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In this update, I added a menu for you to interact with the defeated npc. This menu only pops up when then has been defeated and begging for mercy

- Pardon: let them run away. You are a noble knight!

- Capture: frog match them to prison (player starting point in each map)

- Kneel (Premium only): force them to kneel down

- Neutralize (Premium only): um, unequip all of their amors <3


In this update, I also added 2 experimental game settings which you can modify in save game. The path of the save game is: 

C:\Users\{userName}\AppData\LocalLow\Lil Husky VR\1234\GameSave.json


2 options you can modify are: 

"oneHitKill": true/false,
"knockOutDurationInSeconds": 3.0


if you set oneHitKill to false, it will take a few hits to kill a npc. knockOutDurationInSeconds is the amount of time needed for the npc to regain consciousness.


I hope you enjoy the new update! <3

Download them here: 

Premium: Head Collector VR Patreon Edition (1234 VR) by Lil Husky VR (itch.io)

Free: Head Collector VR (1234 VR) by Lil Husky VR (itch.io)

Comments

Maaron Ays

Ahhh, YES! I think this "might" have been my recommendation!? I commented asking if it would come a week or so ago and u did it this fast (or maybe was already planned lol)!! Awesome, this is something I was really hoping would come.

Lil Husky VR

yes, i think this is a cool feature and ill make an in game toggle for it. However by default I still prefer one hit kill as it makes you more badass 😆