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So, we have gone a really long way. You could notice the big difference between the first demo and the latest game version 

Thank you for always being with me <3

This month, I will spend the first 2 weeks to just pump out contents. There are many contents I still haven't released and I didn't as I was super busy working on game mechanisms last month. However I just checked last month post and I could see that I have done a lot

Just something I have in mind about contents: 

- I'll add more swords & long handed weapons this month. So you will have more fun toys to play with

- I will release a few more characters from Ida Faber. Primrose Egypt will also get an update as I just received a new model from Ryan. I understand you all prefer Ryan Reos but Ida is more active, so I basically have no choice :-p

- Ice Sorceress will come out, plus (hopefully) I can add spells to the game. 

- Mage animation + two handed weapon animations will also be added. Sorry for cooking this for too long

- Also I will send Female Knight to my artists. She should be completed this month also

About game mechanic: 

- I'll finish capture/release/kill. So far, NPCs can already beg for mercy when they are defeated. But with the capture/release feature, you can interact with them, capture them or just let them run away. For the jail, I haven't found any good map, but if I couldn't find any I'll make one myself

- Public execution game mode will be a small fun one, in this game mode you can spawn a crowd. They will cheer every time a sinner is executed

- Player can take damage and there is a menu option to switch one hit kill the npcs. It will make the game harder and you can burn more calories


Stretch goal: custom background music 

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