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Weapon (greatsword), legendary (requires attunement)

A massive sword composed of otherworldly flesh and bone. A glowing eye stares out from its hilt with burning intensity, and the blade chitters like a ravenous maw. You gain a +3 bonus to attack and damage rolls made with this magic weapon which deals an additional 1d6 fire damage on a hit. This weapon has 6 charges and regains all charges after a long rest.

Hot Foot. While holding this weapon, you can spend 2 charges to cast the Blink spell without expending a spell slot. If you cast the spell in this way, you appear in a fiery space that resembles the Lower Planes instead of the Ethereal Plane.

When you reappear, your form carries with it the heat and power of the Lower Planes. Until the spell ends, your movement speed is increased by 10 feet and your melee attacks deal an additional 1d6 fire damage until the start of your turn.

Fiery Friends. As an action you can spend a number of charges and stab this weapon into the ground to create a portal to the Lower Planes. You can summon a number of Fiend type creatures whose combined total CR is equal to the number of charges spent in unoccupied spaces you can see within 60 feet of you. Each summoned creature counts for a minimum of 1 charge.

The summoned creatures are hostile to all creatures other than themselves and disappear after one hour or when they drop to 0 hit points.

Hell Bound. You can stab this weapon into the ground to cast the Plane Shift spell (DC 17) without requiring any material components, as this weapon is naturally attuned to the Lower Planes. If you cast the spell in this way, you can choose to teleport yourself and up to eight willing creatures within 40 feet of you. The affected creatures can only be teleported from the Material Plane to the Lower Planes or vice-versa.

Once you use this property it can't be used again until you finish a long rest.

The uncomfortable silence hovered over the battlefield that had been alive with the sounds of combat mere hours ago. The remaining soldiers dragged the bodies of the fallen to hastily dug graves. The sulfurous stench of demons and devils still lingered long after the battle had been won, dampening the mood even more. Yet those who had survived celebrated inwardly, elated to still be drawing breath after such a hideous encounter. They had endured, and they would return home as heroes and legends for their deeds.

Abruptly, the air turned harsh with the scent of iron as the soldiers stood at attention. There upon the rise stood a singular form, gripping a jagged blade that seemed to eye the battalion from above with wicked glee. With not a word, the maw of the hideous greatsword wrenched open to welcome the terrible fires and screams from its home, and a new thronging wave of cackling fiends barreled down upon the hapless knights.

There would be no heroes today, no legends born. On this day, there would only be chaos, suffering, and death.

Swordtember Theme: Summoner

Curated Curio [09/23]: Summoner - Offensive / Mobility

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