Update & Changelog 0.3.3 (Patreon)
Content
Hi everyone!
The new patch is finally here. It hasn't been easy—I’m trying new things with every update, and what might look like a small patch actually involves a massive workload behind the scenes.
I experimented with animation again and integrated some tricky Ren'Py effects that were quite a challenge. The fishing minigame was also pretty stubborn, but it’s now fully functional! While I'll keep polishing it and adding more loot later, it already adds a new layer to the game's economy and Shiky's affection system. It’s a huge milestone for the project.
I’m excited to share this update and the changelog with you. Plus, since v0.3.3 is now live on Patreon, version 0.3.2 is officially free for you little rascals!
Thank you again for your support.
Changelog 0.3.3
Visual Reworks: Ushlo Inn
Complete overhaul of the Inn Hall, Back Corridor, and 1st Floor.
Updated the Hero’s Room with new lighting variants (Morning, Afternoon, Midnight).
New Feature: Fishing Minigame
Implemented parallax backgrounds and scrolling systems.
New loot system: Catch various fish species and unique items.
Item Economy: Fish have different values depending on whether you sell them to the Merchant or give them Shiky for affection.
Consumable Management: New ability to sell consumables to the merchant to save/earn in-game currency.
Gameplay & Events
Merchant Update: You can now sell your catches and purchase "Dark Flowers."
Affection System: Added a gift-giving mechanic for Shiky to increase her affection faster.
New Narrative Content:
Shiky: Boat Chill (+1 CG).
Shiky: Swimming Scene 1 (Ontop position) (+2 CG).
Shiky: Swimming Scene 2 (Bendover position) (+1 CG + variants).
Shiky: Reanimation (+1 Animation).
Bug Fixes
Fixed logic issues in Mula’s bath event.
Fixed a bug during Mula’s panties event.
General minor bug fixes and optimizations.
Access all game versions and downloads at the following link:
LINK