Sorcerer Neutral-ish Option (Patreon)
Content
Along with this, neutral level alignment has been given its own vfx effect for superspeed.
And, having done some additional fiddling, you can now do the also-somewhat-asked-for option of being a Vampire who is also a Sorcerer, if you pick the Ritual of Neutrality.
However, be careful what order you do it in. Make sure if you go the Ritual of Neutrality route that you become a Vampire (or PlantSim if you want to do that one) *before* you do the Ritual of Neutrality. Or remove everything at the lump of clay first, so you can do it in the proper order. Otherwise, you may see some weird, undefined behavior with the sorting of the Needs in the UI.
So in summary, you have the option of basically ignoring all that alignment, good/bad mumbo jumbo and play with all of your normal needs (or abnormal needs if you are a supernatural sim).
The abilities are all the same. There isn't anything new in that regard, though we will see if I find the time to look at more neutral-ish abilities at some point, like I've wanted to at various times in the past.
In the mean time, I hope you enjoy this little tweak of expanded options.
As always, you can find the update here: https://triplis.github.io/mods/sorcerer.html
Let me know if you spot any oddities with how it plays. I believe I caught everything, but given how many working parts are involved in this mod, I could have easily missed something.