Active Ragdoll is coming (Patreon)
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So I v been working hard on this feature and I have learned many new things. So ill share a bit about this
In the current version of 1234, I use Puppet Master. Its a cool library and tbh it isnt too bad. However the performance isnt good so I need to turn off Active Ragdoll, which leads to many funny things:
- npc dismemberment isnt realistic. The limbs may lag for a few milliseconds after they r being chopped off
- hitting a npc feels like hitting a woodlog, they dont respond to the force (ie: their limbs dont move)
- needs to do a fair bit of hacky things to make dismemberment works. So far it works but not smooth
- and many things else
Therefore in the next versions, I will try using another library called Active Ragdoll. This library has been used in many games. From my observation at least 2 games have been using it: drunken bar fight and tales of glory. So you can grab, fling them around, stab and many more cool things that I will introduce in the next update. Also pave the way to modding so u can bring in your own npcs
We have also been working on fire sorceress, I will share you a few photos after
Thank you for being awesome!
Love you
Husky
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