Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

How to create a VRoid Avatar in Blade And Sorcery with Custom Avatar Framework Community Version


Want to create custom avatars faster? Check out the premium version here: 

https://www.patreon.com/posts/61143871 

Files

Previews only

Blade And Sorcery Custom Avatar Framework VRoid Tutorial

This video is about VRoid Tutorial For latest updates, check my Patreon: https://www.patreon.com/lilhuskyvr VRoid model can be found in this link: https://hub.vroid.com/en/characters/4860595362242292791/models/8213713471298598801 Join our community: https://linktr.ee/lilhuskyvr

Comments

Yukino_SAKURA

Hi. Husky <3 I have been using the data VRM that can be generated from VRoid Studio since it became available in this CAF. Before that, I was actually using NieR: Automata's 2B FBX. Curiously, 2B can cut off the neck neatly, but if you make it with VRM, when you cut off the neck, the facial parts will completely collapse and the hair etc. will also collapse. This hasn't been fixed since no one noticed it since VRM data became available. Is there any good way to fix it on the Modder side?

Lil Husky VR

Hi Yukino, I have seen this bug a few times. I couldn't give you an exact answer as CAF uses B&S dismemberment module. We can only wait & see if u11 can fix it

Yukino_SAKURA

Thank you for your kindness always lilHuskySENSEI <3 I don't know the exact time when U11 will come, but your CAF or framework will make the manufacturing process very easy. There was a post that might bring back custom animations that I couldn't learn in U9.3. I think it's a great effort. So I'm really looking forward to it. XD