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I have been working hard last 2 weeks to connect all libraries together. As usual there is successes and failures but the overall result is very promising :-p. 

My team already started to work on model B but I also have discussed with them about model C of the female scout, if they can commit to the timeline then we can also release model C as well.

In the next update which be released in 1-2 days from this post

- 2 more characters: from Ryan Reos: Primrose Office and Daemon Girl Office. I understand they aren't lore friendly but it's fun to add them into the list

- New home map: as the story begins with the main character defends their kingdom from the demons, so the first map will be the castle map which u can see below

- Lots better performance: the minimum number of characters on the field can be set to 30 concurrent npcs

- Bug fix: NPC jaw already close

- NPC weapons: NPC can hold weapon but doesn't deal any damage

- Dynamic bones: absolutely its not my game without jiggly physics. The hair, clothes, breasts can animate when NPC moves/attacks

Also another good news: I'm also building a tool (similar to Custom Avatar Editor) for you to build your own NPC into 1234


If you haven't joined me on Discord, please contact me to get a golden title in my discord. I'd love to hear your feedbacks and suggestions. You can dm me directly or leave a comment below :-p

Husky loves you all


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Cole

Awesome work!

bobcheese

does this mean you are no longer working on B&S mods?