - [210x210px]37-Shepheard-Isis Room (9240 × 9240px) - [210x210px]37b-Shepheard-Isis Room-NIGHT (9240 × 9240px) - [210x210px]38-Shepheard-Room-PC (3570 × 5250px) - [210x210px]38b-Shepheard-Room-PC-NIGHT (3570 × 5250px) - [210x210px]Handouts :for Egypt Chapter (Eng/Fr)Tokens :for Egypt Chapter

----👉 Access to HIGHLIGHTS for Investigators or Cthulhu Subscribershttps://www.patreon.com/posts/52983683👉 Access to HIGHLIGHTS for Cthulhu Subscribers (Maps are FoundryVTT Ready)https://www.patreon.com/posts/52983092

----Notes on the contents of this pack:1-This set of maps marks the end of Chapter 3-Egypt.You will find a lot of content there :• The new Egypt landing page (features small pyramid icons on the map to help you find your way around).

• As usual, the handouts are taken from the original version and translated into French. I have added photos of the main pyramids of Giza, Dashur, and Memphis.

• Tokens with VIPs, lambda tokens for guides, robbers, guards, cultists, and creatures.

• I'll talk about the new maps below. I've also added a few maps from Broma Macabra for the Shepheard Hotel (entrance/lobby, restaurant, Isis Room, and PC rooms).2-Let's talk about the new maps! Giza is an unusual map, given its size. I chose to treat it in a very realistic way. This gives investigators the impression of an immense area to explore.

Here's how I did it:- I used several photorealistic 3D views.- I moved the three pyramids a little closer together and added the Sphinx (which is normally a little further away).- I removed anachronistic elements (such as roads, tourists, tarpaulins, etc.).- I filled in the gaps with elements from the rest of the map.- And I added a slightly sunny/terrifying atmosphere...

At 140px, one square is equal to approximately 10m. If you wish, you can switch to 210px so that your characters have less distance to cover.

The point of this map is to find access points leading to the underground labyrinth.I've placed wells here and there for secondary access points. Feel free to take this approach.3-Mycerinus's map is one of the main entrances to the labyrinth. It was also here that the mummy believed to be Nitocris was found, but it subsequently disappeared. There is obviously a hidden entrance.4-The Sphinx is the other main entrance. But you have to follow a group of cultists at night. Because the entrance is through a magical portal.5-The map of the Tunnels Below is a vast labyrinth leading to the Great Chamber. I recommend 70px squares because the tunnels are narrow, and investigators need to be able to move around freely. This means that characters move slowly, but that's not the point here...

Don't forget the cells where you can find important characters who disappeared earlier and may have been kidnapped.6-The Great Chamber is one of the most terrifying places in the campaign, and there are many ways to die there... Agatha Broadmoor must be sacrificed there to resurrect Nitocris.

Potentially, the Black Sphinx (an avatar of Nyarlathotep) can appear at any moment.7-Let's leave Giza and head to Dahshur, 15 km further south.There you will find the Red Pyramid. This is where Roger Carlyle broke the Eye Stone, which acted as a protective seal on the region. If your investigators visit the site, it's a good place to attack them with cultists or other malevolent creatures.8-One kilometer from the Red Pyramid is the Bent Pyramid. There are two entrances, which appear to be empty. But one of them has a mechanism that reveals a passageway leading to stairs that climb to the top. After this and what seems like an endless climb, you enter the Sanctuary of the Black Pharaoh. Here, you will find several revelations about the campaign, but above all, you will encounter the ultimate antagonist himself... who will try to deceive you.

The encounter is cosmic, as is the location. The sanctuary is also timeless. So it is not impossible that days, even weeks, have passed, while the investigators think they have only been there for an hour or two. This allows tragic events to unfold during their absence (the collapse of Ibn Tulun, or several kidnappings, for example).9-I added a Hospital at the very end, as there wasn't one in the campaign yet.And it's possible to meet a survivor from Ibn Tulun there.

I also added a few maps of the Shepheard Hotel (if you're not staying at the Hotel du Sud), which may help with roleplay. All of the Shepheard Hotel maps are in the Broma Macabra campaign.----In the next Highlight, I will present the first Highlight of the Chapter 4 - Kenya.-------Also:Read my post explaining the highlights here

Read my post introducing Masks of Nyarlathotep - Remaster campaign hereFeel free to leave a comment below if you have any comments or questions about the campaign and these maps.------

Have fun, and thank you for your support!Damien - Lovemaps

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Comments

Eldem

This is amazing !! Thank you so much ! Tomorrow I will start the campaign with the New York chapter, using your maps with Foundry. :)

Eldem

We did ^^ Your maps improve this great campaign, all together this is an incredible experience! I find it even better than IRL