Update & Changelog 0.3.6.5 : QoL (Patreon)
Content
Hey! Hi, it’s been a while since I’ve chatted with you guys like this. I just wanted to let you know that development on the game is still ongoing. Unfortunately, I haven’t had much free time lately, so I’ve been working behind the scenes a bit, like a witch concocting dark potions!
Just to let you know, I’ve definitely taken my loyal Patreon supporters’ feedback to heart, so I’m currently working on the “New Location + New Girl!” content. But I’ve also taken into account the feedback from my free followers, who’ve been asking me for a while now for something to improve the in-game experience.
So the next update will be a slightly smaller one focused on improving quality of life (QoL).
So there won’t be any new scenes per se—much like with the gallery update—but quite a few bugs have been fixed, and there will also be a new system that many people have asked me for.
It’s the Quest Log!
So, in addition to the walkthrough (available for free on Patreon), there will also be an in-game system with VERY obvious hints to guide you and to let you pick up where you left off if you didn’t finish the day before.
This will greatly simplify the quest system going forward. I didn’t include it at the very beginning because there weren’t enough quests to justify spending more time on it.
But since the game is growing and has so much more to offer now, it seemed necessary
After mixing all sorts of strange substances in my cauldrons, I finally managed to create something stable! So I’m pretty happy about it. But I’m currently ironing out the final details and adjusting the necessary settings at each stage.
ANYWAY! All this is to say—and to let you know—that I’m still actively working on the game, but I wanted to give you a glimpse of the production timeline so you’re aware of what’s coming up soon, since not everyone may have understood or seen it yet.
So there you go!
TIME LINE PRODUCTIONS :
... >(Last Maj) Wolf Girl > (This update:) QoL Quest Log > (Next next update: New location, new quest, and new girls) >...
Changelog 0.3.6.5:
New: The Quest Log
New HUD Tab: Located to the left of the inventory (the HUD now features 3 views: Quests / Inventory / Relationships).
Hints: A subtle hint on the next objective for each of the 6 characters (Escoia, Asika, Shiky, Mula, Coni, Fera).
Refining & Flow: Heavily polished after in-play testing (step ordering, overlapping quest priorities, trigger timings, etc.).
Localisation / Translations
All of the above new content has been fully translated into all 3 languages (the quest log, the "Quest Log" menu label ).
Gallery Update
gallery shiky swimming 1 & gallery shiky swimming 2
Previously, these were silent scenes (just images). They now replay the actual dialogues from the swimming 1 and swimming 2 events.
Gameplay Bug Fixes
Escoia: Fixed an infinite loop when refusing the beer (the game would immediately trigger it again upon returning).
Shiky: Fishing skipped too much time in the day (now correctly advances a single time slot instead of jumping straight to evening).
Dark Forest: Fixed a potential softlock at the entrance.
Missing Affection: Added missing +10 affection for Coni (thanks) and +10 for Shiky (first fish gifted).
Golden Fish: Clarified and fixed the logic (now triggers automatically in the morning at her place).
Misc: Small defensive fix in Coni's event and additional save-related bug fixes.
For now is exclusif for Alpha monster
>>>Link download<<<